Should Square Enix include co-op gameplay in Kingdom Hearts 3?

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The Kingdom Hearts series has been among the best as far as RPG title are concerned during the 2000’s decade.  Since the Kingdom Hearts series began in 2002 many people were amazed by the amount of creativity that the designers put into the original game.   While other titles in the Kingdom Hearts series were fun to play such as Chain of Memories & Dream Drop Distance the game that was developed for the PlayStation 2 and released in 2005 is generally considered to be the most memorable title to be featured on any home based console by many people.  When Kingdom Hearts II was released in 2005 it included many essential features that made the game itself great including a compelling storyline, fantastic gameplay along with high quality visual design.  One of the few things that separates Kingdom Hearts II from other games in the series such as Chain of Memories & Dream Drop included gameplay.  While Kingdom Hearts I & II were mainly single player games both Chain of Memories along with Dream Drop Distance had included multiplayer gameplay.

Even though, Kingdom Hearts I & II were both very good RPG titles for the PlayStation 2 many people have probably wondered over the years why those two games had never featured a multiplayer mode.  In fact, some people would probably agree that Square Enix had missed out on an opportunity to feature a two or three player co-op mode similar to what was utilized in the Secret of Mana which was released for the Super Nintendo Entertainment System in 1993.  Despite, having multiplayer gamplay for the portable systems such as the Game Boy Advance, Nintendo 3DS and the PlayStation Portable Square Enix had decided to make most of their PlayStation titles single player only.  While many people were perfectly fine with Square Enix making Kingdom Hearts I & II single player only others probably thought that a multiplayer mode would have contributed to improving the overall quality of bot games.  Despite, the fact that first two major games Kingdom Hearts series lacked multiplayer modes some people may wonder whether or not Square Enix will include a co-op mode for the next major title in the series for the PS4 along with the Xbox One.  If Square Enix does include a co-op mode for Kingdom Hearts III it would probably surprise to many people since most of their past PlayStation games were single player. However, there is a very decent chance that Kingdom Hearts III will be a single player action role playing title just like the first two games for the PS2.

Should Nintendo make an SNES Mini?

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After the NES Mini made its debut not too long ago many people have been impressed about the fact that they can enjoy a much smaller version of the classic game console that was popular during the 1980’s.  However, since the release of the NES consoles many people started to wonder if Nintendo was ever going to create a mini version for the 16 bit Super Nintendo Entertainment System which was a very popular game console during the early 90’s.  It would be safe to say that the development of a mini version of the Super Nintendo Entertainment System would be great idea that would not only benefit long time fans of the console but also the company itself.  In terms of revenue many people consider the Nintendo Wii-U to be a flop and along with the release of the Nintendo Switch in 2017 the development of the SNES Mini would be a great way to get retro gamers to invest more into some of the company’s products.  Along with the fact that many people want to see Nintendo develop an SNES Mini console there are so many classic games that people can enjoy including Star Fox, Super Mario World, Final Fantasy IV-VI, Chrono Trigger, Mega Man X and many more.

The Super Nintendo Entertainment System was without a doubt one of the best game consoles of all time and has sold over 8.7 million units worldwide since its release in 1990.  The Super Nintendo Entertainment System was not only a very cool game console but it also included some awesome features in certain games including the use of advanced technology that improved the overall quality of some of their games.  While Star Fox had utilized the FX chip there were games such as Super Mario World 2 Yoshi’s Island, F-Zero and Chrono Trigger that utilized Mode 7 during gameplay which gave the SNES the slight edge over the Sega Genesis in terms of quality.  Even though, the Super Nintendo Entertainment System did not sell as much as the NES worldwide the game system was still very popular during its time and many people believe that it deserves a remake similar to that of the NES  Mini.

