Which decades had better Mario games (80’s-90’s) or (00’s-10’s)?

The Super Mario Bros series has been around since the mid 80’s during the NES days of gaming. When it comes down to popularity the very first Super Mario Bros game is quite possibly one greatest video games of all-time not only because it helped shape the platform genre of gaming but it was also very successful as well. The original Super Mario Bros game has reportedly sold over 40 million worldwide since its original release and the series itself had only grew in popularity as time passed. While Super Mario Bros 2 was a pretty fun game that allowed players to choose multiple characters including Mario, Luigi, Princess Peach and Toad it was not as successful as its prequel. Despite, the improvements in gameplay featured in Super Mario Bros 2 it sold less than both its predecessor and successor and was often seen as the black sheep of the trilogy. While the original Super Mario Bros 2 game reach over 7.4 million in sales since ‘88; Super Mario Bros 3 managed to reach over 13 million in sales and was almost every bit as popular as the very first installment within the series. Super Mario World from 1990 which appeared on the SNES was arguably the best game within its series during the 90’s in general.

Super Mario World had a beautiful overworld along nice looking 2D sprites, stages and animation with the inclusion of Yoshi. Players could spend days, weeks or even months trying to complete Super Mario World since the game itself had multiple overworld maps and became more challenging towards the end of the game. Super Mario World ended up reaching over 20 million in sales since appearing on the 16-bit SNES console and is considered to be of the greatest installments within the entire series. We then got Super Mario All-Stars for the SNES which was a 16-bit remastered collection of the first three NES Mario games from the 80’s; with the addition of Mario Lost Levels. Super Mario All-Stars was a huge success sales wise and sold over 10 million copies worldwide since ‘93. We also got to see other 2D classics on the SNES & Game Boy throughout the 90’s such as Super Mario Land 1 & 2, Yoshi’s Island and Super Mario RPG which were all critically acclaimed classics that sold millions worldwide as well. The Super Mario Kart game from ‘92 was a nostalgic classic where players were introduced to iconic stages such as: Koopa Beach, Choco Valley and Rainbow Road. By the mid 90’s the world got to see Super Mario 64 & Mario Kart 64 two games that are legendary among the gaming community. While Super Mario 64 managed to sell roughly under 12 million copies for the N64 Mario Kart 64 arguably had the best soundtracks that one would ever hear in a racing game.

While the Mario games from the 90’s were more iconic there was no doubt that in terms of quality the titles we have seen from the 00’s onwards were far more superior games in comparison. In fact, the 00’s was the decade where we got to see the releases of titles such as Mario Kart DS, New Super Mario Bros, New Super Mario Bros Wii, Mario Kart Wii along with Super Mario Galaxy. The New Super Mario Bros series was like a breath of fresh air to many people during the mid to late 00’s because the 2D gameplay was reminiscent to the older installments within the series from the mid 80’s-early 90’s. However, the New Super Mario Bros games provided players with 2D gameplay with 3D visuals in a addition to simultaneous multiplayer mode which not he done on the NES/SNES during the 80’s or 90’s. The New Super Mario Bros game from ‘06 along with its Wii sequel from ‘09 sold over 30 million copies individually and are among the best selling titles within the entire series. We also got to see the release of Mario Kart Wii in ‘08 which became the second best selling Mario game of all-time reaching over 37 million in sales. While Mario Kart Wii might not be the most memorable installment within the Mario racing series it was highly successful due to popularity of Nintendo’s Wii console from late 2006. Prior to the release Mario Kart Wii Nintendo released Super Mario Galaxy for the Wii console in November 2007; Super Mario Galaxy was a critically acclaimed 3D platformer with a fantastic soundtrack and a and a solid plot where the setting takes place in multiple galaxies opposed to Mushroom Kingdom. Super Mario Galaxy had reached roughly under 12 million copies in sales since its Wii release back in late ‘07 is considered to be one the best 3D platformers within the series along with Super Mario 64 and Super Mario Odyssey.

