Retro Gaming 90’s-Battletoads/Double Dragon: (1993)

When we think about underrated beat em up classics from the early 90’s one of the few titles that instantly comes to mind is the crossover game involving Battletoads & Double Dragon from 1993. The Battletoads/Double Dragon best em up game was released for the Sega Genesis, Super Nintendo along with game with all versions including multiplayer gameplay with the exception of the handheld version. Both the Battletoads & Double Dragon series started back in the 80’s and by the early 90’s they had arguably declined in popularity. A crossover game between Double Dragon & Battletoads captured the interest of many people and for the most part it received many favorable reviews by critics and gaming publications following its release in ’93. The plot for Battletoads/Double Dragon saw the main antagonists from both series Dark Queen and the Shadow Warriors attempting to rule the galaxy. The storyline sees the Battletoads working with both Billy & Jimmy two of the main protagonists from the Double Dragon series in order to stop the threat to Earth created by a spaceship known as the Colossus. This game features five playable characters along with having an interesting feature regarding its gameplay.

During multiplayer gameplay players were able to advance forward to different levels along with their partner despite perishing within a certain stage. While the beat em up gameplay was pretty standard the concept of a Battletoads/Double Dragon crossover game blew everyone’s mind back in the early 90’s While it might be debatable which version of Battletoads/Double Dragon was the best many people were surprised that a NES port was released. The NES was about ten years old by ’93 and the Super NES had been in retail since 1990. Also, the Sega Genesis port of Battletoads/Double Dragon had impressive visuals that rivaled the SNES version of the game following its release. Even though, Battletoads/Double Dragon is not talked about much nowadays retro gamers who grew up in the 90’s would probably consider this game an underrated beat em up classic.

Retro Gaming 90’s- Castle of Illusion Starring Mickey Mouse: (1990)

When it comes down to platform classics for the Sega Genesis one of the few games that instantly comes to mind is Castle Of Illusion Starring Mickey Mouse from 1990. Castle was arguably one of the first major platformers to have appeared on the Sega Genesis/Master System before Sonic the Hedgehog blew up in popularity from ’91 onwards. Castle Of Illusion was a platformer with a basic plot that involved Mickey Mouse attempting to rescue Minnie Mouse from a wicked witch by the name of Mizrabel. In order defeat the wicked witch Mickey is required to collect the Seven Gems Of The Rainbow from various levels throughout the game which are considered illusions. In order to complete his quest along with rescuing Minnie Mouse players must deal with various foes throughout the game including the Masters Of Illusion and other strange creatures in the game. The cool thing about Castle Of Illusion is the fact that it felt somewhat similar to a Sonic game for the series even began.

The concept of collecting seven gems similar to how Sonic the Hedgehog collects seven Chaos Emeralds was pretty cool. Also the idea of saving Minnie Mouse In Castle Of Illusion was somewhat similar to how Sonic the Hedgehog had to save Amy Rose in Sonic CD a game that did not come out until ’93 for the Sega CD. While the 16-bit graphics for Castle Of Illusion was a strong positive for this 90’s platformer some criticized the game for being to much like Super Mario in terms of gameplay. In order to defeat enemies players were general required to bounce off of them while being able to toss items such as marbles and apples at them. While Castle Of Illusion was not as complex in terms of gameplay as other platformers from the 90’s it still managed to be a huge attraction for the Sega Genesis. Mickey Mouse as been a pop icon since the 1930’s and was a familiar face that almost everyone knew about; seeing him on the 16-bit Genesis console back then was pretty epic. Castle Of Illusion was so popular to a point where it received a remake which eventually appeared on the PlayStation Network, Xbox Live Arcade along with Microsoft Windows back in 2013. While Castle Of Illusion Starring Mickey Mouse May not have been the number one platformer for the Sega Genesis; but it was a game that was mainly critically acclaimed back in the 16-bit era that people still talk about to this day.

Retro Gaming 90’s- Jurassic Park: (1993)

As people know the original Jurassic Park movie was directed by Stephen Spielberg is considered to be legendary following its release back in 1993. The first Jurassic Park movie had a budget of at least $63 million and was considered to be a massive box office success following its release. The movie became so popular to point where Jurassic Park had received its own video game for the Sega Genesis in ’93 as well. The Jurassic Park game that we got for the Sega Genesis was developed by BlueSky Software and published by Sega and was a side-scrolling action-adventure title that only allowed single-player gameplay. The Jurassic Park game for the Sega Genesis allowed players to control Dr. Alan Grant the main protagonist for the movie along with a Velociraptor as they try to complete various levels within the game itself. Players were mainly given three lives to complete the entire game while players had to defend themselves against various adversaries & threats in the form of dinosaurs throughout the game. As Dr. Alan Grant weapons such as stun guns, has guns, tranquilizer guns and more were used to help players achieve their main objective in moving on to the next level.

