Did the most memorable Donkey Kong games come from the 90’s?

As many people know Donkey Kong is one of the most iconic names within the gaming world. Ever since the very first Donkey Kong arcade game from ‘81 Nintendo has produced numerous titles within the series that were considered to be classics as it pertained to the platform genre of gaming. However, many people would argue that some of the most successful and high profile games within the entire series came due the 90’s within the SNES/N64 era of gaming. As far as 16-bit platformers are concerned games such as the Donkey Kong: Country trilogy from ‘94-‘96 were considered some of the best titles that Nintendo had produced for SNES. In fact, the Donkey Kong trilogy had reached roughly under million copies worldwide in terms of sales; while each game could give the likes of Super Mario World or any of the three Sonic the Hedgehog games for the Sega Genesis a run for their money. Also, we got to see Donkey Kong 64 for the Nintendo 64 a game that was also successful since it reached over 5.2 million copies in sales since its release in 1999. The success of Donkey Kong 64 was followed after the release of Diddy Kong Racing from ‘97; not only was it the first racing game within the DK set but it too also ended up becoming one of the best selling games for the N64 overall.

Diddy Kong racing reached roughly under five million in sales before the N64 was ultimately discontinued in retail back in 2001. It should also be noted that the Donkey Kong title from ‘94 for Game Boy reaches over three million in sales and is a memorable classic that retro gamers enjoyed as well. If anything the DK series may have reached its peat in popularity during 90’s mainly because the platform genre of gaming declined following that decade. While games like Donkey Kong Country Returns & Donkey Kong Tropical Freeze were attractions on the Wii/Wii-U console during the 10’s decade the series itself was not nearly as popular as it was during the 80’s & 90’s. While everyone has their own respective opinion on which DK games were among the very best many would definitely argue that the most memorable titles within the series came out during 90’s.

Retro Gaming 90’s- Marvel Super Heroes In War Of The Gems: (1996)

When it comes down to underrated beat em games from the 90’s that may have been overlooked on the SNES Marvel Super Heroes In War Of The Gems is one that comes to mind. Marvel Super Heroes War Of The Gems was initially released in October ’96 and was a game that looked like it should have been released between ’89-’94 seeing how popular the beat em up genre of gaming was during that time period. The cool thing about Marvel Super Heroes War Of The Gems is that the visuals and gameplay looked somewhat reminiscent of X-Men: Mutant Apocalypse from ’94; after all both games were developed by Capcom and included 2D platform gameplay as well. MSH: War Of The Gems was a single-player game that allowed players to choose one of five characters to complete various missions while trying to achieve the Infinity Gems. Superheroes that player could choose from included: Spider-Man, Iron Man, Wolverine, Captain America and the Hulk as they battled various super-villains throughout the game with Thanos being the final boss. Collecting Infinity Gems in certain parts of the MSH: War Of The Gems gave players certain advantages that would help them complete the game depending on which stone they obtained.

Players could gain to access to different Infinity Gems such as: Power, Soul, Reality, Space, Time and would have to make it towards end of the game to obtain the Mind stone after defeating Thanos. As far as gameplay creativity was concerned in relation to the Infinity Stones this game added a layer of complexity rarely seen 16-bit beat em ups which contributed to its overall appeal. While MSH: In War Of The Gems was considered to be a solid 2D beat em up game from the mid 90’s that particular genre began to decline in popularity by that time. Seeing how MSH: War Of The Gems came out in ’96 the game may have been overshadowed because the SNES was starting to decline in popularity as well; despite all the great games that appeared on the 16-bit console within 1996. Marvel Super Heroes: In War Of The Gems could have possibly worked on the 32-bit Game Boy Advance in the early 00’s seeing how popular the game system was during the time. Even though, Capcom has never re-released MSH: War Of The Gems for any other game system than the SNES its still one of the coolest beat em up titles to come from Nintendo’s 16-bit console during the 90’s.

Should Star Ocean have been released in America during 1996?

One of the few JRPG’s for the Super NES that may have her overlooked back in the mid ’90s was Star Ocean from ’96. For those who do not know Star Ocean was developed by video game company tri-Ace and published by Square Enix and was released exclusively in Japan during the summer of 1996. Unlike, some of the previous JRPG’s that Square Enix has published between the early to mid 90’s Star Ocean had features that made it stand out more on the SNES. Unlike games such as Secret Of Mana & Chrono Trigger it should be noted that Star Ocean was one of the few JRPG’s in the SNES that included voice samples. By the mid 90’s video games were able to push the limits of the 16-bit SNES and being able to do things that was previously thought to be impossible when the console was first released in 1990. The visual aspect of Star Ocean was also very impressive along with the plot which emphasized time travel. Star Ocean was a game that could have been very successful in the early 90’s especially since 2D JRPG’s were more popular during that time period.

