Was the sixth generation era the best time period for offline gaming?

The 128 bit era of gaming was simply amazing for those who grew up in the early 00’s.  Between the years of 2000-2002 We got to see the releases of many cool game consoles such as PlayStation 2, Xbox along with the Nintendo GameCube.  When it comes down to the pinnacle of offline gaming many would argue that the early 00’s was the best time period for 3D games. We had titles such as Gran Turismo III & IV, Soul Calibur III, Virtua Fighter 4, Super Smash Bros Melee and many more games that didn’t rely heavily upon online multiplayer modes.

We all know that Microsoft had developed an online gaming network for Xbox which was made public in 2002.  But despite, online gaming becoming mainstream in the early 00’s we still had so many games that were featured on the PS2 and GameCube which had significantly high replay values.  Fighting games such as Tekken 4, Dead or Alive III, Soul Calibur III, Capcom vs SNK 2, etc.  The lack of offline modes in video game was something that started to become noticeable before online gaming networks started to become popular during the mid 00’s.  Even though, the graphics for 128 bit console were inferior compared to what we have now the early 00’s was such a great time period for video games in terms of offline game modes.  

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