Did some of Nintendo’s best Zelda games come from the 90’s?

When we think about highly successful Zelda games that has been released on various Nintendo consoles for the past 30 years there are many games that comes to mind. The original Zelda game appeared on the NES back in ’86 and we also got to see Zelda II: Adventure Of Link the following year in ’87 which had gameplay that was different from its predecessor; Adventure Of Link is often viewed as the black sheep of the series because of its gameplay. By the time Zelda: Link To The Past was released for the SNES in ’91 it ended up becoming one of Nintendo’s most high profile SNES game of the 90’s decade. Since its release Zelda: Link To The Past ended up become one of the best selling titles for the SNES and ended up reaching over 4.6 million in sales. In fact, The Legend Of Zelda: Link To The Past ended up becoming the 7th best selling game for the SNES and is considered to be a legendary action-adventure game that still holds up to this day. Less than, two years later the world got to see the release of Zelda: Link’s Awakening in June 1993. Link’s Awakening was the first Zelda title to ever appear on Game Boy and was also highly successful. Critics praised the soundtrack & story for Link’s Awakening as it went on to sell over 3.8 million on Game Boy.

Following the initial success of Zelda: Link’s Awakening in ’93 the game was eventually ported for Game Boy Color in ’98; this was the same year that Ocarina Of Time was released for the Nintendo 64. The Legend Of Zelda: Ocarina Of Time was arguably the best game within the entire series depending on who you ask. It felt like Nintendo gave new life to the series once it became 3D and it was noticeable in Ocarina Of Time. Features such as good storytelling, level design, robust gameplay, optional side-quests in addition to challenging boss battles made Ocarina Of Time a timeless N64 classic. Since its initial release back in November 1998 Ocarina Of Time has reached over 7.6 million in worldwide sales for the N64 and became the fourth best selling game on that console. Zelda Ocarina Of Time was eventually followed more than a year latter with the release of Majora’s Mask for the N64 in 2000.

As far as visuals and gameplay was concerned Majora’s Mask was similar to Ocarina Of Time but the game had a notice darker tone. It should also be noted that opposed to having Ganondorf as the main antagonist Majora’s Mask saw the debut of a new villain named Skull Kid. Majora’s Mask was a game that also ended up becoming highly successful and reached over 6.3 million copies in sales for the N64. Despite, not selling quite as much as Zelda: Ocarina Of Time it was still impressive to know that Majora’s Mask ended up becoming 12th best selling game on the N64. While there have been some other highly successful Zelda games from other decades such as the first NES games from the 80’s it seemed like they were outshined by the installments for the SNES, Game Boy and the N64 from the 90’s. In the 00’s Majora’s Mask along with Zelda: Twilight Princess from ’06 were also very impressive and stood out in a time where the shooter genre of gaming began to surge in popularity.

In the 10’s decade we got to see the release of Zelda: Breath Of The Wild in 2017 for the Nintendo Switch; the game became way more popular than the likes of Hyrule Warriors and Zelda: Skyward Sword. In addition, we got to see a digitally remastered Switch version of Link’s Awakening from ’93 with 3D graphics and backgrounds during September 2019 which was pretty cool. While everyone has their favorites on which games within the Zelda series are the best there is no question that some of the most iconic titles Nintendo made definitely came from the between the mid-80’s and early-00’s time period.

Was the 2000’s the best decade for the Metroid series?

When we look back at a majority of Metroid games that has been released over the past 30 years there were various installments that were considered to be memorable within the series. The original Metroid game from ’86 is where it all started and was followed by Metroid II: The Return Of Samus for Game Boy in 1991. Despite, how popular the first two Metroid installments were they did not compare to Super Metroid which appeared on the SNES back in ’93 as far as popularity was concerned. Super Metroid had sold over 1.4 million units worldwide since its release and the world see another Metroid game until late 2002. Metroid Prime was a game that fans waited about nine years for and ended becoming a massive success on the Nintendo GameCube. Not only did Metroid Prime surpass Super Metroid in sales but it managed to reach over 2.8 million units worldwide becoming the seventh best selling game on GameCube. In fact, Metroid Prime had managed rivaled the likes Grand Theft Auto: Vice City in popularity in ’02; Metroid Prime was so popular it was named “Game Of The Year” by multiple publications such as: IGN, GameSpot, GameSpy and others. It should also be noted that Metroid Fusion was also released for Game Boy Advance around the same time as Metroid Prime and ended being very successful as well.

