Retro Gaming 10’s- Call Of Duty: Black Ops II (2012)

Call Of Duty: Black Ops II was without a doubt one of the most high profile first person shooter games of the early 10’s; it was the highly anticipated sequel of the first Black Ops game which was developed by Treyarch and published by prior to its released back in 2010. There were many defining features that were included in Call Of Duty: Black Ops II that intrigued many people back in 2012 including the setting of the game and how it lead players into the 2020’s decade. The plot started off in the late 80’s and took players into the year 2025 were they took control of two main protagonists named Alex Mason and Frank Woods. One of the more interesting aspects of Call Of Duty: Black Ops II involved the branching storyline features within the game which lead to at least seven different endings. The campaign mode for Black Ops II on average was somewhere between 6-7 hours long and the replay value for the game was high due to the multiple endings featured in the game. While certain endings Black Ops II saw the main protagonist Raul Menendez captured towards the end of the game players could also reach the canon ending in where the main villain meets his demise.

While the campaign mode for Black Ops II was strong the offline multiplayer gameplay which allowed up four players was also a strong positive; along with the ability for players maneuver aerial vehicles in addition to customizing their loadout before starting a mission. The visuals for Call Of Duty: Black Ops II looked absolutely stunning back in 2012 considering the fact that it utilized the Infinity Ward Engine the game technology that had been used other prequels within the CoD series such as Modern Warfare, World at War, Modern Warfare 2 and Black Ops I between ’07-’10. The concept of a Second World War made for fascinating science fiction story along with the inclusion of futuristic technology pertaining to the mid 2020’s. Even though, campaign for Black Ops II was non-linear to the determinant some people many loved the storytelling aspect of the game since it contributed to the game’s overall realism. Since its back in November 2012 Call Of Duty: Black Ops II managed to reach at least 7.5 million in worldwide sales while grossing approximately $800 million in sales within 24 hours of its release. Black Ops II has been ported to various game systems including the Xbox 360, PlayStation 3, Wii-U and Microsoft Windows since its release during the early 10’s. However, there are many people who would love to see a remastered version of Black Ops II for the PS4 or the Xbox One especially considering the fact that we are very close to year 2025.

Retro Gaming 00’s- Need For Speed: Most Wanted (2005)

When we think about top-tier racing games to have emerged from the 00’s decade one of the few games that could be listed within category is Need For Speed: Most Wanted from 2005. For those who do not know Need For Speed: Most Wanted was developed by EA Canada & EA Black Box and was published by Electronic Arts prior to appearing on multiple game consoles worldwide. While Need For Speed Most Wanted appeared on the Nintendo DS, GameCube, Microsoft Windows along with the PlayStation Portable the game is best remembered on systems such as the: PlayStation 2 and Xbox 360 during its peak in popularity within the mid to late 00’s. Need For Speed: Most Wanted was the successor to the critically acclaimed NFS: Underground 2 game from ’04 which reached over 8 million copies in sales within a short period and was considered arguably the best installment within the entire series. However, Need For Speed: Most Wanted was a game that was praised for mechanical improvements in terms of gameplay over its predecessors as it pertained to racing. In Need For Speed: Most Wanted players had access to more in-depth data regarding hot pursuits from law enforcement than they did in previous installments such as: Need For Speed: Hot Pursuit 2.

Enhancements made to the police pursuit mechanic within Need For Speed: Most Wanted was impressive and allowed players to keep track of certain statistics regarding how many law enforcement units have been evaded. Also, players are able to determine the type of consequences that are associated with the heat level players accumulate when fleeing from cops based on the amount of offenses they have committed. While the pursuit mechanic was designed in a way that added more realism to Need For Speed: Most Wanted the in game modes such as Career, Challenge Series and Quick Race were all death that added to the fun factor of this racing classic. The Career Mode featured in Need For Speed: Most Wanted had a very good story full of twists and turns involving the player’s participation within an illegal street racing scene in Rockport as they attempt to become the number one Blacklist racer in the game. Throughout, the game players are assisted by a key character named Mia Townsend who is revealed to be an undercover cop later in the story as she helps out in defeating other street racers as the story progresses. The downside to starting the Career Mode off included having a limited choice on what they can choose to drive. However, players were able to acquire more vehicles as they defeated other Blacklist drivers within the competition and were able to customize, sell or upgrade their cars in the process. While NFS: Most Wanted did not sell nearly much as Need For Speed: Underground I & II from ’03-’04 its still considered one of the greatest street racing games ever made depending on who you ask.

