
StarCraft II: Wings of Liberty is arguably one of the best real time strategy PC games of the 10’s decade. As a computer game that places emphasis on both single and multiplayer gameplay StarCraft II Wings of Liberty contained an interesting plot which took place four years after the Brood of War along with having close to 30 playable missions along with the utilization of the Havok game engine. As popular as StarCraft II is for computer systems such as Microsoft Windows there are many who wonder if such a game could ever work on the PlayStation 4.

When StarCraft II: Wings of Liberty was first released back in Summer of 2010 the PS4 wasn’t even around yet. But if StarCraft II: Wings of Liberty was released closer to the year 2013 the game could have possibly worked for the PS4 in as far as gameplay and graphics are concerned. After all we did have games such as Batman Arkham City for PS4 which utilized the Unreal Engine. Maybe in theory StarCraft II could have worked for the PS3/PS4 a couple of years ago but the fact that its exclusively a computer game may be one of the reasons why it was very successful to begin with.





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