We then look at the 10’s decade and Nintendo gave us some outstanding games such as: Super Mario 3D World, Mario Kart 7, Mario Kart 8: Deluxe, Super Mario Maker along with Super Mario Odyssey. Despite, being exclusively on the Nintendo DS Mario Kart 7 reached over 11 million units in sales following its release in 2011. It was also in ‘11 where Super Mario 3D Land was released for the Nintendo 3DS and managed to reach roughly under 13 million in sales. Super Mario 3D Land in some ways felt like a prelude to Super Mario 3D World which included multiplayer gameplay where players could select Mario, Luigi, Princess Peach and Toad. Super Mario 3D World was the type of platform multiplayer game that Nintendo fans wanted to see in the Super Mario series since 90’s. Despite, being an incredible 3D platformer Super Mario 3D World had only reached over 5.8 million in sales which overall is pretty good. However, the Wii-U console was considered to be a flop sales wise in comparison to its competitors along with previous consoles that Nintendo had released with the exception of GameCube. Super Mario Odyssey from ‘17 was without a doubt the best Mario platform game that we got from Nintendo during the 10’s decade. Super Mario Odyssey felt like the 10’s version of Super Mario 64 and included cinematic cutscenes and soundtracks that made the game feel somewhat like a kids movie. Super Mario Odyssey not only received praise from various gaming publications but it also managed to reach over 18 million units in sales since its release in late 2017.

While the 80’s & 90’s may have been the period where Nintendo released its most iconic Mario games the overall quality of the titles that came out during the 00’s-10’s decade was without a doubt more superior. In fact, many would probably agree that the Mario series has aged like fine wine since the 80’s. It seemed like Nintendo has released more successful Mario games within the past two decades than they did in the 80’s & 90’s. Despite, Nintendo producing more successful Mario games during the 00’s & 10’s decade the very first game from ‘85 is still the most popular game within the entire series after being around for 35 years. While everyone has their own respective opinions on which decade was the best for in relation to the Mario series; everyone can agree that Nintendo has done an incredible job on the series fresh for over three decades which is an incredible milestone within the gaming world.

Retro Gaming 90’s- WWF Warzone: (1998)

Back in the late 90’s WWF WarZone was considered to be one of the top wrestling games for the PS1 following its initial release during the summer of 1998. WWF Warzone was published by Acclaim Sports and developed by Iguana West for the Nintendo 64 and PlayStation; it outshined the likes of WCW Nitro which was also released in ‘98 for the PS1 and was considered to be very innovative in terms of gameplay for its time. Even though, WWF Warzone was released in ‘98 the roster for the game was a bit outdate since it heavily reflected that of ‘97; which ended up being one of the few minor issues that people had with the game itself. In general there were more positives than negatives with WWF Warzone because the game had introduced a variety of features that had never been seen in a wrestling title prior to ‘98. WWF Warzone was one of the first wrestling titles to include in-game features such as create-a-wrestler; something that people did not see inWCW games until ‘99 onwards. Also, the single-player Challenge mode which included cinematic cutscenes and wrestlers cutting revenge promos before grudge matches added life to the game itself. Players had the opportunity to win the European, Intercontinental along with the World title throughout Challenge Mode with the game increasing in difficulty over time.

There also a variety of different matches that players had the opportunity to choose from outside of Challenge Mode including Single, Versus, Cage, Hardcore, Tornado and Battle Royal. WWF Warzone presented players with at least sixteen different characters to choose from along including likes of Bret Hart, Shawn Michaels, Steve Austin, Undertaker, HHH, The Rock, Mankind and more; while each characters had their own character profiles and attributes that would uniquely distinguish them from one another. WWF Warzone was quite possibly the first wrestling game where characters had 3D entrances alongside their theme music which was a pretty cool feature to see on either the N64 or the PS1 back then. WWF Warzone has received praise from wrestling fans and critics alike following its initial ‘98 release; especially since the game came out during time where the company itself was arguably at its peak during the 90’s decade. There is no doubt the 1998 was a great time to be a fan of pro-wrestling and games like WWF Warzone were among the many reasons why. While the WWF Attitude game from 1999 was considered to be a more superior version of Its prequel in terms of game modes and roster depth Warzone is still regarded by many retro gamers as iconic.