Metroid Prime eventually ended up spawning two highly successful sequels which included Metroid Prime 2: Echoes from ’04 and Metroid Prime 3: Corruption in ’07 which both appeared on the Wii console. Despite, neither installment selling as much as the original Metroid Prime game following their respective releases they were both critically acclaimed action-adventure titles that appeared on the best selling game system that Nintendo had ever made aside from the Nintendo DS. Many people in general would argue the the 00’s was the definitely the most productive decade for Nintendo in producing Metroid games. As far as the 00’s being the best year for the Metroid series is concerned its debatable since Super Metroid was arguably the best game in the series depending on who you ask. Also, we got to see a digitally remastered version of Metroid II from ’91 on the Nintendo 3DS back in 2017 under the name Metroid: Samus Returns. The remastered version of Metroid II was quite possibly the best Metroid game of the 10’s decade along Metroid: The Other M which came out on the Wii console in 2010.

Could Midnight Club II have been an attraction for GameCube?

When we think popular racing titles from the 00’s decade there are various titles that come to mind such as Mario Kart: Double Dash, Mario Kart: Wii, Gran Turismo 3: A-Spect, Grand Turismo 4, Race Driver: Grid and many others. While Mario racing games were Nintendo exclusives Grsn Turismo titles were generally games only to be featured for either the PlayStation 2 or PS3. Installments within the Midnight Club series which originated back in late-2000 were mainly published by RockStar Games; as far as third-party racing games were considered games like Midnight Club II from ’03 was almost as popular as titles such as Need For Speed: Most Wanted from ’05. While Midnight II was critically acclaimed by fans following its initial release in ’03 the and the game only appeared for the PlayStation 2 and Xbox. If Midnight ClubII appeared on the Nintendo GameCube back in the early 00’s some believe that could have stood out more than it did on the PS2 or Xbox. However, GameCube was not as popular as most of Nintendo’s other game systems and ended up becoming one of the lowest selling consoles that the company had ever produced.

Since its release back in ’01 GameCube had managed to sell slightly over 21 million copies during its lifespan within retail which ultimately ended in 2007. Third-Party games for the most part were better of one the PS2 and RockStar Games has released some of their best titles during the early to mid-00’s time period such as Grand Theft Auto: Vice City, Max Payne 2, Grand Theft Auto: III, Grand Theft Auto: San Andreas and many others. RockStar Games had a lot of titles that really shined on the PS2 especially considering how popular the console itself was throughout the 00’s decade. Also, as far as storage was concerned in relation to memory cards the PS2 contained up to 128 MB of space while the maximum you could probably get on GameCube was 64 MB. Since Mario & Zelda Games were the main attraction on the Nintendo GameCube throughout the first half of the 00’s PS2 was definitely a better choice for Rockstar Games overall.

Was Secret Of Evermore overshadowed on the SNES during the mid 90’s?

When we think about RPG classics for the SNES the are many titles that come to mind such as Secret Of Mana, Chrono Trigger, Super Mario RPG and others that were considered to be gems for the 16-bit console. However, there were also games such as the Secret Of Evermore which was a solid RPG and was highly praised by critics that were seeming overlooked on the SNES during the mid 90’s. While Secret Of Evermore was released in America in October 1995 the game appeared all throughout the PAL region in February 1996. The Secret Of Evermore was supposed be released in Japan sometime in ’96 but was eventually cancelled. Despite, being as enjoyable as the likes of Final Fantasy IV or Chrono Trigger Secret Of Evermore never achieved the same levels of popularity as those games. Earthbound from ’94 had a similar problem because while the game is considered to be legendary and cult classic by retro gamers the game itself felt outdated. During the mid 90’s there were more people in both America and Japan who were more interested 3D gaming;especially since the PS1 and the Sega Saturn were both released between ’94-’95.

Not to mention the fact the the N64 ended up being released in mid ’96 which possibly made people lose interest in the SNES which had been available in retail since November of 1990. While Secret Of Evermore looked beautiful on the 16-bit SNES game system its an RPG title that could hav Bedigian a much bigger attraction if it were released sometime between 1990-1993. Also, the Final Fantasy series was obviously the best thing that Squaresoft had going at the time; pretty much any other RPG they despite how good they were was going to be overshadowed by the Final Fantasy series in someway.

