Legend of Zelda: Skyward Sword not appearing on the Nintendo Switch?

As many people know rumors have bedeviled going around on the internet for quite sometime regarding whether or not Legend of Zelda: Skyward Sword would ever appear on the Nintendo Switch in the future. For those who do not know Legend of Zelda: Skyward was released back in November 2011 for the Nintendo Wii and the Wii-U. Since its release Legend of Zelda: Skyward Sword has managed to reach at least 3.4 million units worldwide in sales was critically acclaimed by fans and multiple gaming publications for its storyline and soundtrack. As much of an attraction as the Legend of Zelda: Skyward Sword was back in the early 10’s Nintendo has recently stated that they have no plans on porting this title to the Nintendo Switch.

Not having Legend of Zelda: Skyward Sword on the Nintendo Switch is understandable especially considering how popular Zelda: Breath of the Wild current is on the console right now. As far as sales are concerned the Legend of Zelda: Breath of the Wild has now reached over 10 copies in sales since its release back in March 2017. While its a shame that Zelda: Skyward Sword will not be appearing on the Switch console in the near future it’s always possible that Zelda: Twilight Princess can appear on the hybrid console if Nintendo has any plans on making a reality.

Super Mario Land 2: 6 Golden Coins (1992) vs Zelda: Link’s Awakening (1993) which game was more successful?

When it comes down to Game Boy titles of the 90’s both Super Mario Land 2: 6 Golden Coins and The Legend of Zelda: Link’s Awakening are considered to be classics. While both titles differ in genre both Super Mario Land 2: 6 Golden Coins and Link’s Awakening were both challenging games that required trail and error in order to complete them both in their entirety. Both Super Mario Land 2: Golden Coins and The Legend of Zelda: Link’s Awakening looked like they had the potential to work on the SNES back in the 90’s since the quality of both games were great during the early 90’s.

Also, both games felt somewhat different from what we would normally see in Mario and Zelda games. Unlike, most titles in the Mario series Super Mario Land 2: 6 Golden Coins had Wario as the main antagonist instead of Bowser. In Super Mario Land 2: 6 Golden Coins players have to defeat Wario to help Mario regain control of his castle.

In Zelda: Link’s Awakening the game felt different due to the fact that the setting takes place outside of Hyrule along with the exclusion of Princess of Zelda. Despite, how different both games where from their NES/SNES prequels in terms of plot and setting both games were very successful on Game Boy. In terms of which game was more successful during the 90’s is highly debatable but some might give the slight edge to Link’s Awakening to being the more memorable of the two the titles.

Should any of the Batman games be ported for the PlayStation Neo?

Throughout the 10’s decade we have witnessed the release of constant Batman games such as Batman Arkham City, Arkham Asylum and Batman Arkham Night.  Those classics for the PS3 & PS4 of as something that many people enjoy and makes people wonder whether or not any of those Batman games will ever be ported for the Playtation Neo.


Unless we see a brand new Batman game between now and the end of 2018 it would be awesome if Rocksteady Studios can get one of the Batman games from the 10’s ported to the PlayStation Neo or the Xbox One X in the near future. 

Should The Legend of Zelda: Ocarina of Time receive an HD Remake?

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There is no doubt that the Legend of Zelda: Ocarina of Time is considered to be one of the best selling titles of all time in the Zelda series.  When the game was first released for the Nintendo 64 back in 1998 many people were impressed by the gameplay, storyline along with the visual design of the game itself.  Even though, we did get a 3DS version of Ocarina of Time back in 2011 many people have dying to see an actual HD remake of the game similar to what Twilight Princess received for the Wii U in 2016.  Not only does Ocarina of Time have a high replay value but since its released for the N64 during the late 90’s it had managed to sell over 7.6 million units worldwide while the 3DS version of the game managed to sell close to 5 million.  If Nintendo were to develop an HD remake of Ocarina of Time for the Switch console it could be one of the main attractions they have along with titles such as The Legend of Zelda: Breath of the Wild and Mario Kart 8 Deluxe.

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While the idea of a high definition remake of Ocarina of Time sounds great in theory some people may question how it would work out in practice.  In terms of releasing an actual game for Ocarina of Time some question whether it should be included on the Virtual Console or should it be an actual cartridge.  Also, if Nintendo  does decide to make an HD remake of Ocarina of Time what should it be priced at?   The Legend of Zelda: Twilight Princess would probably average around $49.99 at stores such as Gamestop which may seem like a reasonable price for Ocarina of Time if we ever received an HD remake.

Will the SNES Mini surpass the Mini NES in terms of sales?

