New Pokémon Snap game confirmed for Switch release!!!

As far as big announcements are concerned it was recently revealed that we are finally going to see a new Pokémon Snap game. It has been over two decades since we saw a Pokémon Snap game with the original one appearing on the Nintendo 64 back in 1999. Since its initial release for the Nintendo 64 Pokémon Snap had managed to reach over 3.6 million in sales; Pokemon Snap was a pretty unique game for its time because nobody has ever seen anything like it. Pokémon Snap was classified as a simulation first-person rail shooter game the appealed mainly to children considering how popular the Pokémon series was during the late 90’s-early 00’s. While Pokémon Snap focuses mainly on taking pictures of other Pokémon opposed to simply capturing them the concept itself is pretty cool; especially considering the fact that its seldom that we see games like this in general.

The New Pokémon Snap has been confirmed to appear on the Nintendo Switch quite possibly as a exclusive; since its mainly a family-friendly game that appeals more to children than adults. While Pokémon Company made its announcement regarding their new simulation game on June 17th they never provided an official release date this upcoming title. The New Pokémon Snap will most likely be released next year in 2021 unless the publisher says otherwise. The New Pokémon Snap game has the potential to be even more popular than the first title from ’99 seeing photography is bigger deal nowadays than it was over 20 years. Hopefully, we will learn more details about the New Pokémon Snap game as we progress throughout the rest of 2020.

Was the final level of Super Mario Land 2 unfair?

Super Mario Land 2: 6 Golden Coins is quite possibly the best Mario game to have appeared on Game Boy back in the 90’s. Not only was Super Mario Land 2 one of the easiest Mario installments within the series but the world got to see the debut of Wario who appeared game as the main antagonist back in ’92. Despite, how successful Super Mario Land 2 became following its initial release the game has often been the subject of criticism as it pertains to its final level inside Wario’s Castle. As we all know a majority of Mario games back in the day had Bowser’s Castle as the final level but they were not nearly as difficult to complete as Wario’s Castle was in Super Mario Land 2. There were countless obstacles thrown at the player who controlled Mario included moving spikes along with statues that spit fire along with the entire stage being filled with lava. The absence of save checkpoints in Wario’s Castle made the level unbearable to some people; while the final boss battle with Wario himself was interesting yet more complex than anything you would see Bowser in some of the older NES/SNES Mario games.

If players screwed up once in Wario’s Castle they had to start all the way from the beginning making this level very unforgiving for such an easy game in Super Mario Land 2. While many people around the world have made more difficult levels using Super Mario Maker 1 & 2 since 2015 Wario’s Castle was by far one of the most difficult video game levels in history during Nintendo’s Game Boy era. For such a difficult level in Wario’s Castle the ending seemed underwhelming considering all of the trouble players had to go through in order to complete the entire game. To say that the final level of Super Mario Land 2 would be an understatement at this point; but seeing that Wario became more popular as a anti-hero from Super Mario Land 3 onwards its not a big deal for so many people who were fans of the series.

Could Alundra have worked on the SNES during the early 90’s?

Alundra was arguably one of the most underrated JRPG’s of the 90’s. For those who do not know Alundra was developed by Matrix Software and was released as a PS1 exclusive back in 1997. Since ’97 Alundra has looked back on favorably by many critics as one of the best RPG’s to have never appear on the SNES. The cool thing about Alundra is the fact that it was a game that looked like it belonged on a 16-bit console such as the Super NES; some speculate that Alundra could have been a bigger attraction than it was during the early 90’s since 2D JRPG’s were very popular during that time period. One of the most surprising things about Alundra was the fact that it was a high quality critically acclaimed 2D JRPG that was created by a video game developer other than Square Enix. It should also be noted that Alundra was released the same year as Square Enix’s legendary Final Fantasy VII game came out. Its quite possible that FFVII overshadowed Alundra on the PS1 especially considering the fact that it was the second best selling game for 32-bit console behind Gran Turismo.