Retro Gaming 00’s- Crash Nitro Kart: (2003)

One of the few racing games from the early 00’s that was definitely overshadowed within it genre was Crash Nitro Kart. For those do not know Crash Nitro Kart was published by Universal Interactive and developed by Vicarious Visions and appeared on multiple game systems including the PS2, Xbox and GameCube back in the early 00’s. Crash Nitro Kart was considered to be a sequel to the Crash Team Racing game from ‘99 while being the ninth Crash Bandicoot game within the entire series. Crash Nitro Kart contained over 20 playable characters including Crash, Coco and Crunch Bandicoot and introduces a few new characters such as Fake Crash along with N-Trance as well. Crash Nitro Kart also saw the return of Doctor Neo Cortex who was the main villain in the very first Crash Bandicoot game from ‘96. We also saw the return of Nitrous Oxide the main villain from Team Crash Racing in Crash Nitro Kart as a leader of his own group known as “Team Oxide”. The game has a rather interesting plot that saw the main villain Emperor Velo XXVII abduct Crash & Neo-Cortex’s group while forcing them to compete in a racing tournament.

The possibility of Earth’s destruction plays a role in both Crash and Doctor Neo-Cortex’s group agreeing to participated the race with the winning team receiving freedom from the Galactic Emperor Velo XXVII. The story for Crash Nitro Kart has alternate endings depending on which team won which added to the game’s overall replay value. As cool as Crash Team Racing was back in ’99 many would argue the Crash Nitro Kart was a more superior game despite not being on the same level in terms of popularity. Crash Nitro Kart was challenging and the gameplay was highly enjoyable since it felt like Naughty Dog’s version of a 3D Mario Kart game. But unlike many Mario Kart games we have seen in the past Crash Nitro Kart has an actual storyline which in some ways makes it better than some Nintendo’s past racing titles within the Mario series.

Battlefield 6 set for release in 2021?

As far as upcoming games are concerned one of the few titles that has caught the attention of many people around the world is Battlefield 6. As it currently stands Battlefield 6 is expected to be released between April 2021 and March 2022 after news regarding the game itself was leaked about a week ago. Battlefield 6 will be the sequel to the critically acclaimed Battlefield 5 game that was released back in November 2018. As far as success is concerned Battlefield 5 was one of the most successful first-person shooter games of ’18 reaching over 7.3 million copies sold in over a month. While Battlefield 5 was mainly praised for its Battle Royale mode which could include up to 64 players along with the inclusion on beautiful landscapes and large maps there was slight criticism over historical inaccuracy. However, the backlash that Battlefield 5 initially drew back in 2018 did significantly affect the amount the amount of success or replay value of the game itself.

As far as Battlefield 6 is concerned it’s still unclear on what the plot for the game is going to look like. However, it has been confirmed that Battlefield 6 will appear on the PlayStation 5 along with the Xbox Series X next year. While Battlefield 6 is definitely going to include a single-player campaign mode there are people who hope that Electronic Arts retains the Battle Royale mode that was present in Battlefield 5. Also, the historical setting of Battlefield 6 is one that has also been called in question as speculation suggests that emphasis will be placed on a more contemporary time period opposed to what was seen in Battlefield 5. Hopefully, we will learn more information about the gameplay and the storyline for Battlefield 6 as we progress throughout the rest of 2020.

Upcoming Games- Captain Tsubasa: Rise Of Champions (2020)

There are many interesting games that the world is looking forward to seeing throughout the rest of 2020 and one of them so happens to be a sports game coming soon to multiple game systems. It has been confirmed that Captain Tsubasa: Rise Of Champions will be released for the Nintendo Switch, PlayStation 4 and Microsoft Windows in Summer 2020 between August 27th & 28th. Captain Tsubasa: Rise Of Champions will be developed by Tamisoft a gaming company that has been around since the early 90’s and has worked on some games within the Toshinden & Dream Club series. Also, Captain Tsubasa: Rise Of Champions will be published by Bandi Namco Entertainment which has published plenty of high profile games in general over the past couple of years. There is not too much information about the game itself that has been made public aside from the fact that it allows both single and multiplayer gameplay.