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As of right now its too early to tell how the SNES mini will do in comparison to the NES Mini which was released not too long ago.   If Nintendo wants the SNES Mini to be a success in the gaming market they must really listen to the requests of others in terms of which titles to include for the console.  There were so many awesome titles that many people would love to see on the SNES mini including the Legend of Zelda: Link to the Past, Super Mario World, Super Metroid, Mega Man X, Castlevania Dracula X, Illusion of Gaia, Chrono Trigger, Secret of Mana and much more.  

The release of the SNES mini also opens of the possibly for Nintendo to release games that were exclusive in Japan when the original Super Nintendo console was released back in the early 90’s.  Maybe this time Nintendo will release games such as  Seiken Densetsu 3 for the SNES Mini since it was not released in America the first time around  It’s going to be very interesting to see what we get with the Super Nintendo Mini once its released worldwide.  It will also be interesting to see what games Nintendo will include on the SNES Mini once the handheld console is released in North America.

Should Princess Zelda have her own game?

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Sometimes its hard to believe that the Legend of Zelda series has been around for over 30 years.  Its almost hard to imagine what the gaming world would be like without the Legend of Zelda series which is absolutely one of the greatest when it comes down to the action role playing genre. Since its inception almost every single Legend of Zelda game saw Link as the main protagonist when it came down doing many things including rescuing the Princess or defending the land of Hyrule.   One of the mind blowing thing about the Legend of Zelda series includes the fact that person who the series is named after has never been featured in a game where she was a playable character.  Despite, Link being a silent protagonist throughout the Legend of Zelda series he is very popular and Nintendo has kept him as the main character for just about every game in the series.

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Some might argue that keep Link has the main character of the Legend of Zelda series was smart because the games never declined in quality and only got better over time.  When it came down to the storytelling aspect of the Legend of Zelda series Nintendo has always found a way to keep fans emotionally invested into a majority of their games.   What is very interesting about the Legend of Zelda series is that in terms of storytelling Nintendo has been able to maintain the same formula of having Link as the main protagonist for over three decades.  While Link has remained the hero for just  about  game in the series many other things about the series changes including the storylines, gameplay, graphics, antagonists, etc.  When it comes down to keeping Link as the main protagonist for the Legend of Zelda series Nintendo was smart enough to know not to change something if it was yielding mainstream and commercial success in the gaming world.

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However, many people who are fans of Nintendo’s games can argue that Super Mario is very popular and other characters such as Luigi and Princess Peach were eventually given their own respective games over time.   While Luigi had his own game during the 00’s for Gamecube many people were aware that Princess Peach had one for the Nintendo DS back in the mid 00’s.   The fact that those two characters received a game before Princess Zelda would probably seem puzzling to many people. But if Nintendo did make a game with Princess Zelda as the main protagonist what possible storyline could they involve her in?  Also, could Princess Zelda be more popular than Link as the main protagonist in a Nintendo game?

Classic Gaming- The Legend of Zelda Link’s Awakening: (1993)

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The Legend of Zelda series is probably among the best that Nintendo has ever produced in terms of video games.  The first two Zelda games for the Nintendo Entertainment System were not only exciting but very difficult as well.  The 8-bit enjoyment many people received from the first two Zelda games were followed by “Link to the Past” released for the Super Nintendo Entertainment System in 1993.  While “Link to the Past” was considered to be one of the best 2D games for the SNES this title had also been released months after Link’s Awakening during the summer of 1993.  When Link’s Awakening was released for Game Boy many people were generally impressed by various features of the game including the intro, gameplay along with the story of this game.  One of the cool things about Link’s Awakening includes the fact that the story of this game takes place after The Legend of Zelda Oracle of Ages & Seasons which was not released until 2001.

The Legend of Zelda Oracle of Ages & Seasons were both released for the Game Boy Color a few years before that Link’s Awakening received a color remake for that same handheld console in 1998.   This game required players to collect the eight instruments of  Sirens from various dungeons in order to awaken the Wind Fish on top of Mt. Tamaranch. In some ways this game is  reminiscent of Zelda II  where players have to gather various crystals as Link and restore them to six different palaces before awakening Princess Zelda.  The main differences between Link’s Awakening and Zelda II is the plot and the gameplay since this title is more like the original 1986 game.  Not only is Link’s Awakening an exciting adventure but it features the appearances of enemy characters from some of the previous Mario games.  This game also includes characters like Yoshi along with chain chomp who are seen towards the beginning of the game but they are both harmless.  You also encounter various enemies from Mario Bros 2 that you have the ability to destroy using the Link’s sword.