Even though, the PS1 was very popular by the mid 90’s some would agree that Alundra was a game released a few years too late; to be honest Alundra was better suited for the Super NES or Sega Genesis back in the early 90’s. The art design, storyline and puzzles games included in Alundra were very impressive to a point where it surpassed the quality of 2D RPG games such as LandStalkers & Secret Of Evermore. There is no doubt that Alundra could have been a best seller on the Sega Genesis since the 16-bit console was lacking in high profile JRPG’s outside of the Shinning and Phantasy Star series. However, a Genesis version of Alundra would not have been on par with the PS1 release that we got in ’97 since the 32-bit console was far more superior. If anything Alundra could have been a bigger attraction than it was on the PS1 during ’95-’96 since FFVII had yet to appear on the 32-bit console. Its kinda strange that Alundra was never ported or remastered for any other game system outside of the PS1 since its release over 20 years ago. Either way, Alundra is still a legendary JRPG nonetheless that deserved more credit than it got since it had the potential to be more popular than it actually was.

Retro Gaming 90’s- Duke Nukem 3D: (1996)

When it comes down to popular first person shooter games from the 90’s one of the few titles that people think aside from Doom ’93 and GoldenEye 007 is Duke Nukem 3D from 1996. As many people already know the Duke Nukem series began back in ’91 on MS-DOS and was followed by a sequel entitled Duke Nukem II released in ’93. The first two Duke Nukem games ended up becoming solid first person shooter titles in a era of gaming were the genre itself was not too popular. Following the release of Duke Nukem II we got Duke Nukem 3D created by video game developer 3D Realms. Duke Nukem 3D had multiple publishers since it was released on various game consoles such as MacSoft, GT Interactive Software, Piko Interactive and others depending on system it was ported to. The initial publisher for Duke Nukem 3D was MacSoft when it first appeared on the MS-DOS during ’96 and was a game that was critically acclaimed by many fans of the series. In Duke Nukem 3D players were responsible for destroying various types of enemies such as aliens & mutants while having access to a variety of weapons.

The type of weapons that players could acquire included pipe bombs, landmines, shotguns, pistols and even shrink rays while plowing through enemies in consecutive non-linear levels; each with ending with boss battles at the end of each episode. Similar to the Doom game from ’93 Duke Nukem 3D consisted of episodes that contained a set of levels such as: LA Meltdown, Lunar Apocalypse and Shrapnel City; for those who had access to the Atomic version of Duke Nukem 3D they could also The Birth episode as well. Aside from the gameplay one of the aspects of Duke Nukem 3D that people found intriguing was how the setting of the game was constantly changing. Players had travel to many places such as: space stations, military bases, cities and deserts to complete their missions while appreciating how some of the in-game level designs reflected real-life locations within the world. In addition, to having a variety of weapons to choose from players also had numerous accessories they could utilize that would help them complete each level with ease. Accessories featured in Duke Nukem 3D included jet packs, steroids, portable medkits, night vision goggles and even scuba gear in order to breathe underwater. In terms of quality Duke Nukem 3D was arguably a better game than Doom ’93 but not necessarily more popular.

Similar to the Doom game from ’93 Duke Nukem 3D had a basic plot that involved saving the earth. However, opposed to fighting off demons from the underworld players had to deal hordes homicidal aliens which made for a great science-fictional first person shooter game. Since its initial release on MS-DOS during the mid 90’s Duke Nukem 3D has appeared on various game console including the PS1, Nintendo 64, Sega Saturn, Sega Genesis, Xbox 360 along with Android Mobile devices which is a testament to how popular the was. While its debatable on which version of Duke Nukem 3D was the best everyone can definitely agree that it was one of the few first shooters games from the 90’s that helped put the genre itself on the map going into the 00’s decade.

Could Metroid: The Other M have been a bigger attraction on the N64?

Metroid: The Other M was arguably one of the most popular entries of the Metroid see as it relates to the 10’s decade. Despite, not being quite as popular as the Metroid Prime series from ’02-’07 Metroid: The Other M was pretty unique as far as gameplay was concerned. In Metroid: The Other M players where able to utilize melee attacks along with utilizing fire power from a first person perspective. The idea of taking the 2D gameplay from some of the older Metroid games and mixing it with some of the first person perspective features from the Metroid Prime series made for an enjoy experience for those who had the game for the Nintendo Wii. Since the setting for the game occurred following the events of Super Metroid and prior to the events of Metroid Fusion some people have questioned whether or not the Other: M could have worked on the N64 between ’97-’00. Its obvious that the graphics for Metroid: The Other M would not have been nearly as good on the N64 as it was for the Wii console. However, Metroid: The Other M could have been a much bigger deal as a Nintendo 64 exclusive from the late 90’s than it was for the Wii console in 2010.

