Could Persona 3 have worked on GameCube in 2006?

When we think about underrated RPG’s from the 00’s decade one of the few games that some think about is Persona 3 from 2006. As many people know the Persona series has been around since ’96 and Altus has kept a majority of their major installments on PlayStation consoles since its inception. Despite, the Persons series being around since the mid 90’s it seems like the series did not achieve mainstream popularity until late 00’s- early 10’s following the release of Persona 4 & P4 Golden for the PS3 and the PlayStation Vita between 2008-2012. Since then Atlus released Persona 5 back in ’16 which was highly regarded by most critics as one of the best JRPG’s of the 10’s decade. While Persona 4 & 5 became very popular on a mainstream level as it relates to gaming Persona 3 was not quite one the same level as those two installments. While Persona 3 was a great RPG that praised for its gameplay, visuals and intriguing storyline its possible that the game was overshadowed following its initial release. When Person 3 was first released it appeared on the PlayStation 2 in July 2006 months after the release of Final Fantasy XII in March of that same year.

As far as the 00’s are concerned FFXII was arguably the best Final Fantasy game of that decade and was critically acclaimed by fans and critics alike going on to sell over 6 million copies worldwide for the PS2. Some argue that Persona 3 could have been a bigger attraction on GameCube especially since there were hardly any JRPG’s like it on that console. However, one of the major problems with GameCube was the fact that the console’s hard drive had limited memory space in comparison to the PS2 and even with memory cards Sony’s console was still more superior in terms of saving data. Also, despite how cool GameCube was during the first half of the 00’s the console was not considered to be a commercial success since it managed to sell roughly under 22 million copies worldwide since late ’01. It quite possible that Persona 3 could have been somewhat of an attraction on the Nintendo Wii that console was more popular and successful during the second half of the 00’s decade. But considering how popular the PS2 was throughout the 00’s decade it would not have made any sense for Atlus to have Persona 3 on any other console than the PlayStation 2.

Does Top Gear deserve a 3D Remake?

When we think about big racing games from the 16-bit era of the early 90’s one of the few titles that people instantly think is Top Gear from the SNES. As many people know the original Top Gear television series began in the late 70’s and became popular enough to a point where the world got to see a racing game with the same name for the SNES back in 1992. The Top Gear game may not have done as well in sales as many people had expected to in the early 90’s but its a game that is considered to be a memorable classic for most people who owned the SNES back in the day. Not only did Top Gear have catchy soundtracks but it had nice 2D visuals and was chalk to a point where it could have been an attraction within arcade centers. While the original Top Gear game did have two sequels between ’93-’95 on the SNES both games were not quite as popular. While many people would love to see a 3D remake of the original Top Gear game it seemed like something that the game’s publisher Kemco ever planned on doing.

It no secret that the company that developed the SNES Top Gear game known as Gremlin Graphics became defunct back in 2003. But its possible that a remake for the original Top Gear game could become a reality through a kickstarter campaign if there is enough interest among gamers. While the original Top Gear was not quite as popular as the likes of Outrun from the 80’s it was quite one of the best non-arcade racing games of the 90’s along with the likes of Super Mario Kart, Mario Kart 64, Ridge Racer and Gran Turismo. Even though, racing games as greatly evolved since the war 90’s a remake of the original Top Gear game would definitely be somewhat of an attraction for casual gamers.

Retro Gaming 10’s- Metroid: The Other M (2010)

When we looked back at popular Wii games from the early 10’s time period there were so many exciting titles that were released for that console. One of the few games from 2010 that instantly comes to mind aside from titles such as Sonic Colors, Super Mario Galaxy 2 and Donkey Kong returns was Metroid: The Other M. Along with Metroid Prime 3: Corruption from ’07 Metroid: The Other M was one of the first major games within the series to appear on the Wii console. One of the most interesting things about Metroid: The Other M is the fact that the setting of the game took place following the events of Super Metroid from ’93 and Metroid Fusion which came out for Game Boy Advance In ’02. If timeline regarding the setting for Metroid: The Other M was accurate Nintendo definitely could have released this game for the N64 between ’96-’00 if the company had plans to make it reality back then. One of the more interesting aspects about Metroid: The Other M is the fact that the game was played mainly from a third person perspective; this was opposed to the Metroid Prime trilogy which emphasized first person shooter gameplay due to how popular the genre was becoming during the 00’s.

