Could Castlevania: Aria Of Sorrow have been more popular on the SNES?

When we think about some of the most popular Castlevania games that came following the 90’s decade titles such as: Aria Of Sorrow, Circle Of The Moon and Dawn Of Sorrow are all installments that instantly come to mind for many people. Each Castlevania game that appeared on either the Game Boy Advance or Nintendo DS during the 00’s were considered to be successful for the most part while also being praised by critics for their respective gameplay. Despite, not being quite as popular as Castlevania: Symphony Of The Night or some of the older installments within in series from the mid 80’s-early 90’s Aria Of Sorrow was a game that many people were get impressed by. Speaking of which Aria Of Sorrow not only included some same gameplay features introduced in Symphony Of The Night it was the first game within the series to include the Tactical Soul system which was quite effective in helping players complete the game. One of the many things about Aria Of Sorrow that was pretty interesting was the futuristic setting of the plot in 2035. The futuristic setting in Aria Of Sorrow was appealing mainly because long time fans of the Castlevania series are generally used to the plot taking place in medieval settings which added to the mythical aura of some of the older games.

Even though, Castlevania: Aria Of Sorrow was one of the most popular installments within the series as it relates to the 00’s the sales for the game were relatively poor on the Game Boy Advance. There are some people who question whether or not Aria Of Sorrow could have been a much bigger attraction for the SNES during the early 90’s. As far as gameplay is concerned Aria Of Sorrow was exciting mainly because of its high replay value. There were game modes included in Aria Of Sorrow such as Boss Rush and New Game+ which was a feature that allowed players to go through a completed game with all the weapons they have gained during their first run. While some people might not put Aria Of Sorrow on the same level as Super Castlevania IV or Dracula X from the early 90’s it still could have sold more on the SNES; the 16-bit console was arguably the most popular game system from the 90’s before the PS1 cane along during late ’94.

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