Could Mother 3 have been more successful on the SNES?

Mother 3 was an underrated JRPG from the mid 00’s that may have been released a lot sooner than it should of been. As many people know the legendary Earthbound series began in the late 80’s on the NES with the most high profile entry being released for the SNES back in 1994. Although, Earthbound/Mother 2 failed to be a huge success in terms of sales the game is still considered to be a cult classic while being recognized as one of the greatest RPG’s from the 16-bit era. While the world never got to see an N64 sequel to Mother 2 years following its release Mother 3 eventually appeared on Game Boy Advance exclusively in Japan back in 2006. While Mother 3 is also considered to be a critically acclaimed JRPG its often overlooked especially since it came out during a time period where people were turning away from the Game Boy Advance and began sinking their teeth into the Nintendo DS which came out in 2004. Some wonder whether or not Mother 3 could have been a bigger attraction during the 90’s for the SNES considering the fact that the game looked like it belonged in the 16-bit era of gaming.

However, Mother 2 was not much of an attraction as other RPG’s that appeared on the SNES during the 90’s and its highly unlikely that Mother 3 would have been any different. If Mother 3 was released for the SNES back in the 90’s it would of been too late since ’94 was the same year that more superior consoles such as PS1 and Sega Saturn were released. During the mid to late 90’s the Super NES was no longer the main attraction within the gaming world and 16-bit RPG’s were beginning to decline in popularity by that time. While there is no question that Mother 3 could have definitely worked on SNES during the 90’s its unlikely that it would have been more successful than Mother 2 from ’94. Earthbound 64 was the game that the gaming world was waiting to see following Mother 2 and the world never got to see it since development had ended abruptly around 1999. If anything Mother 3 could have been a slightly bigger attraction on Game Boy Advance anytime between ’02-’04 outside of Japan despite how popular the PokeMon series was within that country and places like America during that time period.

Should Mother 1 have been remastered for the SNES between ‘91-‘93?

When we think about popular NES titles from the 80’s that eventually evolved into video game series going into the 90’s names such as Super Mario Bros, Metroid, The Legend Of Zelda, Donkey Kong and many others all come to mind. But one few video games that came out for the NES during the 80’s that evolved into a set that does not get talked about too much was Mother 1 which came out in July 1989. For those who do not know Mother 1 was also known as Earthbound Beginnings and was the prequel to the famous Mother 2/Earthbound game from 1994. While Mother 2 from ’94 is considered to be legendary and is critically acclaimed as one of the best 16-bit RPG’s of the 90’s the game did very poorly in sales within the United States. Despite, having a bizarre yet expensive marketing campaign for Mother 2 the game really did not become as popular as Nintendo wanted it to be in America during the mid 90’s. Some would argue that Earthbound for the SNES was not successful in America due to the popularity of emerging game systems within the mid 90’s such as the PS1 and Sega Saturn during that time period.

But at the same time its possible that Earthbound was not as popular in as it should of been because its prequel was a Japanese exclusive for the NES. Ever since ’89 Mother 1 has appeared on the NES and Game Boy Advance exclusively in Japan until ’15 when the game was finally released for the Wii-U worldwide. Some believe that having Mother 1 digitally remastered for the 16-bit SNES between ’91-’93 could have been more effective in making Mother 2 a huge success on the SNES. In fact, the plot for Earthbound took place a decade following the events from Mother 1 which was never officially released outside of Japan during the 90’s. Similar to how Nintendo re-released the first three Mario games for the NES on the Super NES as Super Mario All-Stars in ’93 the company could have done the same thing with the very first mother game at some point. While the plot for Mother 2 was very intriguing one of the biggest issues following its initial release was that the American audience was in the dark regarding the events that took place in the ’89 prequel for the NES. If Nintendo had released a SNES version of the first Mother game during the early 90’s its possible Mother 2 could have been more popular than it ended becoming shortly after its initial release in America.

Will the Polymega surpass the SNES Classic in sales?

There were so many exciting announcements at E3 2019 in relation to upcoming video games that are set to be released now and 2020 its almost overwhelming. The news regarding future release of the Polymega console is something that everyone is talking about right now. The Polymega is a console can run older generation games from the 80’s and 90’s such as the NES, Super NES, Sega Genesis, TurboGrafx-16, Sega Saturn and more. While the appeal of owning an all in one retro based game console is high the price for the Polymega is reasonable considering the fact that the pre-orders for it is $299. As we wait for the upcoming release of the Polymega it should be noted that the Sega Mega Drive Mini along with the TurboGrafix-16 Mini are expected to be released later this year as well.