The plot for Metroid: The Other M focused on bounty hunter and reoccurring main character Samus Aran as she explores the Bottle Ship after waking up in a Galactic Federation facility. In Metroid: The Other M players make interesting discoveries throughout the game involving the development of a special units for e of bioweapons which closely resembled the race of Space Pirates. The bioweapons were known as Cyborg Zebesians and were created by scientists from the Galactic Federation on BOTTLE SHIP. Samus Aran learns more about the Cyborg Zebrsians and how they ended up becoming uncontrollable from her interaction with Melissa Bergman aka MB; ironically MB ends up becoming the main villain in Metroid: The Other M following her betrayal of the Galactic Federation. The reasoning behind MB’s treachery towards The Galactic Federation stemmed from her disapproval for their some of scientists; they only managed to make things worse by attempting to reprogram her artificial intelligence causing her to be more vengeful towards humans for their misdeeds. While MB was considered to be the main villain her mutiny towards the Galactic Federation seemed somewhat justifiable considering the fact that the higher ups thought very little of her. It should also be noted that MB was considered to be a threat to the operations that the Galactic Federation were carrying out on the BOTTLE SHIP.

MB proved to be a very dangerous foe who had the ability to utilize brainwaves in order manipulate bioforms with the exception of Metroids; in fact MB used her abilities to have Galactic Federation scientists killed. In Metroid: The Other M players had the ability to control Samus Aran in order to destroy all kinds of creatures using missiles from her arm cannon similar to previous installments within the series. However, Metroid: The Other M ended up becoming the first game within the entire series where players could utilize melee attacks to combat enemies; while it was something new and unexpected the melee gameplay was one that received a mixed reception from critics. Also, while players had the option to change to a first person perspective in terms of shooting at enemies they could not move in that mode which was subjected to some criticism as well. While the first person perspective was mainly utilized for searching for hidden items it was still a pretty cool feature nonetheless. As an action-adventure game in general Metroid: The Other M is generally regarded as a solid entry within the series even though it was not quite on the same level as any of the Metroid Prime games from the 00’s in terms of popularity.

Retro Gaming 00’s- Jet Set Radio: (2000)

When it comes down to underrated classics from the early 00’s in terms of gaming one of the few titles that often gets overlooked is Jet Set Radio. For those who do not know Jet Set Radio was a game developed by Smilebit and published by Sega before its official release for Dreamcast in June 2000. Jet Set Radio was an action-platform sports game that emphasized the concept of rollerblading along with competition amongst street gangs in order to win turf within Tokyo-ko that was up for grabs. However, the competition in Jet Set Radio involved criminal activity in form of graffiti and was broadcasted by DJ Professor K; this leads to the increased presence of law enforcement lead by Captain Onishima to crackdown on street gangs within Tokyo-to. Jet Set Radio sees the main character Beat and his crew known as GG’s compete and defeat rival gangs such as Noise Tanks, Poison Jam along with the Love Shockers. Following their victories over rival gangs the GG’s end up releasing a mysterious record that has the power to unless a demon. In addition, to dropping a new vinyl record the GG’s acquire new members to their group named Combo & Cube.

The new GG members explain how their hometown Grind City has taken over by a conglomerate known as Rokkaku along with their friend named Coining captured in the process. Players then discover that the Rokkaku plans on stealing the GG’s vinyl record to make a contract with the demon it possesses in order to take over Tokyo-to. The GG members eventually defeat the main antagonist Goji Rokkaku who was the CEO of the Rokkaku conglomerate in end and an interesting discovery was made. Despite, Coin’s fate being unclear its learned that Goji was driven into madnesses by wealth; the streets of Tokyo-to also become free following Goji’s defeat towards the end of the game. As far as gameplay is concerned Jet Set Radio had some cool modes despite being a single-player only game. The Rival Showdown Mode allowed players to unlock new characters. The Street Mode was also plenty of fun because players had two different options in terms of what type of gameplay they could partake in. While one option in Street Mode consisted of tagging turf areas the other involved spraying members of a rival gang.

The cool thing about the the Street Mode In Jet Set Radio is that its somewhat similar to Grand Theft Auto; law enforcement presence increases as players partake in more criminal activity in relation to graffiti. Players can eventually unlock Trial Mode through completing certain parts of the game which adds to the overall replay value of Jet Set Studio. Since its release for Sega Dreamcast Jet Set Radio was critically acclaimed by various gaming publications and has received several re-releases on game systems such as the PlayStation 3, Xbox 360, Microsoft Windows and PlayStation Vita in 2012. The storyline along with the cartoonish visuals with cel-shaded graphics made Jet Radio Radio standout; the game felt like it was ahead of its time since cel-shaded graphics did not begin to catch on in video games until the second half of the 00’s decade. Despite, the Dreamcast performing poorly in worldwide sales following its ’98 release Jet Set Radio from ’00 was definitely a timeless gem that emerged from Sega 128-bit game system.

