Classics from the 80’s- Castlevania III: Dracula’s Curse (1989)

When it comes down to big games from the late 80’s on the NES that stood out Castlevania III: Dracula’s Curse is one of the few titles that comes to mind. For those who do not know Castlevania III: Dracula’s Curse was originally released for the NES back in December 1989. Since its release Dracula’s Curse has been regarded by various gaming publications one of the best NES titles ever made outside the Super Mario and the Legend of Zelda series. Players had the decision to unlock multiple endings within the game which was all determined by the decisions they made throughout the game.

In fact the branching storylines that was included in Dracula’s Curse was one of the many features of the game that added to its overall replay value. Players would have to compete Castlevania III: Dracula’s Curse multiple times in order to get a new ending as they progressed throughout sixteen different stages. This game was so popular back in the late 80’s and early 90’s to point where it was eventually ported to consoles such as the Wii-U, Wii along with the Nintendo 3DS and was playable through Virtual Console.

Is Doom worth buying on the Nintendo Switch?


The Doom game has surprisingly received good review since its release for the Nintendo Switch.  The graphics and gameplay for Doom on the Switch is great but there are some who believe that the PS4 version of the game was better.  However, it’s not often that we see games like Doom on the Nintendo Switch.  Normally, when it comes down to first person shooter games they tend to be more popular on the PS4 or the Xbox with the exception of titles such as Splatoon 2.  


One of the reasons why Doom is so popular on the Nintendo Switch is because it could be played as a handheld game unlike the PS4.  Also, we do not see too many third party games on the Nintendo Switch which makes Doom stand out even more.

Should Nintendo make a new game for Luigi?

There are Luigi based games that Nintendo has produced in the past that were interesting from Mario’s Missing all the way down to Luigi’s Mansion that many people enjoyed.  While Super Mario Odyssey is very popular for the Nintendo Switch there are some who wonder if we will ever see a Luigi game for the hybrid console in the future.  


When Luigi’s Mansion was released in the early 00’s for the Nintendo GameCube the game had managed to sell over 3 million units worldwide.  Not only did Luigi’s Mansion have an arguably better plot than Super Mario Sunshine but it was one of those games that exceeded the expectations of people who are long time fans of the Super Mario series.   If Nintendo ever decides to make s new Luigi game for the Switch it would definitely turn a lot of heads.  However, the idea of having a new Luigi game if it ever happens would be better off if it were released a few years from now especially since the spotlight is on Super Mario Odyssey right now. 

Retro Gaming- Golden Axe: (1989)

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There were so many beat em up games that existed back in the late 80’s and early 90’s and Golden Axe is one of the many titles that comes to mind when some people think of the beat em’ up genre of gaming.  When Golden Axe was first released in the late 80’s the gameplay & graphics for this title was impressive.   Golden Axe is known by many to be a very exciting 2D hack & slash game where players can navigate throughout various levels with the option of three characters who have the ability to perform magic spells and ride monsters as they progress through various stages.  The plot for this game involves being presented with the duty of rescuing a King and his daughter from Death Adder.  While some might argue that the plot for Golden Axe seemed generic and the gameplay was somewhat repetitive others would disagree and claim that Golden Axe was one of the best beat em up games during the early 90’s.  As exciting as Golden Axe was the game was a lot tougher than it looked especially if one tried to complete the whole thing by themselves.

If you were new at Golden Axe  than co-op gameplay with a friend would be highly recommended since the game becomes noticeably more difficult after a short period of time when passing through a few levels.  When it comes down to gameplay some people would probably prefer the arcade version of Golden Axe slightly more than for the Sega Genesis.  However, the Sega Genesis version of Golden Axe was also very impressive and the soundtrack produced by the console’s soundchip added to the appeal of the home port of this game.    Since it first came out in the late 80’s Golden Axe has been re-released on various other consoles including PlayStation 3 & Xbox 360 as a part of a collection of 16 bit Sega games.  Whether people have the original Golden Axe cartridge or has Sonic’s Ultimate Genesis Collection it is still a very fun classic to play and one of the most interesting beat em up titles that Sega AM1 has developed during the 16 bit era.

