When we think about retro wrestling games that were considered underrated classics from the 00’s one of the few titles that instantly comes to mind is WrestleMania XIX for the Nintendo GameCube. WrestleMania XIX was developed by Yuke’s and published by THQ and was initially released in September 2003 months following the actual pay-per-view event which took place on March 30th that year. As far as the game itself was concerned WWE WrestleMania XIX was definitely a significant forward from its 2002 predecessor WrestleMania X8 which also appeared exclusively for the Nintendo GameCube. The graphics in WrestleMania XIX looked much better and had arguably one of the greatest rosters that you would ever see in a wrestling game. The in game mechanics in WrestleMania XIX was also more robust as pertained grappling/striking while allowing players to bust the opponents naturally or through the use of weapons. There were various match types that players could choose from such Single, Tag-Team, Cage, Hell in a Cell and others which many people may have enjoyed. Throughout, each player had both a spirit meter allowing with the ability to utilize stored specials in order make their character perform their respective finishing maneuver.
Another feature WrestleMania XIX had was the inclusion of a brand new game mode which had never been seen in a wrestling game before. The “Revenge Mode” introduced in WrestleMania XIX was rather interesting because it was more mission-based and included players completing various objectives in various venues with their selected character. The whole purpose of Revenge Mode is for the player to even with his boss following their termination at the beginning of the story. The completion of various yet increasing difficult tasks eventually leads players to go one on one with Vince McMahon at WrestleMania XIX who proved to be more challenging than most people would want to admit.
After completing Revenge Mode players eventually gain access to various locations they fought at outside of the squared-circle and have the ability to engage in multiplayer games that involved eliminating their opponents, smashing up objects or capturing important items. The WrestleMania XIX game also included a training mode for beginners who wanted to get better along with detailed stats on each character. Players also had the ability to create their own wrestler within WWE WrestleMania XIX and were given more material to work with in comparison to that of its 2002 predecessor. As pro-wrestling sports game WWE WrestleMania XIX was definitely one of the coolest games within that genre during the 00’s along with the likes of Smackdown: Here Comes The Pain, WWE Smackdown vs Raw: ’06 & ’07 and WWE Day Of Reckoning 2.