Retro Gaming 00’s- Def Jam: Fight For NY (2004)

When we think about some of the most popular fighting games from the first half of the 00’s decade its almost impossible to have a conversation about the topic without mentioning Def Jam: Fight For NY. For those who do not know Def Jam: Fight For NY was developed by AKI Corporation & EA Canada and published by EA Games and was released in September 2004. Def Jam: Fight For NY was the direct sequel to Def Jam: Vendetta which came out in 2003. Def Jam Vendetta was critic acclaimed for mixing the elements of hip-hop and pro-wrestling together while providing players with high quality gameplay cinematic storytelling; these features were greatly approved upon in Def Jam: Fight For New York. Not only was the storyline in Fight For NY almost twice as long as its predecessor but this game also introduced a new boss character named Crow who was portrayed by famous rapper Snoop Dogg and portrayed as the main villain. It should noted that the final boss in Def Jam Vendetta D-Mob returns in Fight For NY along with various new rappers such as Sean Paul, Lil Flip, Omar Epps, Bone Crusher, Bubba Sparxxx and others. We also got to see returning rappers such as Method Man, Ludacris, N.O.R.E., Joe Budden, Redman and others.

In addition, to having more rappers in Fight For NY the game placed more emphasis on fighting styles than that of Def Jam Vendetta. Fight For NY allowed players to either create or choose characters that could have up to three different fighting styles including submission, wrestling, martial arts, kickboxing and street-fighting. We also got to see brand new modes of battle in Fight For NY. Along with the standard battles that took place in nightclubs Fight For NY included parking lot brawls, subway fights cage matches and was probably the first pro-wrestling based game ever to introduce an inferno match. Similar to the original Def Jam game players had a momentum meter that allowed them to utilize their special move once it was filled which take a significant amount of damage from their opponents; in some instances opponents could be KO’ed if their health bar was low enough. The story mode was very intriguing from the start as the main protagonist of the game is an unknown suspect who helps D-Mob escape the cops after being arrested following the events that took place in Def Jam Vendetta. After helping D-Mob escape the cops the unnamed hero must prove his worth to D-Mob by constantly fighting at different venues and winning various nightclubs such as 7th Heaven, Syn Energy Power Plant, Terror Dome and others by defeating members of Crow’s crew.

At some in the game the main protagonist ends up gaining a girlfriend and she is eventually kidnapped by Crow and his crew due him along with D-Mob’s gang becoming a threat within the nightclub scene. In order to save his girlfriend’s life the main protagonist must win back all of the clubs he earned for D-Mob which end up making the player a traitor against his own will in the process. Afterwards, players eventually discover that Crow never planned on letting the player’s girlfriend live regardless after he refused to finish off one of D-Mob’s right hand men Blaze a.k.a Method Man after being brutally ambushed near the end of the story. In end players had to rescue their girlfriend and defeat one of Crow’s right hand men from a burning building before it collapsed before the final confrontation. After defeating Crow in the end the player ultimately ends up aligning himself with D-Mob once again while clearing his name in the process. Def Jam: Fight For NY was quite possibly the best installment within the entire series and arguably the most popular fighting game of ’04. Not only was the storyline in Def Jam: Fight For NY better than its predecessor but the replay value of the game itself was high since there was plenty of unlockable content and characters in general. Despite, appearing on the PS2 & GameCube in ’04 its a bit of a shame that Fight For NY was never remastered in high definition for current generation consoles. Either way, Def Jam: Fight For NY was quite the best non-WWE pro-wrestling game to have been released within the 00’s decade.

Was the 2000’s the best decade for the Metroid series?

When we look back at a majority of Metroid games that has been released over the past 30 years there were various installments that were considered to be memorable within the series. The original Metroid game from ’86 is where it all started and was followed by Metroid II: The Return Of Samus for Game Boy in 1991. Despite, how popular the first two Metroid installments were they did not compare to Super Metroid which appeared on the SNES back in ’93 as far as popularity was concerned. Super Metroid had sold over 1.4 million units worldwide since its release and the world see another Metroid game until late 2002. Metroid Prime was a game that fans waited about nine years for and ended becoming a massive success on the Nintendo GameCube. Not only did Metroid Prime surpass Super Metroid in sales but it managed to reach over 2.8 million units worldwide becoming the seventh best selling game on GameCube. In fact, Metroid Prime had managed rivaled the likes Grand Theft Auto: Vice City in popularity in ’02; Metroid Prime was so popular it was named “Game Of The Year” by multiple publications such as: IGN, GameSpot, GameSpy and others. It should also be noted that Metroid Fusion was also released for Game Boy Advance around the same time as Metroid Prime and ended being very successful as well.