Retro Gaming- Dragon Ball Z Budokai 3: (2004)

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If you grew up during the 2000’s and was a fan of the fighting genre of gaming then you most likely are familiar with the  Dragon Ball Z Budokai series for the PlayStation 2.  The Dragonball Z Budokai series had originated in 2002 and continued up until 2004 before switching over into the Tenkaichi games  during 2005.  While some people would probably prefer the Teckaichi series more Budokai I through III were also very fun titles to play  for the PlayStation 2 during the early 00’s.  Dragon Ball Z Budokai 3 had such awesome cel-shaded graphics along with nice 3D gameplay where players can pull off all types of special moves in detail as seen in the television series.  Similar to first Dragon Ball Z Budokai title this game includes various seasons from the series including the Saiyan, Namek, Frizea, Android and Cell saga.  In addition to those arcs the Buu saga is also included in this game similar to its predecessor featured in Dragon Ball Z Budokai 2.   Dragon Ball Z Budokai 3 also features new characters that were not present in the predecessor including Broly, Omega Shenron and Bardock.

Along with those characters Dragon Ball Z included many of its popular characters from every other game including Goku, Gohan, Vegeta, Trunks, Piccolo along with the main villains such as Frieza, Cell, Majin Buu  and others.  Dragon ball Z Budokai 3 was probably one of the first 3D games in the series to feature overworld travel where players can fly around the world to not only look for Dragon Balls but to initiate battles with various opponents to progress throughout the game in a story mode.  Dragon Ball Z Budokai 3 was an unforgettable classic for the PlayStation 2 mostly because the game felt like it was miles ahead of the original Budokai game both mechanically and visually.  Even though, Dimps corporation had developed some very cool Dragon Ball Z games during the early 2000’s for the PlayStation 2 the games would only continue to improve as time progressed especially with the Xenoverse series which many people think is awesome.

Retro Gaming- Killer Instinct: (1994)

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During a time period where 2d gaming was almost in its prime the 90’s saw the development of many spectacular games for various game consoles such as the Super Nintendo Entertainment System.  When Killer Instinct was developed by Raveware and first released in arcade centers worldwide many people were amazed by the gameplay because it was unlike anything they have seen in several other fighting titles such as Street Fighter II, Mortal Kombat, Fatal Fury, King of Fighters, etc.  Unlike several other fighting games players had a double health bar which was a feature that was not utilized in too many other fighting games along with several other things that made the game stand out such as the ability to utilize combo breakers and ultra combos during battles.  The ultra combos in this game are among one of the coolest features for Killer Instinct because they can appear to be endless at times allowing sometimes over 50 hits in a sequence.  The graphics in the SNES port of Killer Instinct was amazing because it resembled that of the Donkey Kong Country series and looked very realistic.  In fact, many people are probably surprised that Killer Instinct was released for the SNES since it looked like it was more suited to be a PlayStation game in the eyes of some people.  Killer Instinct had included over ten playable characters such as: Black Orchard, Jago, Chief Thunder, Fulgore, Cinder Sabrewulf and others.  While the characters in the game was to play as they were also difficult to battle in arcade mode. Some would probably say that Eyedol was one of the toughest characters in Killer Instinct to defeat however those who were used to the game hardly had any problems at all.

Killer Instinct had to be one of the best 2D fighting Super Nintendo games ever not only because of its visual presentation but also because it felt like it was ahead of its time.  The graphics in Killer Instinct was so great that it looked like a PlayStation game without very long loading screens.  One of the few things that also stood out about Killer Instinct included its soundtrack.  The music in this game was pretty cool especially for the Super Nintendo.  There was a lot of  creativity involved in developing the soundtrack for this game since it produced some music that was simply amazing.  In terms of music some of the best soundtracks in this game includes Jago’s theme along with Black Orchid’s 16-bit eurodance theme which are both criminally underrated as far songs on the SNES are concerned.  Without a doubt Killer Instinct was one of the best 2D fighting games to have been released for the Super Nintendo Entertainment System along with arcade systems during the 90’s.  However, despite good Killer Instinct was it never quite reached the same level of popularity as many other 2D fighting games which many people felt was a shame because it had the potential to be much bigger and more popular than it was as time progressed.

