Castlevania Sympony of the Night is arguably one of the most memorable titles of the Castlevania series in general. Sympony of the Night was developed by Konami and originally released between 1997-1989 for the PS1 and the Sega Saturn. Not only did the game seem like a fitting sequel to Castlevania: Rondo of Blood which was released back in 1993 but it also provides players with many interesting challenges as they progress throughout the game as Ricther Belmont.

In Sympony of the Night players encounter the creatures like Dracula, Death, Cerberos, Scylla and more in this 2D side scrolling hack and slash title. Along with having exciting gameplay one of the most defining features of Sympony of the Night was the soundtrack which was composed by Michiru Yamane. With soundtracks such as Dracula’s Castle, Dance of Pales and The Tragic Prince Castlevania: Sympony of the Night arguably had some the best VGM of the 32-bit era.

While some people might have complained about the quality of the gameplay being a 2D side scroller with outdated sprites others enjoyed the Castlevania: Sympony of the Night. The dialogue and the cutscenes that went in between gameplay added to the replay value Sympony of the Night and it was also considered to be a better game than Super Castlevania IV to some people. Since its release back in 1997, Castlevania: Sympony of the Night has managed to sell over 1 million units worldwide for the PS1. Sympony of the Night has also managed to sell more than Super CastleVania IV for the SNES which only sold over half a million for that console in general. Without a doubt Castlevania: Sympony of the Night is a timeless classic for the PS1; it’s also regarded as one of the best games PS1 games of the 90’s as well.





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