Could Microsoft’s original console have sold more during the late 90’s?

As many people know Microsoft’s original Xbox console was released almost 20 years ago back in November 2001. The original Xbox console was created to compete with the likes of PlayStation 2 released back in late ’00 along with Nintendo GameCube which came out in November ’01. When we looked at the sales of each game system that came out between ’00-’01 There is no question at all on which console had the most success. The PlayStation 2 ended up reaching over 158 million units in sales since its release in ’00 which was reported by Sony Computer Entertainment Europe back in 2013. The original Xbox game systems managed to reach roughly around 24 million in sales while GameCube hit roughly over 21 million. There people who believe that the original Xbox console could have been more successful during the late 90’s. One of the main problems with the original Xbox game system was that it did not have enough time to sell more than it did; Microsoft’s next generation console at the time known as Xbox 360 was released in November 2005 approximately four years following the debut of their first game system. By the mid 00’s more people were purchasing game systems such as PS3, Wii and Xbox 360 which definitely had a huge impact on the sales of the original Xbox console. Not to mention the Xbox 360 was backwards compatible so there was really no real reason for people to continue buying the original Xbox console from the mid 00’s onwards.

If Microsoft had released the original Xbox game system sometime around ’98-’99 it could have not only sold more than it did would have also been a great alternative to the likes of Dreamcast & N64 as it relates to high quality 3D gaming. Also, it should be noted that 3D first person shooters were starting to become somewhat popular during the late 90’s with the release of games such GoldenEye 007, Unreal Tournament, Half-Life and others titles within that genre. There were games on the original Xbox console such as Halo I & II that could of been big during the late 90’s and have also sold more than they did if Microsoft entered the console wars during that time period. Despite, the lead that Sony has within the console wars during the mid to late 90’s the original Xbox console could have definitely rivaled the top game systems that existed back then.

Could Persona 3 have worked on GameCube in 2006?

When we think about underrated RPG’s from the 00’s decade one of the few games that some think about is Persona 3 from 2006. As many people know the Persona series has been around since ’96 and Altus has kept a majority of their major installments on PlayStation consoles since its inception. Despite, the Persons series being around since the mid 90’s it seems like the series did not achieve mainstream popularity until late 00’s- early 10’s following the release of Persona 4 & P4 Golden for the PS3 and the PlayStation Vita between 2008-2012. Since then Atlus released Persona 5 back in ’16 which was highly regarded by most critics as one of the best JRPG’s of the 10’s decade. While Persona 4 & 5 became very popular on a mainstream level as it relates to gaming Persona 3 was not quite one the same level as those two installments. While Persona 3 was a great RPG that praised for its gameplay, visuals and intriguing storyline its possible that the game was overshadowed following its initial release. When Person 3 was first released it appeared on the PlayStation 2 in July 2006 months after the release of Final Fantasy XII in March of that same year.

As far as the 00’s are concerned FFXII was arguably the best Final Fantasy game of that decade and was critically acclaimed by fans and critics alike going on to sell over 6 million copies worldwide for the PS2. Some argue that Persona 3 could have been a bigger attraction on GameCube especially since there were hardly any JRPG’s like it on that console. However, one of the major problems with GameCube was the fact that the console’s hard drive had limited memory space in comparison to the PS2 and even with memory cards Sony’s console was still more superior in terms of saving data. Also, despite how cool GameCube was during the first half of the 00’s the console was not considered to be a commercial success since it managed to sell roughly under 22 million copies worldwide since late ’01. It quite possible that Persona 3 could have been somewhat of an attraction on the Nintendo Wii that console was more popular and successful during the second half of the 00’s decade. But considering how popular the PS2 was throughout the 00’s decade it would not have made any sense for Atlus to have Persona 3 on any other console than the PlayStation 2.

