As far as Nintendo based arcade classics are concerned one of the few titles that retro gamers think about in relation to the 80’s is Donkey King Jr from 1982. Donkey King Jr was the highly anticipated sequel to its 1981 predecessor that was also popular in arcade centers which placed emphasis on Mario being the main villain of the game. In fact, Donkey Kong Jr was probably the only game where Mario played the role of a villain as he captured Donkey Kong for revenge in relation to what happened in the original Donkey Kong game. In the 1981 Donkey Kong game DK was the main villain because he captured Mario’s ex-girlfriend Pauline and made him go through various obstacles & stages in order to get her back. Some would argue that Mario was justified for his actions in this game especially since he ended up presented as hero in just about every other game that Nintendo has developed since 1982. In this game Donkey Kong’s son has to rescue him after he is captured by Mario and as he makes his way through each stage in this vertical platformer. The stages become more challenging as players progress throughout the game requiring them to be more strategic then they would in side-scrolling platform games.
Since its arcade release Donkey Kong Jr was ported for the NES and release in various different countries throughout the 80’s. Donkey Kong Jr. also appeared on other consoles such Atari 2600 and Atari 7800 and is a platform classic that is still somewhat popular to this day. As a platformer some might argue that Donkey Kong Jr was more difficult than most Mario and Donkey Kong games from the 80’s and early 90’s. While the plot for Donkey Kong Jr. was very basic the fact that Mario was casted as a villain opposed to that of a hero will always be considered one of the most aspects about this game in particular.