Nintendo-PlayStation prototype console worth over $200,000?

One of the few things that the gaming world has beet buzzing about as of late is the rare Nintendo-PlayStation prototype console which was developed back in the early 90’s. There are of hardcore gamers who know the story behind the fallout between Nintendo and Sony back in the early 90’s as it pertained to both companies doing business with each other. Both Sony & Nintendo were expected to release a joint console that accepted CD-ROM’s opposed to cartridges sometimes during the mid 90’s possibly 1994. The Nintendo-PlayStation was never officially released which lead to Sony & Nintendo competing against each other since the 90’s. While Sony created their own game console known as the PS1 that utilized CD-ROM’s Nintendo had eventually released the cartridge-based N64 console during ’96. Based on how the console wars went from the mid 90’s to the early 00’s many would agree that Nintendo’s fallout with Sony back in ’94 was far more detrimental to company than it was helpful during the long run.

While the Nintendo-PlayStation console was never officially released a prototype version of the game system has been subjected to very high bids by gamers as of late. The bidding for the retro Nintendo-PlayStation prototype has recently exceeded $200,000 which is something that is very had to believe. But at the same time its not to hard to believe that the Nintendo-PlayStation prototype is value at over $200,000 since a very small number of people around the world has ever played a video game on it. While the Nintendo-PlayStation console may not seem like such a big deal to contemporary gamers it was such a big deal back in the early 90’s because it looked like it was ahead of its time. The idea of having a console that accepted SNES-cartridges along with CD based games seemed really innovative back in the 90’s especially since we never saw another console during that time period that included both of those features. While the bidding prices for Nintendo-PlayStation prototype console seems outrageous at over $200,000 its not too surprising to many because its very unlikely that you will find it at a used video game store. Also, the cartridge/CD-ROM based prototype console from ’94 was quite possibly the first and only console that the world was ever going to see from Nintendo & Sony.

Was 2017 an awesome year for gaming?

When we think about awesome years within the gaming world throughout the 10’s decade there are quite a few that comes to mind. But one of the more memorable years that we have experienced during the 10’s decade without a doubt was 2017. While its debatable on whether or not 2017 was the best year for gaming within the 10’s decade there were definitely a ton positives from that time period in general. It was back in March 2017 that the world got to within the release of the Nintendo Switch along with Zelda: Breath Of The Wild. Since its release the Switch console had sold at least 52 million units worldwide and it was recently reported that it surpassed the SNES in sales. Also, The Legend Of Zelda: Breath Of The Wild has become one of the most popular installments within the entire series and has reached at least 18 million units worldwide as it pertains in sales. During the second half 2017 we got to witness the release of Splatoon 2 and the critically acclaimed Super Mario Odyssey game for the Nintendo Switch which are both very popular to this day. While Splatoon 2 is considered to be a high profile third person shooter for the Switch console Super Mario Odyssey has went on to sell over 16 million copies worldwide.

In addition, to the Nintendo Switch becoming very successful the world also got see the release of the SNES Classic in late September 2017. In some electronic retail stores within America the SNES Classic was sold out before its official because pre-orders for the mini retro console were very high. The SNES Classic included various 16-bit gems that were considered to be legendary such as: Super Mario World, Legend Of Zelda: Link To The Past, F-Zero, Star Fox, Super Metroid, Earthbound, Mega Man X, Yoshi’s Island and more. Not only was the SNES Classic more popular than the NES Classic from 2016 but the console managed to reach over five million units in sales. Therem was no question that 2017 was great year for Nintendo financially along the fact the company received a ton of mainstream attention in general.

We also got to see the release of the Xbox One X back in 2017. The Xbox One X was backwards compatible with older generation titles from the Xbox One and the Xbox 360. It should also be noted that the Xbox One X was the first console that Microsoft had produced that ran games in 4K resolution. The Xbox One X was not only an updated model of the original Xbox One console but it was also designed to compete with Sony’s PlayStation 4 Pro which came out in November 2016. While pricing for the Xbox One X was more expensive than people would prefer some argue that its quality is more superior than that of the PS4 Pro. Not only did the Xbox One X provide 4K resolution gameplay but players had 1TB of hard drive storage at their disposal.

