Retro Gaming 90’s- MegaMan V: (1992)

As many people know Capcom’s MegaMan V was released for the NES console back in 1992. MegaMan V was the direct sequel to MegaMan IV which came out in ’91 and the game itself was pretty similar to that of it predecessor in terms of looks and gameplay. One of the more interesting aspects of Mega Man V was the plot which saw Dr. Wily frame Proto Man for a robot attack after creating android in his likeness named Dark Man. Mega Man V was a game that may have been overshadowed in the early 90’s due to how popular the SNES along wit the Sega Genesis was becoming during that tie period. Despite, not making any significant changes to MegaMan V in comparison to its sequel some would argue that it was every bit a challenging as Mega Man IV. By the ’92 the 8-bit NES console was starting to become obsolete in terms of graphics and gameplay and the MegaMan main series would eventually become overshadowed by the Mega Man X along with its sequels which appeared on the SNES and PS1. MegaMan 5 was a game that was not quite as popular as titles such as MM2 & MM3 but some argue that if Capcom released MM5 for the SNES it could have been a bigger attraction than it was on the NES.

After all, we did get to see MegaMan 7 on the SNES during ’95 and while it was a treat to some gamers other thought it was boring compared to the MMX series. However, MM5 could have definitely worked on the SNES in ’92 considering the fact that Mega Man X was released the following year in 1993. MegaMan 5 was a pretty solid run and gun platform game for the 8-bit NES but it was not one of the most memorable entries within the series. There were so many MegaMan games within the main series that originated in ’87 to a point where it did not matter whether or not MM5 appeared on the SNES opposed to the NES during the early 90’s. Despite, MegaMan 5 being critically acclaimed by various gaming publications following its release the game definitely could of made a bigger splash on the Super NES in ’92 especially since the MMX series had not yet started.

Could Super Puzzle Fighter II: Turbo have worked on the SNES in 1996?

One of the most popular 2D tile-matching puzzle games to come from the 90’s was Super Puzzle Fighter II: Turbo which appeared on the PS1 back in 1996. The Super Puzzle Fighter II: Turbo was an interesting tile-matching game that included a few characters from both the Street Fighter and the DarkStalker series. As cool as Super Puzzle Fighter II: Turbo was it did not become very popular on a mainstream level due to the fact that 3D video games such as Tekken 2, Tomb Raider, Resident Evil were huge attractions during the mid 90’s. It was around the mid 90’s when people began to lose interest in non-arcade 2D video games which may have affected the amount of success that Super Puzzle Fighter II: Turbo could of had during that time period. While 2D video games were still being made for the SNES in ’96 some wonder whether or not Super Puzzle Fighter II: Turbo could have stood out more on the 16-bit console back then. After all, we did get to see games such as Street Fighter Alpha 2 ported for the SNES in ’96 despite the obvious limitations the 16-bit port had in comparison to the PS1 & arcade versions of the game.

However, Street Fighter Alpha 2 was a smash hit in arcade centers unlike Super Puzzle Fighter II: Turbo which is probably why it was ported for the SNES. Super Puzzle Fighter II: Turbo would not have been any more popular on the SNES than Kirby’s Avalanche was in ’95. By the mid 90’s the 2D tile-matching puzzle genre of gaming was starting to decline for being too basic and repetitive in terms of gameplay. Also, despite SNES having some pretty cool games in ’96 such as: Super Mario RPG, Mega Man X3 and Donkey Kong Country 3 Nintendo had eventually released N64 that same year; it would have been pointless to have Super Puzzle Fighter II: Turbo on the SNES in ’96 since it began to decline in popularity around the mid 90’s.

Could Castlevania: Aria Of Sorrow have been more popular on the SNES?

When we think about some of the most popular Castlevania games that came following the 90’s decade titles such as: Aria Of Sorrow, Circle Of The Moon and Dawn Of Sorrow are all installments that instantly come to mind for many people. Each Castlevania game that appeared on either the Game Boy Advance or Nintendo DS during the 00’s were considered to be successful for the most part while also being praised by critics for their respective gameplay. Despite, not being quite as popular as Castlevania: Symphony Of The Night or some of the older installments within in series from the mid 80’s-early 90’s Aria Of Sorrow was a game that many people were get impressed by. Speaking of which Aria Of Sorrow not only included some same gameplay features introduced in Symphony Of The Night it was the first game within the series to include the Tactical Soul system which was quite effective in helping players complete the game. One of the many things about Aria Of Sorrow that was pretty interesting was the futuristic setting of the plot in 2035. The futuristic setting in Aria Of Sorrow was appealing mainly because long time fans of the Castlevania series are generally used to the plot taking place in medieval settings which added to the mythical aura of some of the older games.