While Dr. Grant’s main goal for each level is to stay alive when facing the dinosaurs the Velociraptor must deal with opposition from security guards. While controlling as the Velociraptor for certain levels players have to evade or destroy the security guards who have multiple weapons at their disposal. Players can use the Velociraptor to destroy its enemies by attempting to eat the security guards and doing what ever it takes to complete each stage. Even though, some people thought that the Genesis version from ’93 was cool others were fans of the SNES version of the game because of its graphics and its top-down perspective in terms of gameplay. While more people may have been fans of Ocean Software’s Jurassic Park game for the Super NES the the Genesis version from ’93 may have been one of the better action-adventure titles to have appeared on Sega’s 16-bit console during the early 90’s.

Was Neo Geo a better console than Super Nintendo?

Both the original Neo Geo console from 1990 along with the Super NES were considered to be high profile video game console in relation to the early 90’s. While the Super NES has more success on a commercial level reaching over 49 million in sales the Neo Geo was not quite successful outside of Japan due to how expensive it ended up becoming. Following its initial release the Neo Geo AES was priced at $649.99 in America which was more than twice the price of the Super Nintendo console. The Super NES initially released in America at the price of $199 and ended up having more high profile video games than that of the Neo Geo AES or Neo Geo CD. There were games such as Super Mario World, Super Metroid, Zelda: Link To The Past and many others that were classics for the 16-bit console; along with being more affordable than anything SNK related back in the early to mid 90’s which heavily contributed to Nintendo success during that time period. For the most part fighting games stood out more than anything on Neo Geo such as the KOF series along with Art Of Fighting I & II in terms of gameplay.

In fact, Neo Geo had better 2D gameplay than the Super NES and Sega Genesis and was quite possibly one of the best game consoles of the 90’s despite its low sales. The Neo Geo was one of the first game consoles ever to provide arcade like gameplay which heavily contributed to the console’s appeal. However, unlike Super Nintendo we hardly got to see any high profile third party games on that console. In terms of quality many people can Matthew argument that Neo Geo was a far more superior console than the SNES. However, Nintendo is a more successful gaming entity than SNK in general and has most likely made more money off the SNES than one of its competitor did from Neo Geo from the 90’s onwards.

Retro Gaming 90’s- X-Men: (1993)

The X-Men animated series without was one of the hottest television shows of the early 90’s and was popular among children to a point where it eventually gained a cult following. In fact, the X-Men animated series was so popular to a point where there were several video games made such as the one for the Sega Genesis from ’93 that were considered to be memorable classics by many gamers who grew up within the 16-bit era of gaming. The X-Men game from ’93 was a platformer developed by Western Technologies, Inc and published by Sega. The original X-Men game for the Sega Genesis was the prequel for X-Men 2: Clone Wars from ’95 and was a title that had a more basic plot in comparison. The plot for the ’93 X-Men game for in relation to the Genesis console saw Magneto as the main antagonist. The Danger Room in which the X-Men train in became infected by a virus while creating realistic threats to the main protagonists in the process. Once the virus is disposed of players face-off against Magneto himself towards the end of the game. The X-Men game for Sega Genesis allows players to control Wolverine, Cyclops, Gambit and Nightcrawler.

In addition, to controlling four playable characters other X-Men such as: Rouge, Storm, Jean Grey, Iceman and Archangel served as support characters to help players complete various levels the the game. Despite, having nice 16-bit visuals and solid gameplay the X-Men title for the Sega Genesis was criticized by various gaming entities and fans for being too difficult especially when it came down to boss battles. Either way, the X-Men game from ’93 ended up becoming one of the best selling titles for the Sega Genesis following its release reaching more than one million in sales. While the X-Men game for the Sega Genesis was popular back in the early 90’s not everyone would agree that the game was on the same level as Mutant Apocalypse for the Super NES back in ’94. The X-Men game for the Sega Genesis is still considered to be an underrated platform classic regardless and may have been one of the few games within that genre to standout on the 16-bit console aside from the Sonic trilogy from ’91-94. As a platformer X-Men deserves far more credit than it has received over the years considering how successful it was on the Genesis console during its war against the Super NES in the early 90’s.