It was also during 2017 when the gaming world was introduced to one of the most popular online games of the 10’s decade known as Fortnite created by Epic Games. The third person survival-shooter game was initially released back in July 2017 and within a short period of time the game had over one million players. Fortnite was a game that utilized the Unreal Engine 4 and was released for multiple game systems such as the Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. As contributions to the gaming world is concerned many people would credit Fortnite for making the Battle Royale concept popular over the past few years. We have seen various games utilize Battle Royale modes between 2017-2019 such as Red Dead Redemption 2, Call Of Duty: Black Ops IV and Call Of Duty: Modern Warfare. By the time we got to the Summer of 2018 Fortnite had at least 125 million players and in terms of revenue the game had generated at least $2.4 billion. Since its release Fortnite has remained popular at various eSports events and has received numerous awards from various different gaming entities under categories from “Best Multiplayer” to “Best ESports” game.

Speaking of online games it should also be noted that 2017 was also the same year that League Of Legends which was released in late ’09 flourished financially. As far as monetary gain is concerned it’s reported that Riot Games had earned $2.1 billion from League Of Legends during 2017 which was significantly more revenue than what it has generated during 2016, 2018 or 2019. League Of Legends seemed more popular in 2017 than any other year during the 10’s decade and Epic Games was doing some of its best business. There were so many big things within the gaming world that happened 2017 that it could possibly take days to highlight all of them. While everyone has their own respective opinions on which year of the 10’s decade was the best in relation to gaming many people would most likely put 2017 within the top five on their lists.

Retro Gaming 00’s- Kirby & the Amazing Mirror: (2004)

When we think about memorable games that appeared on Game Boy Advance back in the 00’s Kirby & the Amazing Mirror is one of the few titles that instantly comes to mind. Kirby & the Amazing Mirror was released back in ’04 and was both a platformer and metroidvania game. The game has a rather interesting plot that involved the Mirror World which was located in sky within a place known as Dream Land. Players learn that they must rescue Meta Knight following his loss to Dark Meta who sliced Kirby up into four different beings. Dark Meta had also sliced up the Mirror that Meta Knight was locked to eight different pieces. After the mirrors are scattered players had to search for them while controlling Kirby. Along with battling sub-bosses, venturing through different world and solving puzzles players can gather items to enhance their in-game performance. In addition, to robust gameplay players have three mini-games they can enjoy known as “Kirby’s Wave Ride, Speed Eaters and Creative Hack which all contributes to the overall replay value Kirby & the Amazing Mirror. The visuals for Kirby & the Amazing Mirror is stunning has a great look to it.

One of the reasons why Kirby & the Amazing Mirror was a pretty cool game because the plot found a healthy balance between between being both dark and kid-friendly. As good as this adventurous platformer was it was seemingly overshadowed on the Game Boy Advance especially with games like Pokémon Ruby & Sapphire and Super Mario Advance 4 being huge attractions on the handheld game system. A game like Kirby & the Amazing Mirror really could have stood out on the SNES back in the early to mid 90’s and is one that can be considered an underrated gem for Game Boy Advance.

Retro Gaming 90’s- MegaMan & Bass: (1998)

When it comes down to underrated games within the MegaMan series one of the few titles that comes to mind is MegaMan & Bass from the late 90’s. For those who do not know MegaMan & Bass was initially released for the Super Nintendo a Entertainment System back in April 1998 as Japanese exclusive. MegaMan & Bass did not come to America until August 2002 when it was ported for the Game Boy Advance. The interesting thing about MegaMan & Bass water fact that the game could have been very popular in America if it were released for the SNES anytime between the ’94-’96. Also, MegaMan & Bass saw the introduction of a new villain by the name of King while allowing players to play as either character in order to compete the game. In some ways Capcom’s MegaMan & Bass was a bit similar to Sega’s Sonic & Knuckles in the sense where players had the opportunity to select the main character along with his rival in order to fight against a much bigger threat. As far as replay value along with overall quality is concerned many would probably argue that MegaMan & Bass was a better game than MegaMan 7 from 1995.