Even though, Castlevania: Aria Of Sorrow was one of the most popular installments within the series as it relates to the 00’s the sales for the game were relatively poor on the Game Boy Advance. There are some people who question whether or not Aria Of Sorrow could have been a much bigger attraction for the SNES during the early 90’s. As far as gameplay is concerned Aria Of Sorrow was exciting mainly because of its high replay value. There were game modes included in Aria Of Sorrow such as Boss Rush and New Game+ which was a feature that allowed players to go through a completed game with all the weapons they have gained during their first run. While some people might not put Aria Of Sorrow on the same level as Super Castlevania IV or Dracula X from the early 90’s it still could have sold more on the SNES; the 16-bit console was arguably the most popular game system from the 90’s before the PS1 cane along during late ’94.

Could Persona 3 have worked on GameCube in 2006?

When we think about underrated RPG’s from the 00’s decade one of the few games that some think about is Persona 3 from 2006. As many people know the Persona series has been around since ’96 and Altus has kept a majority of their major installments on PlayStation consoles since its inception. Despite, the Persons series being around since the mid 90’s it seems like the series did not achieve mainstream popularity until late 00’s- early 10’s following the release of Persona 4 & P4 Golden for the PS3 and the PlayStation Vita between 2008-2012. Since then Atlus released Persona 5 back in ’16 which was highly regarded by most critics as one of the best JRPG’s of the 10’s decade. While Persona 4 & 5 became very popular on a mainstream level as it relates to gaming Persona 3 was not quite one the same level as those two installments. While Persona 3 was a great RPG that praised for its gameplay, visuals and intriguing storyline its possible that the game was overshadowed following its initial release. When Person 3 was first released it appeared on the PlayStation 2 in July 2006 months after the release of Final Fantasy XII in March of that same year.

As far as the 00’s are concerned FFXII was arguably the best Final Fantasy game of that decade and was critically acclaimed by fans and critics alike going on to sell over 6 million copies worldwide for the PS2. Some argue that Persona 3 could have been a bigger attraction on GameCube especially since there were hardly any JRPG’s like it on that console. However, one of the major problems with GameCube was the fact that the console’s hard drive had limited memory space in comparison to the PS2 and even with memory cards Sony’s console was still more superior in terms of saving data. Also, despite how cool GameCube was during the first half of the 00’s the console was not considered to be a commercial success since it managed to sell roughly under 22 million copies worldwide since late ’01. It quite possible that Persona 3 could have been somewhat of an attraction on the Nintendo Wii that console was more popular and successful during the second half of the 00’s decade. But considering how popular the PS2 was throughout the 00’s decade it would not have made any sense for Atlus to have Persona 3 on any other console than the PlayStation 2.

Retro Gaming 00’s- Mortal Kombat: Armageddon (2006)

When most people think about the Moral Kombat series from back in the day they think of the arcade trilogy that was released between 1992-1995. While we did get Mortal Kombat IV in ’97 the game did not seem as popular as the three preceded games within the set and felt less popular than Mortal Kombat: Deadly Alliance from 2002. In fact, when it comes down to memorable MK games from the 00’s Deadly Alliance was one of the few games that stood out along with Mortal Kombat Armageddon from 2006. The intro for Mortal Kombat Armageddon alone was something that would arise the interest of those who have been fans of the MK series since ’92. As far as the roster for Mortal Kombat Armageddon is concerned there were over 60 different characters within the game from just about every installment within the MK series prior to ’06. Similar to Mortal Kombat: Deadly Alliance players had more than one fighting style in which a majority of characters could battle each other using weapons. As far as new in-game mechanics are concerned Mortal Kombat: Armageddon was the first game within the MK series that allowed players to create their own fatality.

