Retro Gaming- Kingdom Hearts Chain of Memories: (2004)


Square Enix is best known for its affiliation with some of the most memorable role playing games that many people around the world have ever seen.  The original Kingdom Hearts game released for the PlayStation 2 in 2002 and since its release many people were anxious to see what the sequel would be like.  When Kingdom Hearts Chain of Memories was developed by Jupiter and released in 2004 many people were interested in the fact that the game was released for the Game Boy Advance.  Releasing Kingdom Hearts Chain of Memories for the Game Boy Advance seemed like a risky thing to do in the eyes of many people especially considering the fact that the original game was released for the PlayStation 2.   The gameplay, graphics and visual effects of the 128 bit PlayStation 2 console was far superior than the 32 bit Game Boy Advance.  However, just because the quality of the Game Boy Advance was not as great as the PS2 it did not mean that Kingdom Hearts Chain of Memories did not make for a very exciting game.

There was so much creativity that when into the development in Chain of Memories in terms of gameplay especially concerning the battles.  Kingdom Hearts Chain of Memories had featured a unique card based battle system which included characters having the ability to execute attacks in real time.  The battle system for Chain of Memories looks a bit complex at first but the great thing about this game is that there are tutorials towards the beginning that explains how everything works in detail.  Another great feature about Kingdom Hearts Chain of Memories includes the 2D isometric view that is utilized in the game during travel along with various scenes that feature in game dialogue between characters.   The 2D isometric view was a pretty cool feature because it was reminiscent of some older RPG titles such as LandStalker, Final Fantasy Tactics and Super Mario RPG which were also very fun games to play back in the 90’s. Along with having so many great features Chain of Memories had featured several characters that were in the prequel including the main protagonist Sora & Riku along with familiar names from Disney such as Donald Duck, Goofy and King Mickey Mouse.

The CD soundtrack for Kingdom Hearts Chain of Memories was a work of art because it featured songs such as “Dear Beloved” which was simply beautiful.  Another great track had included “Castle Oblivion” which was simply amazing because you can feel the emotion of this track along with the fact that it blended in nicely with game itself.  The final boss theme in this game was pretty epic however many people despised battling Marluxia from Organization XIII.  Even though the final boss battle was tough it was also fun once people really got into Chain of Memories and progressed throughout the game. Following its release Kingdom Hearts Chain of Memories had reportedly sold over 100,000 units in Japan within its first week and has sold over 1.8 million units worldwide since its release in late 2004.  While some people enjoyed Kingdom Hearts Chain of Memories for the Game Boy Advance many people thought that the PlayStation 2 remake was even better when it was released in America during late 2008.  Kingdom Hearts Chain of Memories is considered to be one of the most memorable RPG titles of the 2000’s by some people around the world.   Even though, the gameplay for Chain of Memories was significantly different from most RPG titles during its time the amount to creativity that went into the development of this game was impressive.

Classic Gaming- Space Harrier: (1985)


There were so many arcade classics that many people remember back in the 1980’s that many people enjoyed.  Space Harrier was a popular rail shooting arcade game back in the 80’s. One of the coolest things about Space Harrier that stood out the most included the visual presentation of the game itself.  The graphics for the original Space Harrier game were fantastic and looked like something you would see in the early 90’s.  Even though, the game did not feature much of a story the level of difficulty that Space Harrier had presented was enough to draw people into the game itself.   Space Harrier has to be one of the toughest rail shooter games to have been released in arcade centers worldwide during the 1980’s.  While the game seems relatively simple at first it slowly becomes more difficult as one progresses throughout the game.  Not only do players have to face more obstacles as they play through the game they have to deal with approximately fifteen boss battles along with completing eighteen different stages.  `

Along with trying to complete Space Harrier in its entirety one of the cool features about this game included the different themes utilized in the game.  There were so many different settings that were featured in each level including futuristic and prehistoric with various types of monsters depending on what stage you were on.  Along with having excellent level designs Space Harrier had also included a fantastic soundtrack which made Space Harrier much more exciting to play in arcade centers worldwide.  As fun as Space Harrier was to play back in the 80’s and early 90’s the only downside about this game was the fact that it did not feature much of an ending.  However, the game itself was a very fun rail shooter title to play back in the 80’s and early 90’s in arcade centers and is definitely considered to be one of the most memorable titles within its genre that many people would consider to be a classic.