How Nintendo PlayStation could have changed the landscape of the gaming world

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Back in the early 90’s both Sony and Nintendo almost ended up doing business together in regards to creating a new console that would compete with several their competitors in the gaming world.  After a fallout between both Sony and Nintendo both companies never collaborated with one another involving the creation of a new game console.  However, before both companies refused to do business with one another a prototype game console known as the Nintendo PlayStation was in the works.  Unfortunately, the Nintendo PlayStation was never released during the early 90’s and since then many people have speculated that the fall out between the two companies ended up having a negative a effect on Nintendo more than it did Sony.  During the late 80’s and early 90’s Square Enix had developed several games that were released for Nintendo consoles including Final Fantasy I through VI, Chrono Trigger along with Super Mario RPG which was one of the best non platform games to be released in the Mario series.

If Nintendo and PlayStation had done business together back in the early and released new a console together there are a few things that could have easily changed throughout the rest of the decade.  If the Nintendo PlayStation was actually released would there have ever been a Nintendo 64 followed by a Gamecube in the early 2000’s.  While the actually prototype for the Nintendo PlayStation was not seen as something legendary by many people the idea of Nintendo and Sony collaborating would have obviously posed as a threat to some of their competitors including Sega and the company that produced the Neo Geo known as SNK..  Even though, the Neo Geo consoles were eventually discontinued and Sega had formed a partnership with Nintendo sometimes it makes people wonder how different things could have been if events had transpired differently during the 90’s.

Should there be a Marvel vs Capcom 4?

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Many people have probably been wondering since the release of Marvel vs Capcom 3 in 2011 when they were going to see a sequel to this exciting crossover title.  Marvel vs Capcom 3 had included an all-star roster of characters from both series and provided spectacular gameplay that exceeded the expectations of many people who had been longing for the sequel of Marvel vs Capcom 2.   While the gap between the release of Marvel vs Capcom 2  and 3 had exceeded a decade it makes people wonder if there will be another game released in the near future or not.  If Capcom decided to develop an new MvC game there would probably several things that the developers would have to contemplate such as which characters to keep along with who to replace.  Along with adding new characters should Capcom include some additional game modes besides online that would keep players busy offline.

While Marvel vs Capcom was a very fun game to play many people were surprised to see the absence of popular characters from the earlier games including Cammy White, Cyclops, Gambit, Psylocke, Mega Man, Sakura Kasugano, Ken Masters and countless others. Some of the characters just mentioned do not have to replace anyone that was popular from Marvel vs Capcom 3 but they can easily serve as downloadable content if there was indeed a sequel to the game.  Even though, many people who are fans of the Marvel vs Capcom series are anticipating a sequel for the 2011 fighting game we do not know for sure if its going to happen or not.

Should there be more three player RPG games?

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We all remember how great the Secret of Mana was back in the early 90’s because there were so many things about the game that stood out from many traditional titles during the 16 bit era.  Not only was the Secret of Mana an Action based RPG but it was probably one of the most innovative 2D titles the Square had ever created.  Ever since Square Enix had released the Secret of Mana in 1993 it seems like the company has diverted most of its attention away from making three player action RPG titles.  The lack of multiplayer RPG titles in general was especially true in regards to most of the Final Fantasy series along with Dragon Quest and Breath of Fire.  Many people would agree that even though the gaming world has evolved significantly over the past two decades that most RPG games seem to lack the same type of replay value that older titles had during the 16-bit era.