Retro Gaming 90’s- X-Men 2: Clone Wars (1995)

As far as old school platform games for the Sega Genesis are concerned there were quite a few titles that stood out back in the 16-bit era including the Sonic the Hedgehog series Dynamite Headdy along with Disney’s Aladdin. However, a platformer from Sega’s 16-bit console that does not get talked about as much is game known as X-Men 2: Clone Wars from ’95. Similar to that of X-Men Mutant Apocalypse from ’94 for the SNES the game allows players to choose multiple characters as they progressed throughout various stages including Wolverine, Psylocke, Beast, Cyclops, Gambit and Nightcrawler. One of the coolest things about the character selection is the fact that players can also unlock and play as Magneto who is generally a villain within the series. In X-Men: Clone Wars 2 Magneto is an ally to the group of mutants as they try to stop alien race known as Phalanx from destroying the Earth. In X-Men 2: Clone Wars the Phalanx are responsible for spreading a virus as they were eventually traced to Apocalypse’s facility. Not only to do players have to during one of the boss battles Apocalypse but they also encounter Deathbird as well; before dealing with the Phalanx clones of themselves.

In terms of visuals & gameplay X-Men 2: Clone Wars was quite possibly one of the best games within the series prior to anything that appeared on the PS1. Also, unlike X-Men: Mutant Apocalypse it should be noted that Clone Wars included two-player gameplay. While having co-op gameplay seemed like a step forward from X-Men: Mutant Apocalypse from ’94 it was generally criticized since the Clone Wars 2 looked like it was designed to be a single-player only game. Which characters had their own attributes and special abilities which would give them certain advantages over their enemies in terms of attacking and maneuvering throughout different levels. Clone Wars was a game that came out during the time period between ’92-’97 where the X-Men animated series was very popular making it an huge attraction mainly among children. Even though, Clone was not quite as successful as the X-Men game from ’93 that appeared on Sega Genesis those used to be fans of the series found it to be a pretty decent platform title overall. While it might the most high profile X-Men game from the 90’s Clone Wars had an intriguing plot and was much easier to beat than its ’93 prequel for the Sega Genesis.

Retro Gaming 90’s- Mighty Morphin Power Rangers: (1994)

As far as fighting games from the early 90’s are concerned one of the few titles that appeared for the Sega Genesis back in the day was Mighty Morphin Power Rangers from ’94. The cool thing about the Power Rangers fighting game from ’94 was the inclusion of various characters from the show along with some of the most popular villains from the show such as Goldar and the evil Green Ranger. As a fighting game MMPR for the Sega Genesis was nothing too special but at the same type it was challenging enough for casual gamers who were fans of the genre itself. Also, considering how popular Mighty Morphin Power Rangers was during the early 90’s the game that appeared on the Sega Genesis ended up becoming one of the top fighting titles for the 16-bit Genesis console. In fact, the MMPR game for the Sega Genesis reached at least one million in sales within America and was arguably one of the most popular games within the series as it relates to the 90’s. While there was another Power Rangers game for the SNES in ’94 it was more of a platform beat em up.

However, MMPR: Fighting Edition which came out for the SNES in ’95 was quite possibly the only game within series that was better than the Sega title from ’94 despite not having a storyline. The MMPR game actually had a storyline outside of versus mode which covered some of the most important parts of the first season; including the two battles the Rangers have with Cyclopsis. Along with being able to control all five Rangers for certain battles players could also unlock the Green Ranger along with Dragonzord within the story mode making for a pretty cool gameplay experience. Its hard to believe that the MMPR fighting game for Sega Genesis came out over 25 years ago while becoming one of Banpresto’s most high profile games outside the Puyo Puyo titles from the early 90’s. The MMPR title that we got for Sega Genesis definitely could have been more popular if it received an arcade release prior to appearing on the 16-bit console considering how big the show was back in the day.

Should Nintendo have made more games that used Super Scope?

There are many retro gamers who remember the Super Scope 6 and how cool it was for the Super Nintendo Entertainment System following its release in 1992. Despite, having a limited number of first person shooter games for the SNES the Super Scope 6 was considered to be a worthy successor to the NES zapper which was initially released in Japan for Famicom back in 1984. Super Scope 6 literally had six games players could choose from with three of them being Lazerblaster two consisting of Blastris titles and the final one being Mole Patrol. While the games for the Super Scope 6 are titles that many people can barely remember they were much better than the games we got for the NES terms of visuals. However, the first person shooter genre of gaming was not nearly as popular in the early 90’s as it was during the 00’s-10’s decade. Even though, we got to see first person shooters like Doom for the SNES during the early 90’s Nintendo seemingly had the intention of making the Super Scope 6 exclusive for first party games back in the day.