One of the many things about Link’a Awakening that stands out includes the fact that the background resembled some of the Pokemon games that were released in the late 90’s.  Some of the towns in the game looked similar to something you would see in a Pokemon game along with a few soundtracks such as “Nave Village” which sounded like a BGM that you would also hear from one of the many titles in that series.  Link’s Awakening also included some special cutscenes during the end of the game along with the one with Marin  towards the beginning which added to the quality of this title considering the fact that it was originally released for Game Boy in the early 90’s.  As you progress throughout Link’s Awakening the game slowly becomes more difficult opposed to the prequel where everything seems tough from beginning to end.  In Link’s Awakening there were many tough stages and some would argue that levels 5, 6 and 7 were among the hardest.

In terms of bosses the nightmare fighters were really difficult and many would say that Moldom and Dethl were among the toughest.  However, despite the amount of difficultly that most people have with nightmare bosses some would argue that the first two bosses in the game were unusually challenging.  Link’s Awakening also featured a pretty good BGM with soundtracks such as Fairy Mountain, Ballad of the Wind Fish, and Mt. Tamaranch  which was possibly one of the best remixes of the overworld theme ever.  Many people who know about Link’s Awakening would agree that it is among one of the best Game Boy games to be released during the 1990’s.   Not only did the quality exceed the expectations of many people but Link’s Awakening was just as exciting as the first two Zelda games especially the Game Boy Color version.  Ever since the release of both versions of Link’s Awakening the game had received praise from publications such as Nintendo Power, IGN and Electronic Gaming Monthly for being one of the best action adventure titles that one can play on a handheld console.  When it comes down to Zelda games Link’s Awakening was  one of the best 2D titles to be released in the 90’s along with Link to the Past.

Classic Gaming- The Legend of Zelda Majora’s Mask: (2000)

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We all remember The Legend of Zelda Majora’s Mask one of the first Nintendo 64 games to be released at the start of the new millennium.  The Legend of Zelda Majora’s Mask is known to be the sequel to the popular Ocarina of Time game released for the Nintendo 64 in 1998.  There were many things about Majora’s Mask that was interesting from start to finish.  The opening cutscene was probably among the best of any of the Zelda games because it did a great job for setting the atmosphere before you start playing.    The creepy laughter in the beginning was a nice touch because it added to the dark tone the creators were trying to set for Majora’s Mask.  As dark as Majora’s Mask was the soundtrack of the game felt somewhat lighthearted which made everything seem less ominous and more enjoyable.   The transitions from cutscenes to actual gameplay is one of the many things that makes Majora’s Mask exciting.

Majora’s Mask features control icons on the screen that helps players navigate through each level with various different actions such as: shoot, attack, dive and jump.  The gameplay for Majora’s Mask along with the plot for this game really grabbed the attention of many people.   The plot for this game focuses on Link travelling three days into the past where he must stop the moon from falling and destroying Termina.  The catastrophic events in regards to the fall of the moon was set into place after Skull Kid had stolen Majora’s Mask.  The game itself is enjoyable because it provides a different vibe than what many people are used to from Zelda games.  Also, unlike its predcessor Ocarina of Time this game requires a 4MB expansion Pak since it exceeded the RAM of the Nintendo 64 by twice the amount.  Since the game engine for Majora’s Mask was similar to that of Ocarina of Time it was a bit surprising that this game required 8 RAM.

While playing Majora’s Mask players encounter many interesting stages including Green Bay & Snowhead Temple which some people would agree were among the most difficult levels in the game depending on who you ask.    Also, you engage in many tough boss battles in this game against the likes of Gyorg, Odolwa, and Twinmold.  After battling these bosses a couple of times defeating will be no problem as you continue to progress throughout the game.  This action adventure game was praised by various gaming publications including IGN, GameSpot, Famitsu and Game Informer following its release.  Majora’s Mask had also received a pretty sweet remake over four ago for the Nintendo 3DS.  Ever since its release this game was been looked at as one of the best action adventure games for the Nintendo 64 along with Ocarina of Time.  Even though, the Nintendo 3DS version of Majora’s Mask includes highly refined graphics some would argue that its not quite the same as playing the original for the Nintendo 64.