When the SNES was first released back in late September 2017 it had a price tag of $79.99. The Sega Mega Drive Mini which includes 40 classic titles from the early 90’s will also be priced at $79.99 following its release on September 19th later this year. While many are questioning whether or not the Sega Mega Drive Mini will surpass the SNES Classic in sales the Polymega is a console that has the potential to sell more than both respective game systems. Its tough to predict how much the Polymega game system will end up selling within its first year. As far as upcoming game consoles are concerned we have Project Scarlett and PlayStation 5 which are both likely to be released sometime in late 2020. Also, we have new gaming platforms such as Google Stadia and Apple Arcade which are expected to take off following their upcoming releases in Fall 2019 which can definitely affect the overall sales of the Polymega.

Could Chrono Trigger have been a major success on the Game Boy Advance?

When it comes down to big SNES RPG titles to never appear on the Game Boy Advance Chrono Trigger is definitely on top of many people’s list. Despite, the fact that Square Enix released RPG titles such such as Sword of Mana along Final Fantasy I & II: Dawn of Souls for what ever we never got to see a re-release or a sequel to Chrono Trigger back in the early 00’s. While its true that the Chrono series slowly started to decline following the release of Chrono Trigger back in 1995 there are still people who wanted to see a re-release of the game sometime between 2001-2005. If Square Enix has went with the decision to re-release Chrono Trigger for the GBA the game could of still been a huge attraction on the 32-bit handheld console.

While some might argue that the Pokémon series could of overshadowed Chrono Trigger in the early 00’s the game still would have been appealing to hardcore fans of the series while giving those who were unfamiliar with the game a chance to see what they missed on the SNES during the early 90’s. Chrono Trigger was one of the best 2D RPG titles that Square Enix has ever produced and was a game that definitely deserved to be on the Game Boy Advance during the early 2000’s.

DBZ: Hyper Dimension (1996) vs DBZ Supersonic Warriors (2004) which game was better?

When we think about popular Dragonball Z games between the mid 90’s and the early 00’s two of the most popular titles that fans instantly think about are DBZ: Hyper Dimension along with DBZ: Supersonic Warriors. As cool as Hyper Dimension was for the SNES it was a game that did not achieve the recognition and level of success that it deserved due to the fact that the 16-bit console was starting to decline in popularity during 1996. If DBZ Hyper Dimension was released back in the early 00’s it would have most likely ended up on the Game Boy Advance like DBZ: Supersonic Warriors did in 2004.

In terms of gameplay some argue that Supersonic Warriors was more superior especially in relation to aerial combat. Also, the storylines included in Supersonic Warriors added to the overall replay value of the game itself since each character had “what if” stories which was something that we did not see in Hyper Dimension back in 1996. While DBZ: Hyper Dimension is considered to be a hidden fighting gem for the SNES many would most likely argue that Supersonic Warriors overall was a better game.

Could Super Mario Land 3 have been more successful on the SNES?


As many people know Super Mario Land 3 also known as Wario Land was one of the most popular titles for the Game Boy Advance back in the early 90’s. Ever since, its initial release back in ’94 Super Mario Land 3 had managed to sell over 5.1 million units worldwide on Game Boy and became one of the most successful titles for that game system. Also, Super Mario Land 3 is considered to be legendary since it was the first game where Wario was a playable character and lead to him having his own series afterwards.


Despite, how popular Super Mario Land became for Game Boy around the early to mid 90’s there are some who question whether or not the game could have had as much success if it was released on the SNES during that time period. While Wario Land looked like it had the potential to be successful on the SNES there were way too many games on the SNES such as Star Fox, Super Mario World, Mega Man X, Mario Kart, Yoshi’s Island and many others that could have easily overshadowed the game between the ’91-’95 time period. While Wario Land could have been a success on the SNES it may not have sold as much on the 16-bit console as it did on Game Boy back then.

Should Mega Man & Bass be re-released for the Nintendo Switch?

As many people know MegaMan 11 is expected to appear on the Nintendo Switch on October 2nd which is a couple of days away from now. While fans of the Mega Man series have been waiting for the upcoming release of MM11 they have been enjoying some of the older games from the series on the Nintendo Switch. Ever since, the release of Mega Man X Legacy Collection 1 & 2 some have wondered whether or not Capcom planed on bringing the likes of Mega Man & Bass to the Nintendo Switch in the future. When Mega Man & Bass was first released for the Super NES back in 1998.