If the Super Scope 6 received updates that added more games even if they were only first party titles the accessory could have been more valuable than it was while standing out more for the SNES. While there were certain games for the SNES outside of the standard six that were compatible with the Super Scope such as: X-Zone, Tin-Star, Yoshi’s Safari and Battle Clash; the inclusion of compatibility as it related to third party games for the Super Scope would have been great hindsight. However, making more games for the Super Scope would not have made a significant difference on the level of success that the SNES has during 90’s. The Super Nintendo Entertainment System was mainly created for platforms, RPG’s, puzzle along run and gun games.

Nintendo’s Most Successful Game System Of The 90’s?

When retro gamers think about some of the top game consoles of the 90’s systems such as Super Nintendo, Sega Genesis, PS1 and Nintendo 64 are all big names that instantly come to mind. Nintendo’s Super NES console had so many high profile gamers which sold millions and became cult classics such as Super Mario World, The Legend Of Zelda: Link To The Past, Super Mario Kart, Star Fox, Super Metroid and others. As far as sales are concerned the SNES console released in 1990 was more successful than the N64 which came out in ’96. While the Super NES managed to reach over 49 million in sales the Nintendo 64 sold close to 33 million. While both the Super NES along with the N64 were both successful in their own right the handheld Game Boy line which started back in ’89 had bigger numbers than both in terms of sales. Since its inception the Game Boy line along with Game Boy Color from ’98 had reached over 118 million units in worldwide sales before it was ultimately discontinued in March 2003. To be fair the Game Boy line did have a longer time span in retail than both the Super NES and the Nintendo 64.

The Super Nintendo Entertainment System was released in ’90 and was not discontinued in countries such as America and Europe until ’98-’99. The Nintendo 64 had a shorter lifespan in retail as the console was ultimately discontinued in Spring 2002 since its release in ’96. The Game Boy line had only grew in popularity as the 90’s progressed into the early 00’s especially with the Pokemon series being one of the main attractions for Nintendo’s handheld game systems. Pokemon Red & Blue from ’96 managed to reach over 31 million in sales while Gold & Silver from late ’99 had reached somewhere along the lines of 23 million right before the end of the 00’s decade. There were also classics such as Super Mario Land 2, Zelda: Link’s Awakening along with Metroid II which were all critically acclaimed classics that appeared exclusively on Game Boy between ’91-’93 as well. Back the 90’s Nintendo’s handheld Game Boy system was revolutionary and while rival companies such as Sega and Neo Geo tried to compete they eventually fell short in process. Nintendo’s Game Boy system felt like a handheld version of the NES which heavily contributed to its appeal along with having its share memorable games which were best sellers in retail within countries like America, Japan and Europe. While its debatable which Nintendo based game system was the most popular back in the 90’s there is no denying that Game Boy was the most successful overall from a sales standpoint.

Retro Gaming 90’s- MegaMan V: (1992)

As many people know Capcom’s MegaMan V was released for the NES console back in 1992. MegaMan V was the direct sequel to MegaMan IV which came out in ’91 and the game itself was pretty similar to that of it predecessor in terms of looks and gameplay. One of the more interesting aspects of Mega Man V was the plot which saw Dr. Wily frame Proto Man for a robot attack after creating android in his likeness named Dark Man. Mega Man V was a game that may have been overshadowed in the early 90’s due to how popular the SNES along wit the Sega Genesis was becoming during that tie period. Despite, not making any significant changes to MegaMan V in comparison to its sequel some would argue that it was every bit a challenging as Mega Man IV. By the ’92 the 8-bit NES console was starting to become obsolete in terms of graphics and gameplay and the MegaMan main series would eventually become overshadowed by the Mega Man X along with its sequels which appeared on the SNES and PS1. MegaMan 5 was a game that was not quite as popular as titles such as MM2 & MM3 but some argue that if Capcom released MM5 for the SNES it could have been a bigger attraction than it was on the NES.

After all, we did get to see MegaMan 7 on the SNES during ’95 and while it was a treat to some gamers other thought it was boring compared to the MMX series. However, MM5 could have definitely worked on the SNES in ’92 considering the fact that Mega Man X was released the following year in 1993. MegaMan 5 was a pretty solid run and gun platform game for the 8-bit NES but it was not one of the most memorable entries within the series. There were so many MegaMan games within the main series that originated in ’87 to a point where it did not matter whether or not MM5 appeared on the SNES opposed to the NES during the early 90’s. Despite, MegaMan 5 being critically acclaimed by various gaming publications following its release the game definitely could of made a bigger splash on the Super NES in ’92 especially since the MMX series had not yet started.