Also, Mortal Kombat: Armageddon had included story-like gameplay through Konquest Mode where players got to control Taven who was the main protagonist while his brother Daegon was the main villain. Players had to use Taven in order to put a stop to his brother diabolical plans as he aligned himself with other high profile villains within the series such as the Black Dragon Clan & Shinnok who was the main antagonist in Mortal Kombat IV. Also, the Kreate-A-Fighter Mode was also a first within the MK series and was a pretty cool feature along with inclusion of mini-games. Despite, receiving a positive reception from critics and fans alike Mortal Kombat: Armageddon is a game that is often overlooked; the Mortal Kombat series was not as popular during 00’s as it was during the 90’s or even the 10’s decade. Either way, many people would agree that Mortal Kombat: Armageddon was a game that deserved to be remastered in high-definition. But then again, games such as Mortal Kombat IX & X were titles that ended up becoming more popular than Armageddon overall. While Mortal Kombat: Armageddon is considered to be an underrated classic from the 00’s the game will never be on the same level as the installments that we got during the 90’s or the 10’s decade as far as popularity is concerned.

Halo: Combat Evolved now available on Steam!!!

When we think about high profile games fro the early 00’s one of the many titles that people instantly think about is Halo: Evolved which was released on Xbox back in November 2001. As far as first person shooter games are concerned Halo: Combat Evolved is considered to be legendary by most gamers because it was one of the first highly successful titles within it genre as it pertains to the 2000’s. Halo: Combat Evolved was a game that was considered to be one of the most popular games of ’01 and was critically acclaimed as it remained a huge attraction throughout 2002. While Halo: Combat Evolved was initially available for Microsoft Windows back in 2003 there were not too many people who were expecting a re-release on Steam. The cool thing about the Steam release of Halo: Combat Evolved is the fact that it has the graphics from the Halo: Anniversary Collection that appeared on Xbox 360 and Microsoft Windows in 2011.

Its actually a pretty good move having Halo: Combat Evolved on Steam especially since more people are PC users now than ever before. It should also be noted that the popularity home console gaming may eventually decline within the 20’s decade which might make PC & mobile video games more attractive in general. While the landscape of gaming has changed since the early 00’s its questionable on much of an attraction Halo: Combat Evolved will be on Steam. There has been so many big shooter games that we have seen within the 10’a decade such as Fortnite & Overwatch which came out few years ago and remain popular among fans of the shooter genre. However, despite the fact that Halo: Combat Evolved was released almost 20 years ago the Steam version of the game would still most likely appeal to those who have been hardcore fans of the series since the 00’s.

Retro Gaming 90’s-Earthbound: (1994)

When we think about RPG classics from the 16-bit era of the early 90’s one of the few titles that instantly comes to mind is Earthbound for the Super NES. Earthbound also known as Mother 2 was in initially released in Japan back in 1994 before coming to America in ’95. Earthbound/Mother 2 was considered to be the direct sequel to Mother 1 which came out on the NES back in 1989. For whatever reason Mother 1 never made it to the United States and remained a Japanese exclusive despite its appearance on other consoles such as Game Boy Advance and the Wii-U during the 00’s & 10’s decade. Earthbound was an RPG that had a very intriguing plot were the setting if the game took place ten years following the events of Mother 1. Players control a character by the name of Ness who investigates the aftermath of a meteor crash with his neighbor only to make a startling discovery. Following the meteor crash players learn about aliens known as Giygas which were deadly creatures ended up turning humans and animals into vicious creatures through hatred. Along the way Ness eventually meets a few allies with different backgrounds who helps him on his journey to stop the Giygas from spreading malevolence around the world.

Ness’s group consisted of an inventor, a marshal artist and a female psychic who were named Jeff, Poo and Paula. The were many interesting developments that unfolded throughout Earthbound with players ultimately discovering the weakness of the Giygas which ended up being human emotions through prayer for the children of Earth. This takes place after Ness and his crew had to travel back in time to fight Giygas following having their souls being transported into robots to protect their bodies from destruction. While Earthbound looked like it was intended to be a family-friendly RPG there were definitely some parts of the game that seemed pretty dark despite how intriguing the story ended being. Despite, Earthbound not being too popular in America and selling poorly within the country it was still considered to be a very solid RPG in Japan.

Also, by the time Earthbound was released in America back in June 1995 many people were looking towards the future and became more interested in consoles such as the PS1 and the Sega Saturn; the decline interest for the SNES in ’95 could have been one of the few reasons why Earthbound did not do as well in sales as Nintendo wanted. After all, Nintendo did spent approximately $2 million on marketing Earthbound which was a pretty big deal. However, the prequel for Earthbound which came out on the NES in 1989 was never released in the United States and Americans were just not familiar with the series in general. While RPG’s were still popular to some degree in America during early to mid 90’s many people within the US preferred violent video games such as Mortal Kombat II or Street Fighter II. If Mother 2 was released a few years earlier prior to the release of the PS1 in ’94 the game could have definitely been more successful than it was in America.