In fact, some people might of have been surprised that Star Ocean was released exclusively in Japan for the SNES especially considering the fact that the 16-bit console was starting to decline in popularity by the mid 90’s. Many have probably questioned why Star Ocean was not ported for the PS1 during the mid 90’s seeing popular Sony’s 32-bit console was during the time. Either way, despite how adventurous the plot for Star Ocean along with how polished it looked on the SNES it still may not have been a huge attraction in America back in 1996. American gamers were more fixated on 3D gaming along with titles such as Mortal Kombat & Killer Instinct that emphasized blood, gore and violence. While it made sense to keep Star Ocean as a Japanese exclusive during the mid 90’s the game still should have been released in America much sooner than it was. Star Ocean was not officially released in America until October 2008 before it appeared worldwide on PlayStation 4 & Nintendo in December 2019. If the original Star Ocean game appeared on the Game Boy Advance back in the early 00’s it could have been somewhat of an attraction on the 32-but handheld console seeing how successful it ended up becoming during that decade.

Could Super Puzzle Fighter II: Turbo have worked on the SNES in 1996?

One of the most popular 2D tile-matching puzzle games to come from the 90’s was Super Puzzle Fighter II: Turbo which appeared on the PS1 back in 1996. The Super Puzzle Fighter II: Turbo was an interesting tile-matching game that included a few characters from both the Street Fighter and the DarkStalker series. As cool as Super Puzzle Fighter II: Turbo was it did not become very popular on a mainstream level due to the fact that 3D video games such as Tekken 2, Tomb Raider, Resident Evil were huge attractions during the mid 90’s. It was around the mid 90’s when people began to lose interest in non-arcade 2D video games which may have affected the amount of success that Super Puzzle Fighter II: Turbo could of had during that time period. While 2D video games were still being made for the SNES in ’96 some wonder whether or not Super Puzzle Fighter II: Turbo could have stood out more on the 16-bit console back then. After all, we did get to see games such as Street Fighter Alpha 2 ported for the SNES in ’96 despite the obvious limitations the 16-bit port had in comparison to the PS1 & arcade versions of the game.

However, Street Fighter Alpha 2 was a smash hit in arcade centers unlike Super Puzzle Fighter II: Turbo which is probably why it was ported for the SNES. Super Puzzle Fighter II: Turbo would not have been any more popular on the SNES than Kirby’s Avalanche was in ’95. By the mid 90’s the 2D tile-matching puzzle genre of gaming was starting to decline for being too basic and repetitive in terms of gameplay. Also, despite SNES having some pretty cool games in ’96 such as: Super Mario RPG, Mega Man X3 and Donkey Kong Country 3 Nintendo had eventually released N64 that same year; it would have been pointless to have Super Puzzle Fighter II: Turbo on the SNES in ’96 since it began to decline in popularity around the mid 90’s.

Contra III: The Alien Wars (1992) vs Mega Man X (1993) which run & gun game was more popular?

When it comes down to big 2D run & gun classics for the Super Nintendo Entertainment System games such as Contra III: Alien Wars along with Mega Man X were considered to be very popular back in the early 90’s. Both Konami and Capcom have seemingly competed with each in both the beat em up and the run & gun genre of gaming on the NES/SNES consoles. While Capcom’s Mega Man series started to skyrocket in popularity following the release of Mega Man II back in 1988 the Contra series was also catching fire following the release of the original NES during 1987.

By the time we got the SNES console we got to see Mega Man X and Contra III: The Alien Wars which are both arguably the best run & gun titles of the 16-bit era of gaming. In terms of popularity on the SNES is concerned its really hard to choose one over the other. Some would probably choose Contra III over Mega Man X due to the inclusion of two player co-op gameplay along with a few stages that had a top-down perspective adding to its over quality. However, others would say Mega Man X was more memorable due to its soundtrack along with the fact that its was arguably the best game within its series during the 90’s. Either way, both Contra III and Mega Man X are both considered to be legendary. In terms of popularity the edge might go closer to Mega Man X but in terms of gameplay Contra III: The Alien Wars would probably be considered more superior.

Seiken Densetsu 3 (1995) vs Sailor Moon: Another Story (1996) which could have been more successful in US?

When it comes down to big RPG titles for the SNES to never make it to America back in the 90’s both Seiken Densetsu 3 along with Sailor Moon: Another Story are two big titles that many people think about. In fact, its surprising that neither game was ported to the PS1 back in the mid 90’s since SNES games such as Chrono Trigger managed to appear on the 32 bit console during the time. While Seiken Densetsu 3 was the direct sequel to the Action-RPG classic Secret of Mana the turn based RPG Sailor Moon: Another Story was a game that surpassed the expectations of many people who were fans of the SM series back in the 90’s.