As many people know the Captain Tsubasa sports manga has been around for over three decades following its inception back in April 1981. Since then the world has seen various volumes from different mangas within the Captain Tsubasa series including “World Youth” from the 90’s “Road To 2002” and “Golden-23” from the 00’s; along with “Kaigai Gekito Hen” and “Rising Sun” from the 10’s decade. The Captain Tsubasa sports manga see is legendary worldwide especially in Japan and even had its share of animes & films during the 80’s, 90’s, early 00’s and most recently the late 10’s. The anime-like visuals for Captain Tsubasa: Rise Of Champions looks amazing and similar to that of DBZ-Kakakot which utilized the Unreal Engine 4 following its release back in January 2020. Captain Tsubasa: Rise Of Champions will be one of the first high profile home console games that the world will have seen since the 90’s back when the series itself was far more popular. It will be interesting to see how successful Captain Tsubasa: Rise Of Champions will become following its upcoming release on multiple game systems in August 2020.

Upcoming Games- Guilty Gear: Strive (2021)

As far as video games within the fighting genre are concerned one of the few titles that the world is looking forward to seeing next year is Guilty Gear: Strive. For those who unaware Guilty Gear: Strive was originally set to be released in August 2020 but has been pushed back due obstacles regarding the game’s development. The COVID-19 pandemic is basically the main reason why Guilty Gear: Strive is coming out in 2021 opposed to this year. As it currently stands there have only been nine characters confirmed for Guilty Gear: Strive including Sol Badguy, May, Faust, Ky Kiske, Axel Low, Chipp Zanuff and others. Hopefully, more playable characters for Guilty Gear: Strive will be revealed before the end of 2020; especially considering the fact that closed beta gameplay has been seen worldwide since the start of 2020. As it currently stands we are still in the dark about various aspects of Guilty Gear: Strive involving the roster, game modes along with the storyline for this upcoming 2.5D fighting title. As it currently stands it looks like Arc System Works might be using the Unreal Engine 4 for Guilty Gear: Strive considering the fact that the Unreal Engine 3 was utilized for Guilty Gear Xrd back in 2014.

The graphics and visuals artwork for Guilty Gear: Strive looks incredible because it resembles something that you would see in a modern day anime. As far as whether or not Guilty Gear: Strive will be a better game than some of its previous installments within the 10’s decade remains to be seen. However, everyone has their own respective on which Guilty Gear game is the greatest of all-time since the inception of the series back in the late 90’s. The is no question whatsoever that Guilty Gear: Strive will definitely be one of the top fighting titles of 2021 following its upcoming release. Hopefully, we will learn more about Guilty Gear: Strive as the year progresses and hopefully open beta gameplay will eventually be available sometime within this year as well. It will be a to see how much popularity and success Guilty Gear: Strive will have following its upcoming release in 2021.

Retro Gaming 10’s- Call Of Duty: Black Ops II (2012)

Call Of Duty: Black Ops II was without a doubt one of the most high profile first person shooter games of the early 10’s; it was the highly anticipated sequel of the first Black Ops game which was developed by Treyarch and published by prior to its released back in 2010. There were many defining features that were included in Call Of Duty: Black Ops II that intrigued many people back in 2012 including the setting of the game and how it lead players into the 2020’s decade. The plot started off in the late 80’s and took players into the year 2025 were they took control of two main protagonists named Alex Mason and Frank Woods. One of the more interesting aspects of Call Of Duty: Black Ops II involved the branching storyline features within the game which lead to at least seven different endings. The campaign mode for Black Ops II on average was somewhere between 6-7 hours long and the replay value for the game was high due to the multiple endings featured in the game. While certain endings Black Ops II saw the main protagonist Raul Menendez captured towards the end of the game players could also reach the canon ending in where the main villain meets his demise.