Does Top Gear deserve a 3D Remake?

When we think about big racing games from the 16-bit era of the early 90’s one of the few titles that people instantly think is Top Gear from the SNES. As many people know the original Top Gear television series began in the late 70’s and became popular enough to a point where the world got to see a racing game with the same name for the SNES back in 1992. The Top Gear game may not have done as well in sales as many people had expected to in the early 90’s but its a game that is considered to be a memorable classic for most people who owned the SNES back in the day. Not only did Top Gear have catchy soundtracks but it had nice 2D visuals and was chalk to a point where it could have been an attraction within arcade centers. While the original Top Gear game did have two sequels between ’93-’95 on the SNES both games were not quite as popular. While many people would love to see a 3D remake of the original Top Gear game it seemed like something that the game’s publisher Kemco ever planned on doing.

It no secret that the company that developed the SNES Top Gear game known as Gremlin Graphics became defunct back in 2003. But its possible that a remake for the original Top Gear game could become a reality through a kickstarter campaign if there is enough interest among gamers. While the original Top Gear was not quite as popular as the likes of Outrun from the 80’s it was quite one of the best non-arcade racing games of the 90’s along with the likes of Super Mario Kart, Mario Kart 64, Ridge Racer and Gran Turismo. Even though, racing games as greatly evolved since the war 90’s a remake of the original Top Gear game would definitely be somewhat of an attraction for casual gamers.

Retro Gaming 10’s- Metroid: The Other M (2010)

When we looked back at popular Wii games from the early 10’s time period there were so many exciting titles that were released for that console. One of the few games from 2010 that instantly comes to mind aside from titles such as Sonic Colors, Super Mario Galaxy 2 and Donkey Kong returns was Metroid: The Other M. Along with Metroid Prime 3: Corruption from ’07 Metroid: The Other M was one of the first major games within the series to appear on the Wii console. One of the most interesting things about Metroid: The Other M is the fact that the setting of the game took place following the events of Super Metroid from ’93 and Metroid Fusion which came out for Game Boy Advance In ’02. If timeline regarding the setting for Metroid: The Other M was accurate Nintendo definitely could have released this game for the N64 between ’96-’00 if the company had plans to make it reality back then. One of the more interesting aspects about Metroid: The Other M is the fact that the game was played mainly from a third person perspective; this was opposed to the Metroid Prime trilogy which emphasized first person shooter gameplay due to how popular the genre was becoming during the 00’s.

The plot for Metroid: The Other M focused on bounty hunter and reoccurring main character Samus Aran as she explores the Bottle Ship after waking up in a Galactic Federation facility. In Metroid: The Other M players make interesting discoveries throughout the game involving the development of a special units for e of bioweapons which closely resembled the race of Space Pirates. The bioweapons were known as Cyborg Zebesians and were created by scientists from the Galactic Federation on BOTTLE SHIP. Samus Aran learns more about the Cyborg Zebrsians and how they ended up becoming uncontrollable from her interaction with Melissa Bergman aka MB; ironically MB ends up becoming the main villain in Metroid: The Other M following her betrayal of the Galactic Federation. The reasoning behind MB’s treachery towards The Galactic Federation stemmed from her disapproval for their some of scientists; they only managed to make things worse by attempting to reprogram her artificial intelligence causing her to be more vengeful towards humans for their misdeeds. While MB was considered to be the main villain her mutiny towards the Galactic Federation seemed somewhat justifiable considering the fact that the higher ups thought very little of her. It should also be noted that MB was considered to be a threat to the operations that the Galactic Federation were carrying out on the BOTTLE SHIP.