Since its release in the late 90’s MegaMan & Bass remained a Japanese exclusive until it arrived in America for the Game Boy Advance back in 2003. While some had the chance to enjoy MegaMan & Bass for the Game Boy Advance outside of Japan there are still a lot people who have yet to play the game. Seeing how popular the Nintendo Switch currently is and how appealing retro games have been on the hybrid console since last year MegaMan & Bass could really shine on this console.

Should TMNT: Turtles in Time be re-released for the Nintendo Switch?

When it comes down to popular SNES games from the early 90’s one of the many titles that instantly comes to mind is the beat em up classic known as TMNT: Turtles in Time which came out back in 1991. Ever since TMNT: Turtles in Time appears in arcade centers the game had become a smash hit and rivaled titles such as Final Fight, Double Dragon and Streets of Rage 2 in popularity. While it would be pretty cool to have this 16 bit classic on the Nintendo Switch the game has already been re-released for the SNES Classic back in September 2017. The idea of bringing TMNT: Turtles in Time to the Nintendo Switch does not make too much sense in general.

In theory having TMNT: Turtles in Time would be great because it would give people the opportunity to enjoy the multiplayer gameplay that allows up to 4 players similar to the arcade version of the game. However, TMNT: Turtles in Time is not quite as popular in this day and age as it was back in the day due to the fact that beat em up games have slowly lost their appeal since the 90’s.

Was Art of Fighting an underrated game?

When it comes down to fighting titles I’m from the early 90’s that had a lot of potential but did not get as much mainstream as it did Art of Fighting is one of the many games that instantly comes to mind. The original Art of Fighting game was developed by SNK and initially released for the Neo Geo in 1992. While Art of Fighting was ported to multiple game consoles back in the early 90’s such as Super Nintendo and the Sega Genesis the game was not as big of a success as the likes of Street Fighter II or Mortal Kombat. However, if you were a huge fan of the fighting genre of gaming than Art of Fighting was worth checking out.

The plot did the main story of Art of Fighting revolved around Ryo Sakazaki and Robert Garcia as they attempt to rescue Yuri Sakazaki after being kidnapped by Mr. Big. Throughout, the game every opponent one defeats with other Ryo or Robert will gives the player some type of clue on where to find Yuri which ultimately leads to a showdown with the game’s final boss Mr. Karate. One of the things about Art of Fighting had that was seemingly absent in Street Fighter II along with the older Mortal Kombat games were Story Modes. While the gameplay for the original Art of Fighting title was arguably stiff especially for SNES port it was without a doubt one of the most challenging fighting titles of the early 90’s. Also, the soundtrack for the SNES version of Art of Fighting was simply amazing and sounded better than the Neo Geo version of the title. While Art of Fighting was not quite as popular as many other fighting games in America it was still considered to be a 16-Bit Classic from the early 90’s.

Did backwards compatibility hurt the sales of the Xbox One?

Ever since its release back in late 2013 the Xbox One has ended up being one of the most popular game consoles of the 10’s decade. However, in terms of sales the Xbox One has not sold nearly as much as the PlayStation 4 which was also released back in late 2013. Since the PlayStation 4 was released back in November 2013 the game console had managed to sell around 79 million units worldwide making it the best selling system if the 10’a decade thus far. One of the more interesting things about the PlayStation 4 is that the console is not backwards compatible with older generation games ft the PlayStation 3.

One of the most ironic things about the Xbox One having backwards compatibility is the fact that it seems like it worked against Microsoft over the past couple of years. However, it may not come as a surprise to many people that the Xbox One ended up selling less than the PS4. The idea of having backwards compatibility on a game console for older generation titles still allows people the option to keep playing Xbox 360 games could ultimately discourage them from buying an Xbox One to save money. This was especially true shortly after the Xbox One was initially released.

But recently we have seen more third party Xbox games that have also appeared on the PlayStation 4 such as Call of Duty: WWII, Monster Hunter: World, Fortnite and others which give people the option of choosing which console they can own it for. On top of that the Sony has a lot of big first party games on the PS4 such as Horizon Zero Dawn, God of War that have sold millions since their respective releases. While not having backwards compatibility may be a factor in the success of the PS4 versus the Xbox One it may not be the main read why Sony’s console currently has the lead in the console wars.