As many people know the Wii was backwards compatible with GameCube titles and players had the option of playing any of the Metroid Prime games on Nintendo’s seventh generation console during the early 10’s. Seeing that Metroid: The Other M was not quite as popular as the Metroid Prime trilogy not waiting to release the game as a Wii-U exclusive may have been a mistake on Nintendo’s part. However, the timeline for Metroid: The Other M would have made this game perfect for the N64 especially since it did not rely solely on first person shooter gameplay; that genre of gaming did not begin to skyrocket in popularity until the 00’s. While the melee aspect of Metroid: The Other M was not well received by some critics others believe that it should have been introduced way sooner than it was and doing it following the release Super Metroid from ’93 would have been cool to see back in the day. While the story for Other M was also subjected to criticism as well for being somewhat confusing the game itself was actually pretty decent. But in the eyes of many people Metroid: Other M is a game that should of came before the Prime trilogy not after it.

Could Persona 3 have worked on GameCube in 2006?

When we think about underrated RPG’s from the 00’s decade one of the few games that some think about is Persona 3 from 2006. As many people know the Persona series has been around since ’96 and Altus has kept a majority of their major installments on PlayStation consoles since its inception. Despite, the Persons series being around since the mid 90’s it seems like the series did not achieve mainstream popularity until late 00’s- early 10’s following the release of Persona 4 & P4 Golden for the PS3 and the PlayStation Vita between 2008-2012. Since then Atlus released Persona 5 back in ’16 which was highly regarded by most critics as one of the best JRPG’s of the 10’s decade. While Persona 4 & 5 became very popular on a mainstream level as it relates to gaming Persona 3 was not quite one the same level as those two installments. While Persona 3 was a great RPG that praised for its gameplay, visuals and intriguing storyline its possible that the game was overshadowed following its initial release. When Person 3 was first released it appeared on the PlayStation 2 in July 2006 months after the release of Final Fantasy XII in March of that same year.

As far as the 00’s are concerned FFXII was arguably the best Final Fantasy game of that decade and was critically acclaimed by fans and critics alike going on to sell over 6 million copies worldwide for the PS2. Some argue that Persona 3 could have been a bigger attraction on GameCube especially since there were hardly any JRPG’s like it on that console. However, one of the major problems with GameCube was the fact that the console’s hard drive had limited memory space in comparison to the PS2 and even with memory cards Sony’s console was still more superior in terms of saving data. Also, despite how cool GameCube was during the first half of the 00’s the console was not considered to be a commercial success since it managed to sell roughly under 22 million copies worldwide since late ’01. It quite possible that Persona 3 could have been somewhat of an attraction on the Nintendo Wii that console was more popular and successful during the second half of the 00’s decade. But considering how popular the PS2 was throughout the 00’s decade it would not have made any sense for Atlus to have Persona 3 on any other console than the PlayStation 2.

Should Mother 1 have been remastered for the SNES between ‘91-‘93?

When we think about popular NES titles from the 80’s that eventually evolved into video game series going into the 90’s names such as Super Mario Bros, Metroid, The Legend Of Zelda, Donkey Kong and many others all come to mind. But one few video games that came out for the NES during the 80’s that evolved into a set that does not get talked about too much was Mother 1 which came out in July 1989. For those who do not know Mother 1 was also known as Earthbound Beginnings and was the prequel to the famous Mother 2/Earthbound game from 1994. While Mother 2 from ’94 is considered to be legendary and is critically acclaimed as one of the best 16-bit RPG’s of the 90’s the game did very poorly in sales within the United States. Despite, having a bizarre yet expensive marketing campaign for Mother 2 the game really did not become as popular as Nintendo wanted it to be in America during the mid 90’s. Some would argue that Earthbound for the SNES was not successful in America due to the popularity of emerging game systems within the mid 90’s such as the PS1 and Sega Saturn during that time period.

But at the same time its possible that Earthbound was not as popular in as it should of been because its prequel was a Japanese exclusive for the NES. Ever since ’89 Mother 1 has appeared on the NES and Game Boy Advance exclusively in Japan until ’15 when the game was finally released for the Wii-U worldwide. Some believe that having Mother 1 digitally remastered for the 16-bit SNES between ’91-’93 could have been more effective in making Mother 2 a huge success on the SNES. In fact, the plot for Earthbound took place a decade following the events from Mother 1 which was never officially released outside of Japan during the 90’s. Similar to how Nintendo re-released the first three Mario games for the NES on the Super NES as Super Mario All-Stars in ’93 the company could have done the same thing with the very first mother game at some point. While the plot for Mother 2 was very intriguing one of the biggest issues following its initial release was that the American audience was in the dark regarding the events that took place in the ’89 prequel for the NES. If Nintendo had released a SNES version of the first Mother game during the early 90’s its possible Mother 2 could have been more popular than it ended becoming shortly after its initial release in America.