MB proved to be a very dangerous foe who had the ability to utilize brainwaves in order manipulate bioforms with the exception of Metroids; in fact MB used her abilities to have Galactic Federation scientists killed. In Metroid: The Other M players had the ability to control Samus Aran in order to destroy all kinds of creatures using missiles from her arm cannon similar to previous installments within the series. However, Metroid: The Other M ended up becoming the first game within the entire series where players could utilize melee attacks to combat enemies; while it was something new and unexpected the melee gameplay was one that received a mixed reception from critics. Also, while players had the option to change to a first person perspective in terms of shooting at enemies they could not move in that mode which was subjected to some criticism as well. While the first person perspective was mainly utilized for searching for hidden items it was still a pretty cool feature nonetheless. As an action-adventure game in general Metroid: The Other M is generally regarded as a solid entry within the series even though it was not quite on the same level as any of the Metroid Prime games from the 00’s in terms of popularity.

Retro Gaming 10’s- Deus Ex: Human Revolution (2011)

When we think about high profile video games from the early part of the 10’s decade that many people were impressed by Deus Ex: Human Revolution is one of the few titles that instantly comes to mind. Deus Ex: Human Revolution was a game that was developed by Eidos Montreal and published by Square Enix and was initially released back in August 2011 for PlayStation 3, Xbox 360 and Microsoft Windows. Deus Ex: Human Revolution had appeared on Mac OS X the following year in April 2012 before it was ported to the Wii-U in October 2013. This was a single-player multi-genre game that included role-playing, stealth and first person shooter gameplay while being set in the not to distant future of 2027. Deus Ex: Human Revolution was a science-fiction game that was intriguing because it focused on the growth of mega corporations at the expense of society. In addition, the idea trans-humanism was also emphasized as players controlled the main protagonist and ex-SWAT officer Adam Jensen in a futuristic cyberpunk world. The plot saw Adam who worked for a high advanced biotechnology company known as Sarif Industries become critically injured towards the beginning of the game. Players learn that Sarif Industries was attacked by a terrorist organization and the CEO of the company David Sarif ends up using an advanced augmentation procedure in order to save Jensen’s life.

Throughout the game players learn how the augmentation of humans not only lead to the rise of power of mega-corporations in the world but how society became divided as a result. While there were those who believed that augmentation is progressive to humanity in general others felt that the process was immoral. Individuals who subjected themselves to augmentation were viewed as the upper class of society while the rebels and those who lived in poverty had been viewed as the lower class. For those who were augmented due to the advancement of biotechnology and cybernetics they were required to take an immuno-expensive drug known as Neuropozyne; the drug was designed to prevent the human body from rejecting technology and was very expensive along with being scarce. There many who believed that the conflicts created by the augmentation controversy were conspiracies created by secret societies in a attempt purposely cause division in society. As players progress throughout Deus Ex: Human Revolution they see that the game takes many unexpected twists and turns as they got closer to completion.

Startling yet distributing revelations come light throughout the story as players delve deeper into discovering the dark truth about human augmentation as Adam Jensen. Its revealed that the creator of the biochips Hugh Darrow wanted humans to ditch augmentation technology after realizing that it drives people into madness. The gameplay for Deus Ex: Revolution was quite impressive especially since it vacillated from players shooting through multiple enemies to using stealth like approaches to combat foes similar to anything you would see in a Metal Gear Solid game . The upgrade system in regards to the Adam’s abilities required various Praxis Kits for his augmentations which all included different types of modifications. Changes to Adam’s augmentation can significantly affect his defense, strength and energy level consumption throughout the game. The interactions with non-playable characters also felt realistic as it pertained to the main story or side quests since the choices players made in relation to the dialogue yielded consequences that would affect what action they would take next. Deus Ex: Human Revolution was praised by both fans and critics and spawned a successful sequel entitled Deus Ex: Mankind Divided for consoles such as the PlayStation 4, Xbox One and Microsoft Windows in 2016. Shockingly, Deus Ex: Human Revolution was never remastered in high definition for the PS4 since its release but its still arguably the best installment within its series behind the original game from 2000 depending on who you ask.