Metroid Prime eventually ended up spawning two highly successful sequels which included Metroid Prime 2: Echoes from ’04 and Metroid Prime 3: Corruption in ’07 which both appeared on the Wii console. Despite, neither installment selling as much as the original Metroid Prime game following their respective releases they were both critically acclaimed action-adventure titles that appeared on the best selling game system that Nintendo had ever made aside from the Nintendo DS. Many people in general would argue the the 00’s was the definitely the most productive decade for Nintendo in producing Metroid games. As far as the 00’s being the best year for the Metroid series is concerned its debatable since Super Metroid was arguably the best game in the series depending on who you ask. Also, we got to see a digitally remastered version of Metroid II from ’91 on the Nintendo 3DS back in 2017 under the name Metroid: Samus Returns. The remastered version of Metroid II was quite possibly the best Metroid game of the 10’s decade along Metroid: The Other M which came out on the Wii console in 2010.

Retro Gaming 10’s- Deus Ex: Human Revolution (2011)

When we think about high profile video games from the early part of the 10’s decade that many people were impressed by Deus Ex: Human Revolution is one of the few titles that instantly comes to mind. Deus Ex: Human Revolution was a game that was developed by Eidos Montreal and published by Square Enix and was initially released back in August 2011 for PlayStation 3, Xbox 360 and Microsoft Windows. Deus Ex: Human Revolution had appeared on Mac OS X the following year in April 2012 before it was ported to the Wii-U in October 2013. This was a single-player multi-genre game that included role-playing, stealth and first person shooter gameplay while being set in the not to distant future of 2027. Deus Ex: Human Revolution was a science-fiction game that was intriguing because it focused on the growth of mega corporations at the expense of society. In addition, the idea trans-humanism was also emphasized as players controlled the main protagonist and ex-SWAT officer Adam Jensen in a futuristic cyberpunk world. The plot saw Adam who worked for a high advanced biotechnology company known as Sarif Industries become critically injured towards the beginning of the game. Players learn that Sarif Industries was attacked by a terrorist organization and the CEO of the company David Sarif ends up using an advanced augmentation procedure in order to save Jensen’s life.

Throughout the game players learn how the augmentation of humans not only lead to the rise of power of mega-corporations in the world but how society became divided as a result. While there were those who believed that augmentation is progressive to humanity in general others felt that the process was immoral. Individuals who subjected themselves to augmentation were viewed as the upper class of society while the rebels and those who lived in poverty had been viewed as the lower class. For those who were augmented due to the advancement of biotechnology and cybernetics they were required to take an immuno-expensive drug known as Neuropozyne; the drug was designed to prevent the human body from rejecting technology and was very expensive along with being scarce. There many who believed that the conflicts created by the augmentation controversy were conspiracies created by secret societies in a attempt purposely cause division in society. As players progress throughout Deus Ex: Human Revolution they see that the game takes many unexpected twists and turns as they got closer to completion.

Startling yet distributing revelations come light throughout the story as players delve deeper into discovering the dark truth about human augmentation as Adam Jensen. Its revealed that the creator of the biochips Hugh Darrow wanted humans to ditch augmentation technology after realizing that it drives people into madness. The gameplay for Deus Ex: Revolution was quite impressive especially since it vacillated from players shooting through multiple enemies to using stealth like approaches to combat foes similar to anything you would see in a Metal Gear Solid game . The upgrade system in regards to the Adam’s abilities required various Praxis Kits for his augmentations which all included different types of modifications. Changes to Adam’s augmentation can significantly affect his defense, strength and energy level consumption throughout the game. The interactions with non-playable characters also felt realistic as it pertained to the main story or side quests since the choices players made in relation to the dialogue yielded consequences that would affect what action they would take next. Deus Ex: Human Revolution was praised by both fans and critics and spawned a successful sequel entitled Deus Ex: Mankind Divided for consoles such as the PlayStation 4, Xbox One and Microsoft Windows in 2016. Shockingly, Deus Ex: Human Revolution was never remastered in high definition for the PS4 since its release but its still arguably the best installment within its series behind the original game from 2000 depending on who you ask.