Racing Games- Super Monaco Grand Prix: (1989)

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If you were a huge fan of the Sega Genesis back in the early 90’s then many exciting games come to mind in relation to 16 bit era.  Most of the racing titles for the Sega Genesis were amazing since many people had the opportunity to play these games in arcade centers and on home consoles.  One of the coolest racing titles besides Outrun that was popular during the early 90’s was Super Monaco Grand Prix .  When Super Monaco GP was first released worldwide the game first appeared for the Sega X Board system in various arcade centers before it was ported to the Sega Genesis. This first person racing game had everything one could ask for including cool game modes such as: Super Monanco GP (arcade mode), World Championship , and Free Practice.  One of the most interesting game modes in Super Monaco Grand Prix was World Championship because of the concept and the amount freedom that players had in terms of decision making.   In World Championship mode the game starts players off with a team known as Minarae as they compete against rival groups.  While players start of with team Minarae they are usually provided with basic cars during the races. As they progress throughout World Championship mode they have the ability to unlock better and much faster vehicles.

The World Championship mode in Super Monaco GP gives players the freedom to choose their rival before starting each race.  While choosing a rival the game provides players with detailed statistics about them including their nationality, car engine, car type along with car speed.  Also, there is a great deal of diversity in Super Monaco GP when it comes down rivals.  The rivals that players encounter in this game come from around the world representing different countries such as: France, Italy, Great Britain, Finland, Brazil, West Germany, Spain and Japan.    While starting off with team Minarae players can compete against opponents who are associated with rival teams such as Zeroforce, Dardanelles, Rigel, Linden, Comet, Losel, Tyrant Bestowal, Millions, May, Bullets, Madonna, etc.   When players are racing against rivals in World Championship mode they not only have the opportunity to defeat them a few times but they can also join their team if given the invitation.  In Super Monaco GP one of the things that stood out the most in World Championship mode was the player’s performance level which generally determined whether or not a rival team offered them a seat versus being let go by their current team.

As player progress throughout World Championship mode to defeat various rivals, acquire new cars along getting acquainted with new teams they also have the opportunity to win the F1 World Title which was the top prize in the game.  Along with having an excellent championship mode the 2D gameplay for the arcade version and the Sega Genesis were both fantastic.  Even though, many people might feel that the arcade version was superior in terms of gameplay & graphics the Sega Genesis version had fantastic game modes that provided players with many hours of excitement.  The amount of realism that was included in Super Monaco GP added to the replay value of this game.  When cars bumped each other from behind smoke came out along with the fact that players had the ability to pit in the middle of races if their vehicle was badly damaged.  Along with having great 2D gameplay Super Monaco GP had also featured around sixteen different tracks with one of them resembling the  “Cote d’ Azur” stage in Gran Tursimo 4 which was eventually released for the PS2 during 2004.  There were many classic racing games that come to mind when people think about the 16 bit era of gaming.  Some people would argue that Super Monaco GP was definitely among the best racing games for the Sega Genesis in the early 90’s along with being a title that screams instant classic when they think about it.

Classic Gaming- DuckTales: (1989)

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We all remember when Ducktales first began during the late 80’s.  If you were a kid during this time period then you remember how epic and catchy the song intro was along with how exciting most of the episodes were.  As cool as the television series was some people would probably argue that game which was released for the Nintendo Entertainment System in 1989 was just as good if not challenging.   Ducktales the video game was developed by Capcom as a platform title with some interesting additions that differed from anything you would see in a generic game of the same genre. In Ducktales players got to control Mcrooge McDuck who travels throughout the world along with some parts in space to find treasures that are hidden in each stage of the game. Even though, this game only includes only five stages the game takes a while to complete and requires players to travel to certain stages more than once which adds to the overall difficult of this platform title.