While the campaign mode for Black Ops II was strong the offline multiplayer gameplay which allowed up four players was also a strong positive; along with the ability for players maneuver aerial vehicles in addition to customizing their loadout before starting a mission. The visuals for Call Of Duty: Black Ops II looked absolutely stunning back in 2012 considering the fact that it utilized the Infinity Ward Engine the game technology that had been used other prequels within the CoD series such as Modern Warfare, World at War, Modern Warfare 2 and Black Ops I between ’07-’10. The concept of a Second World War made for fascinating science fiction story along with the inclusion of futuristic technology pertaining to the mid 2020’s. Even though, campaign for Black Ops II was non-linear to the determinant some people many loved the storytelling aspect of the game since it contributed to the game’s overall realism. Since its back in November 2012 Call Of Duty: Black Ops II managed to reach at least 7.5 million in worldwide sales while grossing approximately $800 million in sales within 24 hours of its release. Black Ops II has been ported to various game systems including the Xbox 360, PlayStation 3, Wii-U and Microsoft Windows since its release during the early 10’s. However, there are many people who would love to see a remastered version of Black Ops II for the PS4 or the Xbox One especially considering the fact that we are very close to year 2025.

Could Alundra have worked on the SNES during the early 90’s?

Alundra was arguably one of the most underrated JRPG’s of the 90’s. For those who do not know Alundra was developed by Matrix Software and was released as a PS1 exclusive back in 1997. Since ’97 Alundra has looked back on favorably by many critics as one of the best RPG’s to have never appear on the SNES. The cool thing about Alundra is the fact that it was a game that looked like it belonged on a 16-bit console such as the Super NES; some speculate that Alundra could have been a bigger attraction than it was during the early 90’s since 2D JRPG’s were very popular during that time period. One of the most surprising things about Alundra was the fact that it was a high quality critically acclaimed 2D JRPG that was created by a video game developer other than Square Enix. It should also be noted that Alundra was released the same year as Square Enix’s legendary Final Fantasy VII game came out. Its quite possible that FFVII overshadowed Alundra on the PS1 especially considering the fact that it was the second best selling game for 32-bit console behind Gran Turismo.

Even though, the PS1 was very popular by the mid 90’s some would agree that Alundra was a game released a few years too late; to be honest Alundra was better suited for the Super NES or Sega Genesis back in the early 90’s. The art design, storyline and puzzles games included in Alundra were very impressive to a point where it surpassed the quality of 2D RPG games such as LandStalkers & Secret Of Evermore. There is no doubt that Alundra could have been a best seller on the Sega Genesis since the 16-bit console was lacking in high profile JRPG’s outside of the Shinning and Phantasy Star series. However, a Genesis version of Alundra would not have been on par with the PS1 release that we got in ’97 since the 32-bit console was far more superior. If anything Alundra could have been a bigger attraction than it was on the PS1 during ’95-’96 since FFVII had yet to appear on the 32-bit console. Its kinda strange that Alundra was never ported or remastered for any other game system outside of the PS1 since its release over 20 years ago. Either way, Alundra is still a legendary JRPG nonetheless that deserved more credit than it got since it had the potential to be more popular than it actually was.

Retro Gaming 00’s- Need For Speed: Most Wanted (2005)

When we think about top-tier racing games to have emerged from the 00’s decade one of the few games that could be listed within category is Need For Speed: Most Wanted from 2005. For those who do not know Need For Speed: Most Wanted was developed by EA Canada & EA Black Box and was published by Electronic Arts prior to appearing on multiple game consoles worldwide. While Need For Speed Most Wanted appeared on the Nintendo DS, GameCube, Microsoft Windows along with the PlayStation Portable the game is best remembered on systems such as the: PlayStation 2 and Xbox 360 during its peak in popularity within the mid to late 00’s. Need For Speed: Most Wanted was the successor to the critically acclaimed NFS: Underground 2 game from ’04 which reached over 8 million copies in sales within a short period and was considered arguably the best installment within the entire series. However, Need For Speed: Most Wanted was a game that was praised for mechanical improvements in terms of gameplay over its predecessors as it pertained to racing. In Need For Speed: Most Wanted players had access to more in-depth data regarding hot pursuits from law enforcement than they did in previous installments such as: Need For Speed: Hot Pursuit 2.