In MegaMan & Bass players had the freedom to choose the which Robot Masters they wanted to fight in the beginning between which unlocked other bosses as they progressed throughout the game. Completing certain stages ultimately lead to players gaining access to the security room where players must destroy eight crystals collected by Robot Masters in order to unlock fortress stages. One of the downsides of MegaMan & Bass was that players could not switch back and forth between either character. Once a player had selected MegaMan or Bass they were locked as either character for the rest of the game. Despite, the improved gameplay that MegaMan & Bass has in comparison to MegaMan 7 the MMX series seemed way more popular during the mid to late 90’s. In fact, MegaMan X4 was released worldwide back in ’97 for the PS1 which became a way more popular game system than the Super NES. While its a shame that MegaMan & Bass did not receive a SNES release in America back in the late 90’s many people believe that the visuals we got to see on the Game Boy Advance in the early 00’s was more superior. As a action/platform game MegaMan & Bass was well received by fans and critics alike and felt more memorable than the MegaMan Zero series from ’02-’05 depending on who you ask. As far as underrated 2D platform classics from the 90’s are concerned MegaMan & Bass was definitely a game that should have been ported for PS1 during the late part of that decade. While the MegaMan X series was a blast from ’93-’00 MegaMan & Bass deserved an American release for the SNES despite how old the console had become by 1998.

Retro Gaming 90’s- Aero The Acrobat: (1993)

There were various 16-bit platform games from the early 90’s that were considered to be memorable classics for the Super NES. For those who are retro gamers titles such as Super Mario World, Mega Man X, Castlevania: Rondo Of Blood, Donkey Kong: Country and many other 16-bit platformers instantly comes to mind. One of the few classic 16-bit platform games that may have bee overshadowed back in the 90’s was a game known as Aero The Acrobat. There is no doubt that Aero The Acrobat was a pretty unique platform game developed by the now defunct Iguana Entertainment and published by Sunsoft. Aero The Acrobat was released for both the SNES and the Sega Genesis. As far as the plot for Aero The Acrobat was concerned it was a bit more intriguing and somewhat darker than other popular platforms such as the Sonic The Hedgehog Trilogy or Super Mario World. The story saw Aero The Acrobat who was a top level circus star trying to thwart the plans of the main antagonist Edgar along with his Psycho Circus gang. In the process Aero The Acrobat has to resuce his girlfriend known as Aeriel along with the other circus performers captured by Edgar.

As far as Edgar’s backstory is concerned he becomes a malevolent industrialist following his banishment from Funpark and The World Of Amusement Circus. The gameplay in Aero The Acrobat involved maneuvering throughout various levels by jumping through hoops using roller coasters, etc. When it came down to fighting off enemies Aero had about two basic offensive attacks which blended well with his character. Also, the setup for Aero The Acrobat was different from what you would normally see in other platformers since the game only had four worlds that consisted of five levels. Aero The Acrobat was eventually re-released for the Game Boy Advance in ’02 while receiving a direct sequel for both the Super Nintendo and Sega Genesis the following year during 1994. As a platform game Aero The Acrobat was one that stood out from other platform titles since the main character seemed more like a darker protagonist opposed to being a traditional hero with strong”moral” and “values”. While it may not have been the most high profile platform titles to have come out of the 16-bit era it was a game that is still considered to be memorable to those who have owned it.

Ridge Ridge 8 Cancelled for the Nintendo Switch?

If you are currently a Nintendo Switch owner and have been a huge fan of the Ridge Racer series since 1993 then you will be disappointed to know that the rumored RR 8 schedule to appear on the hybrid console had been cancelled. As to why Ridge Racer 8 has been cancelled is unknown but its one of the titles that was canned around the time when the initial development for Metroid Prime 4 was dropped. It turns out that Bandi Namco was going to utilize the Unreal Engine 4 for Ridge Racer 8 similar to how Nintendo was going to do the same thing for Metroid Prime 4. The information regarding the cancellation of the Ridge Racer 8 game as a Switch exclusive was confirmed by a YouTuber known as Doctre81. Its a bit surprising yet interesting that we were supposed to get Ridge Racer 8 as a Switch exclusive mainly because a majority of the games within the series normally appears on PlayStation consoles.

The last major Ridge Racer title that we got to see on a Nintendo based console was RR 3D which appeared on the handheld 3DS game system back in February 2011. Aside from that we got see a RR game for the PlayStation Vita along with Ridge Racer Unbounded for the PlayStation 3 and Xbox 360 back in ’11. Just because Ridge Racer 8 will not be appearing in the Nintendo Switch it does not close the possibility of the game appearing on the PlayStation 4 or Xbox One. But then again Bandi Namco had cancelled the development of Ridge Racer 8 all together and there has been no announcements made about the game being released on any console in the future. Its almost certain that Bandi Namco will definitely produce another installment within the series sometime in future but the main question is when?