While the visual design we have in modern gaming is highly advanced some would argue that Square Enix places too much emphasis on that aspect of their games today.  During the 16 bit era of gaming Square Enix was very creative as far as gameplay was concerned and today there are not to many popular RPG titles are released on home based consoles that are considered to be multiplayer.  When Square Enix made games during the 16 bit era the 2D visual format had forced the company to be innovative in terms of gameplay therefore providing a much more unique gaming experience that was unforgettable to many people.  As popular as games like the Secret of Mana was back in the early 90’s makes many people wonder whether or not three player role playing games would be as popular now as it was back then.  Also, whether or not Square Enix should make more multiplayer RPG games in general especially for some of today’s most popular home based consoles such as Xbox One or the PlayStation 4.

Hidden Gems- Seiken Densetsu 3: (1995)

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Seiken Densetsu 3 was definitely a classic 16 bit that did not get the type of recognition that it deserved following its release during the mid 90’s.  While many people speak favorably about Seiken Densetsu 3 this SNES title was made available exclusively in Japan for the Super Nintendo Entertainment System following its release.  Even though, Seiken Denetsu was not considered to be a direct sequel to the Secret of Mana the quality of the game was excellent and would was worthy of being the successor of the SNES classic released in 1993.  Seiken Densetsu 3 had everything you could ask for in a action RPG including a great storyline, fantastic gameplay, amazing 2D graphics along with an exciting multiplayer mode.  However, the only thing about the multiplayer mode in this game is that it allowed up to only two players as opposed to three in the Secret of Mana.  Seiken Densetsu 3 had included so many features that made this game an enjoyable gaming experience if you were a fan of 16 bit action RPG titles.

Throughout the game people as Princess Angela, Duran, Hawk, Princess Lise and Prince Kevin.  During battle players can utilize various weapons and magic spells when battling opponents simultaneously which was pretty but challenging at times depending on who one battled.    Other than the Archdemon  some would argue that Lugar and the Dark Lich boss battles were pretty tough.  One of the features about Seiken Densetsu 3 that stood out was the ring command feature which seemed like convenient way for players to access their resources during battles unlike other RPG titles.  Another exciting feature about Seiken Densetsu 3 was the ability for players to earn experience points throughout the game to improve the statistics of different characters including strength, agility, vitality, intelligence, luck and spirit.  Out of all the features that were included in Seiken Densetsu 3 the inclusion of multiple story paths & endings really made this game interesting.

Without a doubt Seiken Densetsu 3 was one of the coolest action RPG titles that Square had ever developed for the Super Nintendo Entertainment System.  Unfortunately, despite how good this game was it never received a remake or an official  re-release since the mid 90’s.  Even though, Seiken Densetsu 3 was released exclusively in Japan it raises the question on how well the game would have performed in terms of sales worldwide. There were other games developed by Square such as Chrono Trigger  that was released in 1995 that did pretty well in terms of sales worldwide.  However, there were also titles such as Dragon Quest VI that were released exclusively in Japan for the SNES that also performed pretty well in terms of sales.  Some would probably argue that if the Seiken Densetsu 3 was made to be a direct sequel of the Secret of Mana it could have possibly performed better in terms of sales.  Either way, it would be hard for anyone to argue that 1995 was probably one of the best years to be a fan of the 16 bit  RPG genre of gaming for the Super Nintendo Entertainment System.

Retro Gaming- The King of Fighters 2002

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The King of Fighters series was exciting for both Arcade and the  Neo Geo back in the 1990’s and was seen by many to be among the best in terms of 2D fighting games.  After the King of Fighters 2002 was developed by Playmore many people were probably surprised that the same 2D sprites were used for the design of each character similar to that of most the previous games in the series.  The old school 2D gameplay however  is what made King of Fighters 2002 enjoyable in the eyes of many people.  This game was  similar to many other King of Fighter titles but one of the main differences was that players had more options when  it came down to character selection. The King of Fighters 2002 had one of the largest rosters in series which made this game along with including so many familiar faces from the past King of Fighters titles which added to its appeal.  The King of Fighters 2002 gave people the opportunity to play as many characters including K, Terry Bogard, Andy Bogard, Mai Shiranui, Yuri Sakazai, Iori, Ryo Sakazaki, Mature, Seth and many more.  Along with having a variety of characters there were also many teams that people could choose from as well as battle against including Art of Fighting, Fatal Fury, K,  Orochi, Masters, Ikari Warriors, Psycho Solders and many more.