Role Playing Games- Zelda II: The Adventure of Link: (1987)

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Zelda II: The Adventure of Link was the second installment in the Zelda series which was released for the Nintendo Entertainment System in 1987.  The Adventure of Link was very different from The Legend of Zelda in terms of gameplay.  While the Legend of Zelda allowed players to combat enemies in overworld maps Adventure of Link present a 2D side scrolling battle system similar to that of Teenage Mutant Ninja Turtles for the NES.  The Adventure of Link allowed individuals to travel to different parts of Hyrule on the overworld map where players can engage in battles if they ran into shadowy figures while travelling.  If you have been a gamer throughout the 80’s and 90’s you would realize that the overworld map feature of this game is very similar to that of the Pokemon games featured on Game Boy.  Many people would be inclined to agree that The Adventure of Link was a tougher game to beat than the Legend of Zelda which was also very difficult.

But despite how difficult this game was it provide Link with more abilities in terms of melee & magic attacks to help you to complete the game in its entirety.  The Adventures of Link had also includes a magic meter and a new life bar on the top of the screen opposed to the multiple hearts you were give in the previous game.  Along with improved mechanics the Adventure of Link had featured a pretty cool soundtrack that really got people into the game especially during the parts where they had to travel into dungeons.  The Palace theme was epic and is considered to be one of the most memorable soundtracks in gaming history.  A remake of the Palace theme has been featured games such as Super Smash Bros Melee and it truly captures the larger than life feeling of the Adventure of Link while providing nostalgia for this 1987 NES classic.

The plot in this game is slightly different and features a new main antagonist named “Dark Link”.   In Adventures of Link several crystals must be collected and returned to six different palaces in Hyrule in order to retrieve the Tri-Force of courage to awaken Zelda who was placed under a deep sleep due to having a magic spell placed on her.  Since its release Zelda II: The Adventure of Link has sold at least 5 million units world wide and was also re-released for other consoles such as Game Boy Advance.  The Adventure of Link may have not been the best Zelda game in the series but it was a very innovative title that stood out from the rest of the series.

The Legend of Zelda: Ocarina of Time (1998)

If you have been a hardcore Nintendo gamer since the 1990’s  then The Legend of Zelda: Ocarina of Time is one of the first titles that come to mind in regards to being one of greatest games of its era.  The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 (N64) in November 1998.  The release of Ocarina of Time itself was very significant because similar to Super Mario 64 it was the first game in the series to feature both 3D gameplay and graphics.  Since  most of the previous Zelda games were masterpieces  there was no doubt about this game being on the Christmas list of many children following its release in late 1998.  The features of this game were great because like Super Mario 64 open world maps were featured along with a decent plot to absorb players into Link’s next adventure.  This adventure had started out with Link has child having a nightmare regarding future events concerning Ganondorf.  Afterwards the game skips seven years into the future as Link was sealed away long enough until he can wield the Mastersword to defeat Ganon.

This game had retained some of the same features that was utilized in Legend of Zelda: Link to the Past released in 1991.  However,  the designers of Ocarina of Time decided to be more innovative and add more features to the game including puzzle games along with a new combat system known as Z-targeting.  This game had also offered players a multitude of options since there where many optional side quests that would allow many people to enjoy the game to its fullest.    However, when players finally make it to the Water Temple the vibe immediately changes from excitement to frustration leading to many gamers having nightmares about this stage to this day.  If someone manages to actually beat the Water Temple stage their problems would only get worse when they found themselves going head to head with the boss of the sixth dungeon Morpha.  Many people would say that Morpha was one of the most difficult bosses in the game next to the seventh dungeon boss Bongo Bongo or the final boss Ganon depending on the player.  The overall success of this game was unparalleled and would eventually receive countless accolades from many publications including Guinness World Records.  Also, publications such as: Electronic Gaming Monthly, GameSpot, IGN Entertainment and many others have rated this game to be a perfect ten.

Additional publications including GamePro had given The Legend of Zelda: Ocarina of Time a five star rating following its release.  This Nintendo 64 classic is considered to be legendary in the annals of the gaming world not only due to its gameplay but also because of the replay value.  Many gamers would definitely agree that everything the designers put into this title such as: the difficulty, features, gameplay, innovation, storyline along with successfully transitioning a popular 2D series into 3D had contributed to the replay value of the game.  The replay value of Ocarina of Time was so high that Nintendo had also ported the game to different consoles such as: Gamecube, Wii, and the Wii-U.  The game had also received a remake for the Nintendo 3DS while answering the prayers of the fans for advanced graphics.  The Legend of Zelda: Ocarina of Time was so enjoyable to a point where recently a person was beat the entire game completely blindfolded.  If that is not a testament to how great this game was then what is?   The designers of the game Shigeru Miyamoto, Koji Kondo and others had not only outdone themselves by creating  another masterpiece following its predecessors but they also provided us with a timeless classic that will never be forgotten.