There have been many cool Super Mario titles released for the Super Nintendo during the 1990’s. While the Super Mario Bros games in the 1980’s were classic platformer games that are loved by many people the 90’s also had its fair share of memorable gems for the Super Nintendo. During the mid-90’s Nintendo had released probably one of the best platforming titles for the SNES entitled Super Mario World 2: Yoshi’s Island. There were many things about Super Mario World 2: Yoshi’s Island that were fantastic from start to finish. The game opens with cinematic like cutscenes describing the origins of Mario and how he ended up on Yoshi’s Island. Along with having a great opening that tells a good story the soundtrack also adds emotion to the game as players become more interested in the plot.
Along with having a great story this game had also included amazing graphics courtesy of an enhancement chip utilized for the SNES cartridge known as the “Super FX2 Microchip” created by the now defunct British video game developer Argonaut Games. The Super FX2 Microchip had allowed Nintendo to provide optimal quality gameplay that many people did not think was possible on a 16-bit game console such as the SNES. The amount of creativity that was utilized in this game was unfathomable from the level designs to the actually gameplay itself. The stages themselves looked like something you would see in children’s book which something that was very special because the Mario series at the time did not utilize such features in any of their previous games prior to Yoshi’s Island. This title focuses on the player having to control multiple Yoshi’s for various stages throughout the game in order to protect Baby Mario throughout the game until they reach the very end after defeating Baby Bowser who is added by the main antagonist Kamek.
The objective in regards to completing this game is a lot easier said than done. In fact, Super Mario World 2: Yoshi’s Island is probably one of the hardest 2D Mario games one will ever play. As you progress throughout this game the levels become increasingly more difficult especially on stages that provides very little time for reaction as the camera slow moves upward or sideways. Trying to defeat numerous enemies along with keeping Baby Mario in your grasp is extremely difficult at times along with trying to collect as many gold stars a possible in each level. Some of the mini games for this game were also difficult including “Tossing Ballons” and “Gathering Coins” which were fun but pretty tough if you were new to Yoshi’s Island. Speaking of tough there were many stages in this game that seemed almost impossible to complete such as “The Potted Ghost’s Castle” and “Poochie Ain’t Stupid” since trial and error was necessary to know how to get through them.
If one somehow managed to make it to the final boss they were truly in for the fight for their life against Baby Bowser. The gameplay in regards to the final boss fight was incredible for Super Nintendo standards. The battle theme for the final boss fight was great because it was unlike anything you would hear in a normal Mario game. Since its release Super Mario World 2: Yoshi’s Island has received strong approval from almost every gaming publication for being a visual masterpiece. Super Mario World 2: Yoshi’s Island was probably one of the best 16-bit bit games to have been released during the 90’s and would be considered an instant classic that was well ahead of its time.