Retro Gaming 10’s- Metroid: The Other M (2010)

When we looked back at popular Wii games from the early 10’s time period there were so many exciting titles that were released for that console. One of the few games from 2010 that instantly comes to mind aside from titles such as Sonic Colors, Super Mario Galaxy 2 and Donkey Kong returns was Metroid: The Other M. Along with Metroid Prime 3: Corruption from ’07 Metroid: The Other M was one of the first major games within the series to appear on the Wii console. One of the most interesting things about Metroid: The Other M is the fact that the setting of the game took place following the events of Super Metroid from ’93 and Metroid Fusion which came out for Game Boy Advance In ’02. If timeline regarding the setting for Metroid: The Other M was accurate Nintendo definitely could have released this game for the N64 between ’96-’00 if the company had plans to make it reality back then. One of the more interesting aspects about Metroid: The Other M is the fact that the game was played mainly from a third person perspective; this was opposed to the Metroid Prime trilogy which emphasized first person shooter gameplay due to how popular the genre was becoming during the 00’s.

The plot for Metroid: The Other M focused on bounty hunter and reoccurring main character Samus Aran as she explores the Bottle Ship after waking up in a Galactic Federation facility. In Metroid: The Other M players make interesting discoveries throughout the game involving the development of a special units for e of bioweapons which closely resembled the race of Space Pirates. The bioweapons were known as Cyborg Zebesians and were created by scientists from the Galactic Federation on BOTTLE SHIP. Samus Aran learns more about the Cyborg Zebrsians and how they ended up becoming uncontrollable from her interaction with Melissa Bergman aka MB; ironically MB ends up becoming the main villain in Metroid: The Other M following her betrayal of the Galactic Federation. The reasoning behind MB’s treachery towards The Galactic Federation stemmed from her disapproval for their some of scientists; they only managed to make things worse by attempting to reprogram her artificial intelligence causing her to be more vengeful towards humans for their misdeeds. While MB was considered to be the main villain her mutiny towards the Galactic Federation seemed somewhat justifiable considering the fact that the higher ups thought very little of her. It should also be noted that MB was considered to be a threat to the operations that the Galactic Federation were carrying out on the BOTTLE SHIP.

MB proved to be a very dangerous foe who had the ability to utilize brainwaves in order manipulate bioforms with the exception of Metroids; in fact MB used her abilities to have Galactic Federation scientists killed. In Metroid: The Other M players had the ability to control Samus Aran in order to destroy all kinds of creatures using missiles from her arm cannon similar to previous installments within the series. However, Metroid: The Other M ended up becoming the first game within the entire series where players could utilize melee attacks to combat enemies; while it was something new and unexpected the melee gameplay was one that received a mixed reception from critics. Also, while players had the option to change to a first person perspective in terms of shooting at enemies they could not move in that mode which was subjected to some criticism as well. While the first person perspective was mainly utilized for searching for hidden items it was still a pretty cool feature nonetheless. As an action-adventure game in general Metroid: The Other M is generally regarded as a solid entry within the series even though it was not quite on the same level as any of the Metroid Prime games from the 00’s in terms of popularity.

Did some of Nintendo’s best Zelda games come from the 90’s?

When we think about highly successful Zelda games that has been released on various Nintendo consoles for the past 30 years there are many games that comes to mind. The original Zelda game appeared on the NES back in ’86 and we also got to see Zelda II: Adventure Of Link the following year in ’87 which had gameplay that was different from its predecessor; Adventure Of Link is often viewed as the black sheep of the series because of its gameplay. By the time Zelda: Link To The Past was released for the SNES in ’91 it ended up becoming one of Nintendo’s most high profile SNES game of the 90’s decade. Since its release Zelda: Link To The Past ended up become one of the best selling titles for the SNES and ended up reaching over 4.6 million in sales. In fact, The Legend Of Zelda: Link To The Past ended up becoming the 7th best selling game for the SNES and is considered to be a legendary action-adventure game that still holds up to this day. Less than, two years later the world got to see the release of Zelda: Link’s Awakening in June 1993. Link’s Awakening was the first Zelda title to ever appear on Game Boy and was also highly successful. Critics praised the soundtrack & story for Link’s Awakening as it went on to sell over 3.8 million on Game Boy.