Along with having a variety of characters to choose from players can choose which order to battle their opponents in arcade mode. If one was really good at KOF 2002 they could pull of some insane chain combos when going against various opponents in arcade mode including the surprise battles against the likes of Kula who was one of the sub bosses of the game.  One of the most exciting parts of King of Fighters 2002 was the battle  in the end against Rugal. The cool thing about the Rugal battle was the cutscenes that occurred before the game.  Not much is explained prior to the battle against Rugal due to lack of dialogue but after defeating him people are almost certain that he was destroyed in the airship considering the fact that he was not featured in the sequel entitled King of Fighters 2003.  The fact that developers decided to retain the old school 2D graphics when the world of gaming was starting to focus more on 3D gameplay was very interesting.  During the early 2000’s games such as the  Soul Calibur and Tekken series was starting to become very popular and despite how fun this game was it arguably suffered from fierce competition within the fighting genre.  Many people from America have probably never heard of this game unless they are hardcore gamers or true fans of the King of Fighters series.  The King of Fighters 2002 was made available mainly in Japan during the early 00’s along with being released for multiple game consoles including the Neo Geo, Dreamcast, PlayStation 2 along with the original Xbox. Even though the landscape of gaming was evolving the 2D gameplay that the King of Fighters 2002 along with its dream roster of characters from the series was something that would be successful in attracting hardcore gamers of the fighting genre along with being seen as classic to some people who are fans of the KOF in general.

Retro Gaming- Power Stone 2: (2000)

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There were so many cool games for the Sega Dreamcast that was released during the late 90’s and the early 00’s in North America that many people enjoyed.  The only problem was that the Sega Dreamcast had seemed short lived in North America considering the fact that the console itself was discontinued in 2001.  When some people think about cool titles for the Sega Dreamcast one of the games that instantly comes to mind is Power Stone 2.  When the original Power Stone game was released by Capcom in 1999 for the Sega NAOMI  in arcade centers many people were blown away by the 3D gameplay and graphics it had to offer.   Shortly after the original Power Stone game made it debut  Capcom had released a sequel in 2000 that was also available for arcade along with the Sega Dreamcast.   As good as Power Stone 2 was some might argue that the game does not get as much recognition that it deserves.  Power Stone 2 was a multiplayer 3D arena fighting game that could included up to four players at once.  One of the reason why Power Stone 2 was so impressive is because it was similar to the original Super Smash Bros game but different.  While the original Super Smash Bros title had included 2D gameplay  Power Stone had featured the same thing but in 3D.  Also, how many people can say that they have played a 3D arena fighting title at an arcade center unless they encountered a game  like Power Stone.

Even though, Power Stone had less people in it than the original Super Smash Bros there still some exciting characters in the game such as Jack, Mel , Julia, Rouge, Ayame and others you can choose while playing this  3D arena fighting classic.  One of the features about Power Stone 2 that was impressive included the transitions that occurred in some of the stages.  During the airship stage players can do battle and right before it loses altitude and starts to fall they can battle while sky diving which was something that was unheard off but at the same time awesome.  When it came down to arena fighting games Power Stone 2 was one of best and looking back at this game some would probably argue that it was ahead of its time considering the time period it was released in.  As gamers we were very fortunate to be graced with a fighting title like Power Stone 2 but unfortunately the series was short lived since Sega had never developed a direct sequel for it. Any one who was a fan of the Power Stone series in the early 00’s can understand how fun the game truly was and if they still have a copy of it for the Sega Dreamcast they realize how much value the CD-ROM currently has.