Retro Gaming- Sonic Heroes: (2004)


There have been many memorable Sonic the Hedgehog that have been released for over the past two decades from game consoles since the Sega Genesis made its debut during the early 90’s.  Some people argue that Sonic Heroes is not one of the most memorable titles in the Sonic the Hedgehog series others thought it was a pretty cool game to play on various consoles including the PlayStation 2, Xbox along with Nintendo GameCube.  One of the coolest features about Sonic Heroes included playing as different teams to complete each stage throughout the game.  In this game players were able to control various characters including Sonic, Tails, Knuckles, Amy Rose, Shadow, Rouge the Bat and others. Sonic Heroes allow players to control three characters during each level while playing as teams Sonic, Dark, Rose or Chaotix.  One of the most unique things about having teams included the fact that each character within a group had a different specialty including speed, power and flight.  The inclusion of three player groups in a platform game especially Sonic the Hedgehog was something that was never seen before prior to 2004.

While some people thought the concept regarding the gameplay for Sonic Heroes might have felt lackluster others would probably agree that it helped revitalize the series by adding something new that would draw the interest of hardcore Sonic fans from the 16 bit era.  Having the opportunity to play as multiple characters in a platform game opposed to playing as just one or two added to the appeal of Sonic Heroes similar to that of Sonic Adventure 1 & 2.   Along with being able to play as multiple characters people got to witness the return of Metal Sonic in form of Metal Madness as the main villain in Sonic Heroes.  The most exciting thing about the final boss fight in Sonic Heroes was the fact that people had the chance to play as each team during the battle.  To say that the battle against Metal Madness towards the end is an understatement however the ending was well worth the effort after people completed the game in its entirety.   Sonic Heroes might not be considered to be among the best game in the series but it was not the worst either.In fact some people might agree that Sonic Heroes  was one of the better 3D games that the Sonic Team had developed during the 2000’s along with Sonic Adventure 2.

Should Square Enix include co-op gameplay in Kingdom Hearts 3?


The Kingdom Hearts series has been among the best as far as RPG title are concerned during the 2000’s decade.  Since the Kingdom Hearts series began in 2002 many people were amazed by the amount of creativity that the designers put into the original game.   While other titles in the Kingdom Hearts series were fun to play such as Chain of Memories & Dream Drop Distance the game that was developed for the PlayStation 2 and released in 2005 is generally considered to be the most memorable title to be featured on any home based console by many people.  When Kingdom Hearts II was released in 2005 it included many essential features that made the game itself great including a compelling storyline, fantastic gameplay along with high quality visual design.  One of the few things that separates Kingdom Hearts II from other games in the series such as Chain of Memories & Dream Drop included gameplay.  While Kingdom Hearts I & II were mainly single player games both Chain of Memories along with Dream Drop Distance had included multiplayer gameplay.

Even though, Kingdom Hearts I & II were both very good RPG titles for the PlayStation 2 many people have probably wondered over the years why those two games had never featured a multiplayer mode.  In fact, some people would probably agree that Square Enix had missed out on an opportunity to feature a two or three player co-op mode similar to what was utilized in the Secret of Mana which was released for the Super Nintendo Entertainment System in 1993.  Despite, having multiplayer gamplay for the portable systems such as the Game Boy Advance, Nintendo 3DS and the PlayStation Portable Square Enix had decided to make most of their PlayStation titles single player only.  While many people were perfectly fine with Square Enix making Kingdom Hearts I & II single player only others probably thought that a multiplayer mode would have contributed to improving the overall quality of bot games.  Despite, the fact that first two major games Kingdom Hearts series lacked multiplayer modes some people may wonder whether or not Square Enix will include a co-op mode for the next major title in the series for the PS4 along with the Xbox One.  If Square Enix does include a co-op mode for Kingdom Hearts III it would probably surprise to many people since most of their past PlayStation games were single player. However, there is a very decent chance that Kingdom Hearts III will be a single player action role playing title just like the first two games for the PS2.

Should Nintendo make an SNES Mini?


After the NES Mini made its debut not too long ago many people have been impressed about the fact that they can enjoy a much smaller version of the classic game console that was popular during the 1980’s.  However, since the release of the NES consoles many people started to wonder if Nintendo was ever going to create a mini version for the 16 bit Super Nintendo Entertainment System which was a very popular game console during the early 90’s.  It would be safe to say that the development of a mini version of the Super Nintendo Entertainment System would be great idea that would not only benefit long time fans of the console but also the company itself.  In terms of revenue many people consider the Nintendo Wii-U to be a flop and along with the release of the Nintendo Switch in 2017 the development of the SNES Mini would be a great way to get retro gamers to invest more into some of the company’s products.  Along with the fact that many people want to see Nintendo develop an SNES Mini console there are so many classic games that people can enjoy including Star Fox, Super Mario World, Final Fantasy IV-VI, Chrono Trigger, Mega Man X and many more.