Following the initial success of Zelda: Link’s Awakening in ’93 the game was eventually ported for Game Boy Color in ’98; this was the same year that Ocarina Of Time was released for the Nintendo 64. The Legend Of Zelda: Ocarina Of Time was arguably the best game within the entire series depending on who you ask. It felt like Nintendo gave new life to the series once it became 3D and it was noticeable in Ocarina Of Time. Features such as good storytelling, level design, robust gameplay, optional side-quests in addition to challenging boss battles made Ocarina Of Time a timeless N64 classic. Since its initial release back in November 1998 Ocarina Of Time has reached over 7.6 million in worldwide sales for the N64 and became the fourth best selling game on that console. Zelda Ocarina Of Time was eventually followed more than a year latter with the release of Majora’s Mask for the N64 in 2000.

As far as visuals and gameplay was concerned Majora’s Mask was similar to Ocarina Of Time but the game had a notice darker tone. It should also be noted that opposed to having Ganondorf as the main antagonist Majora’s Mask saw the debut of a new villain named Skull Kid. Majora’s Mask was a game that also ended up becoming highly successful and reached over 6.3 million copies in sales for the N64. Despite, not selling quite as much as Zelda: Ocarina Of Time it was still impressive to know that Majora’s Mask ended up becoming 12th best selling game on the N64. While there have been some other highly successful Zelda games from other decades such as the first NES games from the 80’s it seemed like they were outshined by the installments for the SNES, Game Boy and the N64 from the 90’s. In the 00’s Majora’s Mask along with Zelda: Twilight Princess from ’06 were also very impressive and stood out in a time where the shooter genre of gaming began to surge in popularity.

In the 10’s decade we got to see the release of Zelda: Breath Of The Wild in 2017 for the Nintendo Switch; the game became way more popular than the likes of Hyrule Warriors and Zelda: Skyward Sword. In addition, we got to see a digitally remastered Switch version of Link’s Awakening from ’93 with 3D graphics and backgrounds during September 2019 which was pretty cool. While everyone has their favorites on which games within the Zelda series are the best there is no question that some of the most iconic titles Nintendo made definitely came from the between the mid-80’s and early-00’s time period.

Was the 2000’s the best decade for the Metroid series?

When we look back at a majority of Metroid games that has been released over the past 30 years there were various installments that were considered to be memorable within the series. The original Metroid game from ’86 is where it all started and was followed by Metroid II: The Return Of Samus for Game Boy in 1991. Despite, how popular the first two Metroid installments were they did not compare to Super Metroid which appeared on the SNES back in ’93 as far as popularity was concerned. Super Metroid had sold over 1.4 million units worldwide since its release and the world see another Metroid game until late 2002. Metroid Prime was a game that fans waited about nine years for and ended becoming a massive success on the Nintendo GameCube. Not only did Metroid Prime surpass Super Metroid in sales but it managed to reach over 2.8 million units worldwide becoming the seventh best selling game on GameCube. In fact, Metroid Prime had managed rivaled the likes Grand Theft Auto: Vice City in popularity in ’02; Metroid Prime was so popular it was named “Game Of The Year” by multiple publications such as: IGN, GameSpot, GameSpy and others. It should also be noted that Metroid Fusion was also released for Game Boy Advance around the same time as Metroid Prime and ended being very successful as well.

Metroid Prime eventually ended up spawning two highly successful sequels which included Metroid Prime 2: Echoes from ’04 and Metroid Prime 3: Corruption in ’07 which both appeared on the Wii console. Despite, neither installment selling as much as the original Metroid Prime game following their respective releases they were both critically acclaimed action-adventure titles that appeared on the best selling game system that Nintendo had ever made aside from the Nintendo DS. Many people in general would argue the the 00’s was the definitely the most productive decade for Nintendo in producing Metroid games. As far as the 00’s being the best year for the Metroid series is concerned its debatable since Super Metroid was arguably the best game in the series depending on who you ask. Also, we got to see a digitally remastered version of Metroid II from ’91 on the Nintendo 3DS back in 2017 under the name Metroid: Samus Returns. The remastered version of Metroid II was quite possibly the best Metroid game of the 10’s decade along Metroid: The Other M which came out on the Wii console in 2010.