Cruis’n USA was a racing title developed and public Midway Games prior to its initial arcade release during the fourth quarter of 1994. One of the cool things about Cruis’n USA that it was among a few arcade racing games that ended being ported to the Nintendo 64. Although, the N64 port of Cruis’n USA had a different developer/publisher the game was still very similar to the arcade version and presented players with exciting 3D gameplay. Cruis’n USA was released during an era where arcade style racing titles were popular. Retro gamers who grew up during the 90’s saw titles such as Daytona USA, Virtua Racing, Scud Race and Sega Rally Championship released within that decade. While Cruis’n USA was a noticeable arcade racing game from the mid 90’s it most likely paled in comparison to other titles from that genre which were more critically acclaimed. Cruis’n USA utilized a similar formula that most arcade racing titles from the 90’s did; the inclusion of stages based on real life locations along with completing each within a certain time limit was basically the player’s main objective. Also, players had the ability to choose what type of transmission they wanted to utilize between manual and automatic depending on how skilled they were as drivers.

The visuals for Cruis’n USA was arguably the best feature of the game and it seemingly shined more in arcade centers than it did on the Nintendo 64. While the visuals for the N64 port of Cruis’n USA paled in comparison to the arcade version players could challenge themselves more if they owned the game for the Nintendo 64. By completing various race courses on the N64 port of Cruis’n USA players could unlock new cars or similar vehicles of color as they thrive become better drivers. Cruis’n USA was a pretty decent game with its main drawback consisting of its lack of innovation in comparison to other arcade racing games that were more popular during the 90’s. If Cruis’n USA been released for the PS1 or Sega Saturn its like that the arcade racer would have still have been overshadowed despite the arcade version of the game being a commercial success. If Cruis’n USA had more depth in terms of gameplay than Midway Games could have created something special that found a balance between arcade themed racing and realistic Gran Turismo like game mechanics.

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