The Super Nintendo Entertainment System was without a doubt one of the best game consoles of all time and has sold over 8.7 million units worldwide since its release in 1990.  The Super Nintendo Entertainment System was not only a very cool game console but it also included some awesome features in certain games including the use of advanced technology that improved the overall quality of some of their games.  While Star Fox had utilized the FX chip there were games such as Super Mario World 2 Yoshi’s Island, F-Zero and Chrono Trigger that utilized Mode 7 during gameplay which gave the SNES the slight edge over the Sega Genesis in terms of quality.  Even though, the Super Nintendo Entertainment System did not sell as much as the NES worldwide the game system was still very popular during its time and many people believe that it deserves a remake similar to that of the NES  Mini.

Retro Gaming- Dragon Ball Z Budokai 3: (2004)


If you grew up during the 2000’s and was a fan of the fighting genre of gaming then you most likely are familiar with the  Dragon Ball Z Budokai series for the PlayStation 2.  The Dragonball Z Budokai series had originated in 2002 and continued up until 2004 before switching over into the Tenkaichi games  during 2005.  While some people would probably prefer the Teckaichi series more Budokai I through III were also very fun titles to play  for the PlayStation 2 during the early 00’s.  Dragon Ball Z Budokai 3 had such awesome cel-shaded graphics along with nice 3D gameplay where players can pull off all types of special moves in detail as seen in the television series.  Similar to first Dragon Ball Z Budokai title this game includes various seasons from the series including the Saiyan, Namek, Frizea, Android and Cell saga.  In addition to those arcs the Buu saga is also included in this game similar to its predecessor featured in Dragon Ball Z Budokai 2.   Dragon Ball Z Budokai 3 also features new characters that were not present in the predecessor including Broly, Omega Shenron and Bardock.

Along with those characters Dragon Ball Z included many of its popular characters from every other game including Goku, Gohan, Vegeta, Trunks, Piccolo along with the main villains such as Frieza, Cell, Majin Buu  and others.  Dragon ball Z Budokai 3 was probably one of the first 3D games in the series to feature overworld travel where players can fly around the world to not only look for Dragon Balls but to initiate battles with various opponents to progress throughout the game in a story mode.  Dragon Ball Z Budokai 3 was an unforgettable classic for the PlayStation 2 mostly because the game felt like it was miles ahead of the original Budokai game both mechanically and visually.  Even though, Dimps corporation had developed some very cool Dragon Ball Z games during the early 2000’s for the PlayStation 2 the games would only continue to improve as time progressed especially with the Xenoverse series which many people think is awesome.

Retro Gaming- Killer Instinct: (1994)


During a time period where 2d gaming was almost in its prime the 90’s saw the development of many spectacular games for various game consoles such as the Super Nintendo Entertainment System.  When Killer Instinct was developed by Raveware and first released in arcade centers worldwide many people were amazed by the gameplay because it was unlike anything they have seen in several other fighting titles such as Street Fighter II, Mortal Kombat, Fatal Fury, King of Fighters, etc.  Unlike several other fighting games players had a double health bar which was a feature that was not utilized in too many other fighting games along with several other things that made the game stand out such as the ability to utilize combo breakers and ultra combos during battles.  The ultra combos in this game are among one of the coolest features for Killer Instinct because they can appear to be endless at times allowing sometimes over 50 hits in a sequence.  The graphics in the SNES port of Killer Instinct was amazing because it resembled that of the Donkey Kong Country series and looked very realistic.  In fact, many people are probably surprised that Killer Instinct was released for the SNES since it looked like it was more suited to be a PlayStation game in the eyes of some people.  Killer Instinct had included over ten playable characters such as: Black Orchard, Jago, Chief Thunder, Fulgore, Cinder Sabrewulf and others.  While the characters in the game was to play as they were also difficult to battle in arcade mode. Some would probably say that Eyedol was one of the toughest characters in Killer Instinct to defeat however those who were used to the game hardly had any problems at all.

Killer Instinct had to be one of the best 2D fighting Super Nintendo games ever not only because of its visual presentation but also because it felt like it was ahead of its time.  The graphics in Killer Instinct was so great that it looked like a PlayStation game without very long loading screens.  One of the few things that also stood out about Killer Instinct included its soundtrack.  The music in this game was pretty cool especially for the Super Nintendo.  There was a lot of  creativity involved in developing the soundtrack for this game since it produced some music that was simply amazing.  In terms of music some of the best soundtracks in this game includes Jago’s theme along with Black Orchid’s 16-bit eurodance theme which are both criminally underrated as far songs on the SNES are concerned.  Without a doubt Killer Instinct was one of the best 2D fighting games to have been released for the Super Nintendo Entertainment System along with arcade systems during the 90’s.  However, despite good Killer Instinct was it never quite reached the same level of popularity as many other 2D fighting games which many people felt was a shame because it had the potential to be much bigger and more popular than it was as time progressed.