While Mcrooge McDuck is considered to be the main character in this game he is not necessarily viewed as a traditional hero and can easily be viewed in the similar light of an anti-hero.   The idea that Mrooge McDuck traveled throughout the world along with space to seek for treasure would arguably make him a more realistic character than most traditional heroes that are featured in role playing for platform games.  Along with having challenging boss battles Ducktales had a nice 8 bit soundtrack for the NES along with the inclusion of multiple endings which made the game more interesting. The amount of money players have along with collecting the hidden treasures determines what type of ending they see after completing it.   After completing the game Mcrooge McDuck can either be extremely wealth which is the good ending or completely broke known as the  sad ending.  The game itself was very interesting and would be considered to be just as challenging as any platform game to have been released during the late 80’s for the Nintendo Entertainment System.  Those who were huge fans of the Ducktales series as children would consider this game to be an enjoyable 80’s classic for the NES that probably deserved an SNES game during the early 90’s.

Retro Gaming- King of Fighters ’98: (1998)

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The King of Fighters series has been around since the early 90’s and is considered to be underrated by individuals who are huge fans of the fighting genre.  When King of Fighters ’98 was released for the Neo Geo and the arcade system many people were excited about a few things the game itself had included.  One of the few things that many people enjoyed about this game included the returning characters from the previous games including Kyo Kusanagi, Terry Bogard, Joe Higashi, Ryo Sakazaki, Robert Garcia, Mai Shiranui along with others.    Along with having returning characters the team select feature for this game was fantastic because there were so many people to choose from along with the ability to choose what order they battle in.  Even though, the graphics and gameplay for King of Fighters ’98 has improved in comparison to its predecessors but some people where probably surprised that the series had remained mostly 2D.  Around the late 90’s three dimensional gaming started to get very popular but generally those type of games are featured on game consoles such as Sony PlayStation and Dreamcast.

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The Neo Geo along with the Neo Geo CD generally featured high quality 2D games and if SNK wanted to develop a three dimensional KOF game they would not have been able to have been to release it for either system.  Despite, not being a three dimensional fighting game King of Fighters ’98 was a fantastic 2D title with optimal graphics and challenging gameplay.  While the multiplayer feature of King of Fighters ’98 was fun the arcade mode was also very exciting until the final boss battle against Rugal.  The boss battle with Rugal was very tough even with a team of three fighters.  However, if you were able to defeat Rugal the ending was worth the effort.  The cutscenes following Rugal’s defeat was followed by a cliffhanger ending in which he escapes.  The cliffhanger ending for the arcade mode not only added suspense but it also contributed to the anticipation that many people had for the sequel KOF 99 which was released the following year.  Generally, when it comes down to delivery the King of Fighter series has developed some of the best 2 fighting games during the 90’s.  As much as people liked King of Fighters ’98 some would argue that the game does not receive the amount recognition that it deserves.

Retro Gaming-The Revenge of Shinobi: (1989)

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There are many games that were memorable during the console wars between Nintendo and Sega.  One of the many games that comes to mind Sega fans enjoy includes The Revenge of the Shinobi which was originally released in 1989.  This classic title which was published by Sega was a sequel to the first game entitled Shinobi.  This title had included enhanced gameplay and graphics from its predecessor along with a plot takes place three three years from the previous game. In this game players must take control of Joe Musashia in order to fight against the criminal organization known as Neo-Zeed.  While some people may criticize the lack of originality of this plot others are content with the connection it has with this game’s prequel.  This platform slash game allows players to journey through eight different levels in order to complete the game.   While each stage presented its own set of challenges the game had included great BGM which made each level more exciting.

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The musical composition for Revenge Shinobi was created by Yuzo Koshiro the same person who worked on famous titles such as the Streets of Rage series.  Out of all the soundtracks for Revenge of Shinobi  some would argue that Chinatown was the best among some others.   While completing the game provided individuals with a great sense of satisfaction some would argue that the stages near the end along with the boss battles were very difficult.  However, many old school games during the 8 bit and 16 bit were very difficult and provided players with more excitement.   Overall, The Revenge of Shinobi was a significant improvement from the original game and served as a great predecessor for Shinobi III which was released in 1993.