Enhancements made to the police pursuit mechanic within Need For Speed: Most Wanted was impressive and allowed players to keep track of certain statistics regarding how many law enforcement units have been evaded. Also, players are able to determine the type of consequences that are associated with the heat level players accumulate when fleeing from cops based on the amount of offenses they have committed. While the pursuit mechanic was designed in a way that added more realism to Need For Speed: Most Wanted the in game modes such as Career, Challenge Series and Quick Race were all death that added to the fun factor of this racing classic. The Career Mode featured in Need For Speed: Most Wanted had a very good story full of twists and turns involving the player’s participation within an illegal street racing scene in Rockport as they attempt to become the number one Blacklist racer in the game. Throughout, the game players are assisted by a key character named Mia Townsend who is revealed to be an undercover cop later in the story as she helps out in defeating other street racers as the story progresses. The downside to starting the Career Mode off included having a limited choice on what they can choose to drive. However, players were able to acquire more vehicles as they defeated other Blacklist drivers within the competition and were able to customize, sell or upgrade their cars in the process. While NFS: Most Wanted did not sell nearly much as Need For Speed: Underground I & II from ’03-’04 its still considered one of the greatest street racing games ever made depending on who you ask.

Retro Gaming 90’s- Virtua Fighter 2: (1994)

When we think about some of the most popular 3D fighting games to come out of the early 90’s one of the few titles that instantly comes to mind is Virtua Fighter 2 from 1994. Virtua Fighter 2 was developed and published by Sega and was the direct sequel to the very first game within the series which was initially released back in November ’93. The arcade version of Virtua Fighter 2 came out in Japan in late ’94 before appearing in America early in 1995. Virtua Fighter was then ported for the Sega Saturn between December ’95 and January ’96 before it became big on Microsoft Windows during ’97. Strangely, after becoming big in arcade centers and on Sega Saturn Virtua Fighter 2 was eventually ported for the Sega Genesis between ’96-’97 despite the console declining in popularity by that time period. Virtua Fighter 2 was a game that saw graphical improvement in comparison to its predecessor saw each character possessing a greater number of attacks than the prequel. Also, Virtua Fighter 2 saw the introduction of brand new gameplay mechanics which involved counter-attacks adding more realism to each fight within the game. This installment of Virtua Fighter saw to inclusion of two new characters in Shun Di and Lion Rafael who both had their own respective fighting styles.

Along with the two new characters that added to Virtua Fighter 2 we saw many returning characters from the original game such as: Akira Yuki, Jacky Bryant, Pai Chan, Lau Chan, Wolf Hawkfield and others that people got a chance to play as which was also pretty cool. Despite, not having any modes that would make it standout from any other 3D fighting game Virtua Fighter 2 was still ahead of its time. Virtua Fighter 2 was released right before the original Tekken game which came out for the PS1 in December ’94. The Virtua Fighter series was still fairly new by ’94 and 3D gaming had yet to evolve to the level where innovative game modes outside of arcade, versus and practice were utilized. Since its release for the Sega Saturn back in the mid 90’s Virtua Fighter 2 ended up becoming one of the best selling games for that console. It was reported that the Sega Saturn version Virtua Fighter 2 sold at least 1.7 million copies in Japan and was praised by critics and players alike for its overs improvement over its predecessor. As good as Virtua Fighter 2 was during the mid 90’s sadly the game did not get as much recognition as the likes of Tekken 2 & 3 because it appeared on the Sega Saturn a game system that flop in sales in comparison to other game systems from that era of gaming.