
When we think about old school 16-bit classics for the Super Nintendo Entertainment System one of the many titles that comes to mind is the original Breath of Fire from the early 90’s. The origin Breath of Fire title has nice graphics along with with an isometric perspective which made the game standout more as an RPG. In fact the isometric perspective utilized for Breath of Fire makes retro gamers wonder why Capcom never ported the game for the Sega Genesis back in day. It’s no question that the Sega Genesis was not as big on RPG’s like the Super Nintendo was.

However, unlike most 2D RPG’s from the early 90’s Breath of Fire was not developed by Square Enix. Also, Breath of Fire could have definitely stood out more on the Sega Genesis since the SNES has numerous RPG titles in general. Games such as the Secret of Mana, Final Fantasy IV-VI, Chrono Trigger, Super Mario RPG and others were seemingly bigger titles on the SNES during first half of the 90’s. Alongside the Phantasy Star series Breath of Fire could have definitely shined on the Sega Genesis if Capcom was open to idea. However, even there was a Genesis port for Breath of Fire it’s doubtful that it would have been more successful than the SNES version of the game.




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