Retro Gaming-Phantasy Star II: (1989)

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Phantasy Star II was an RPG game that was originally released in Japan by Sega in 1989.  This title was a direct sequel of the original Phantasy Star game but included slight changes such as new characters.  In Phantasy Star II the main antagonist known as “Dark Force” still plays a major role in the plot of the series but this time he is confronted by a new group of heroes.  The game centers around the main protagonist Rolf who is accompanied by seven allies including Nei, Rudolf Steiner, and Amy Sage.  In retrospect, this game was very good RPG game especially by 80’s standards but some people would argue that the game should have received higher ratings than it.  While a few publications had given the original Phantasy Star game higher scores there are many Sega fans who would argue that the second installment was just as good.

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Similar to the first game Phantasy Star II had awesome sprites and great battle scenes.  One of the enhancements this game has made would actually include the battle scenes because the player can actually see the character they control rather than fighting at a first person view where he is not visible.    Also, the soundtrack of Phantasy Star II was also well composed with BGM such as: “Rise or Fall” which had a nice 80’s vibe to it.  The composer for this game Tokuhiko Uwabo had also did a fantastic job with soundtracks of this game just he did for the prequel.  The BGM for this game had captured the atmosphere of the background and action of everything that occurred which kept players on the edge of their seats.  Even though, Phantasy Star II was originally released for the Sega Mega Drive as many people know this game had been ported to various consoles from different generations including Sega Saturn, Game Boy Advance, Dreamcast, PS2, etc.

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This game had also received a remake back in 2005 entitled “Phantasy Star Generation 2” that was released in Japan with more optimal graphics and gameplay.  If one is huge fan of Phantasy Star II it would be considered advisable that they search for it online because its great.  Overall, Phantasy Star II is considered to be one of the best RPG games made during the 16 bit era and will continue to live in the hearts of many people who enjoyed following its initial release.

Classic Gaming- Strider: (1989)

F4F7EE56-9615-48A6-9069-C5938AFC601FStrider is a platform game that was originally released for the arcade system by Capcom  in 1989.  This title had a unique plot that included a futuristic setting which kept people interested through the game.  The main protagonist of this game is Strider Hiryu who must maneuver through various stages in order to complete his mission relating to the assassination of the “Grandmaster” who rules the world that he and his comrades live in during the late 2040’s.  The graphics and gameplay for Strider were great and made people spend many coins to complete it during the early 90’s.  While Strider the arcade game was exciting this title was also released for the Nintendo Entertainment System in 1989.  The following year as many people know it was ported to the Sega Master System with much better graphics compared to the NES version.

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In terms of which version of Strider is the best depends on what features of the game one enjoys the most.  If fans enjoyed the game primarily for its graphics then the Sega version would probably be considered the most superior version next to the arcade.  However, the NES version was rare since it was only released in North America therefore increasing the value of the game.  Either way, when Strider was first released for the arcade system it gained a lot of popularity as a platform game and quickly became one of Capcom’s best titles.  Ever since its release Strider has been referred to by critics as one of the best games ever released for the Sega console.  Many people debate one which version if Strider is the best and everyone is entitled to their own opinion; but the arcade version of this game is probably the most critically acclaimed.  The arcade version of Strider provided us with groundbreaking graphics and gameplay.  The soundtrack for Strider provided by Junko Tamiya was another element that made this game more memorable and contributed to its replay value.

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Strider had received positive reviews from numerous publications including AllGame, Famitsu, and Gamepro.  Strider had also won awards for “Best Graphics” and “Game of the Year” from Electronic Gaming Monthly.   Overall, while some people mutually agree that Strider is not too mainstream in this day and age it does not reduce the game’s quality and how great this title was following its release.