While many can argue that the Seiken Densetsu series reached its peak following the release of Secret of Mana its a well known fact that the Sailor Moon television series began to reach its peak between 1995-1998. In theory, Sailor Moon: Another Story could of have her very successful in America if it appeared on the PS1 opposed to SNES which most gamers stopped buying around the mid 90’s. However, Square Enix normally tends to have more popular games especially in relation to the RPG genre. While both games were underrated games for the SNES its highly up to speculation on which game would of had more success back in the mid 90’s.

Should the Switch version of Seiken Densetsu 3 be released in America?

It might come as a surprise to those who were fans s of 2D RPG titles due the early 90’s that Seiken Densetsu 3 has yet to be released in America. Some might argue that Seiken Densetsu 3 was one of the best 16 bit role playing games that Square Enix has ever produced to remain exclusively in Japan. Ever since Secret of Mana was released for the Super NES back in 1993 the game was seen by many as a timeless classic due to its impressive 2D visuals and great story telling. Also, the multiplayer gameplay in Secret of Mana added to the appeal its overall replay value similar to that of Seiken Densetsu 3.

While both Secret of Mana and Seiken Densetsu 3 were both ported for the Nintendo Switch during the summer of last year they remained exclusively Japan. They are both two titles that would definitely be a huge attraction in America especially since 2D games seem to standout more on the Nintendo Switch in general. Maybe somewhere down the line the Switch versions of the Secret of Mana and Seiken Densetsu 3 will be released in America but as of right now it seems like Square Enix has no plans on doing so at the time.

Could Super Castlevania IV have worked on the Sega Genesis?

When it comes down to classic platform titles for the SNES one of the many titles that instantly comes to mind is Super Castlevania IV which was released by Konami back in 1991. Ever since its release Super Castlevania IV has been praised fir various in game features such as level design along with its inclusion of Modd 7 on certain levels within the game. As popular as Super Castlevania IV was for the Super Nintendo Entertainment System there are some who question whether or not this game could have achieved the same level of success in the Sega Genesis

If Super Castlevania IV was ported or released exclusively for the Sega Genesis during the early 90’s it’s questionable on whether or not it would have been as good the SNES version of the game. The Sega Genesis did not have the Mode 7 feature that the SNES had which was a huge part of the appeal that a Super Castlevania IV had. But the again a Genesis port of Super Castlevania IV would most likely resemble that of Castlevania: Bloodlines which came out in 1994. In the long run it was best that Super Castlevania IV was an SNES exclusive since was another factor that contributed to the game selling over 500,000 copies worldwide during the early 90’s.

Link to the Past (1993) vs Twilight Princess (2006) which Zelda game was more successful?

When it comes to big action adventure Nintendo titles in the Legend of Zelda series both Link to the Past and Twilight Princess are two big titles that goes to mind. The 2D graphics and visuals of Link to the Past was very impressive considering the fact that it was s huge step up from its prequel Zelda II: Adventure of Link which was released back in 1987. Ever since it release back in 1993 Zelda Link to the Past has done great sales and reached over 4.6 million units worldwide on the SNES.

Zelda: Twilight Princess on the other hand was considered to be a 3D action adventure masterpiece following its initial release for the Nintendo GameCube back in 2006. Since its release Twilight Princess has managed to sell over 8.8 million units worldwide. Not only that The Legend of Zelda: Twilight Princess received perfect scores from various gaming publications such as GamePro, GameSpy, GameInformer and GamesRader+. Also, Twilight Princess had attracted more mainstream during the mid to late 00’s than Link to the Past did during the early 90’s. If fans of the Zelda series had to choose one game over the other then Twilight Princess would mostly likely be the choice that most people would go with.

Did Super Metroid deserve a 2D sequel for the SNES?

When we think about classic SNES titles that deserved a 2D sequel one of the many games that comes to mind is Super Metroid. In terms of 2D side scrolling action adventure titles for the SNES Super Metroid arguably the best game that Nintendo has ever made for the 16 bit console. As badly as people wanted to see a 3D Metroid game for the N64 another 2D title for the SNES would also have been very interesting.

In fact some people wonder if Metroid Fusion could have had more success on the SNES than it did when it was released during the early 00’s for the Game Boy Advance. On one hand a second Metroid game for the SNES could have been a big deal. On the other hand 2D gaming was starting to decline during the mid to late 90’s so a SNES sequel to Super Metroid May not have been as popular outside of Japan back then.