Could Super Mario Galaxy have worked on GameCube during the 00’s?

Super Mario Galaxy

When it comes down to action adventure platform games Super Mario Galaxy was arguably one of the best titles of that genre back in the 00’s.  Since its release for the Nintendo Wii Super Mario Galaxy has reportedly sold over 12 million units worldwide which is very impressive but at the same time not to surprising to many people.  If Super Mario Galaxy was also released for the Nintendo GameCube the sales for the GC version of the game would have definitely paled in comparison to that of the Wii.  Ever since the Nintendo Wii was released back in the Fall of 2006 it was a big attraction to many gamers especially with the inclusion of the Wii remote and nunchucks.  By 2007, the Nintendo GameCube was starting to get old but it was still a console that some people would love to play.

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However, if Super Mario Galaxy was also released for the Nintendo GameCube the quality of GC port would definitely have been more inferior compared to that of the Nintendo Wii.  Besides the Nintendo Wii was discontinued in 2007 anyways so having Super Mario Galaxy for the Nintendo GameCube would not have made to much sense anyways.

Should Xenoblade Chronicles have been ported for the PS3 in 2010?

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Back in the early 10’s we got to see Xenoblade Chronicles for the Nintendo Wii.  Ever since its release back in the Summer of 2010 Xenoblade Chronicles has been an action role playing game that has stood out on the Nintendo Wii with various features such the inclusion of a real time battle system and the New Game + mode which was very convenient in helping players complete the game altogether.  As popular as Xenoblade Chronicles was for the Nintendo Wii at the time there are some who cannot help but feel that the game should have been ported or even released exclusively for the PlayStation 3 back in 2010.

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However, when it comes down action games the PS3 had some interesting titles back in 2010 such as Kingdom Hearts: Birth By Sleep, Mass Effect 2 and Fallout: Las Vegas that Xenoblade Chronicles would had to have contended with if the game was released for that console.  In a way releasing Xenoblade Chronicles exclusively for the Nintendo Wii may played a significant role in helping the game sell close to one million units worldwide for that console.  If Xenoblade Chronicles was released for the PS3 back in 2010 the game might not have done as well in sales as many people would have expected.

Should Sonic and the Secret Rings be ported for the Nintendo Switch?

Sonic and the Secret Rings

Sometimes its almost hard to believe that Sonic and the Secret Rings was released ten years ago on the Nintendo Wii.  When it comes down to 3D Sonic titles of the 00’s Sonic and the Secret Rings was probably one of the best.  Some people would probably put Sonic and the Secret Rings behind Sonic Adventure 2 & Sonic Colors as far as best 3D titles in the series are concerned.  Even since Sonic and the Secret Rings was released back in Spring 2007 the game has managed to sell over 2 million copies worldwide on the Nintendo Wii.


As popular as the game was Sonic and the Secret Rings was never ported for the Nintendo Wii-U in the early 10’s.  Since we never got Sonic and the Secret Rings on the Wii-U there are some would like to see this 3D platform title on the Nintendo Switch.  However, Sonic and the Secret Rings is not as popular as it was when it was first released in the late 00’s.  Plus, we have games like Sonic Mania which many people like more than a majority of 3D titles in the Sonic series.

Should Sonic Colors be ported for the Nintendo Switch?

 As many people are looking forward to the upcoming releases of Sonic Mania and Sonic Forces there have been online forums talking about whether or not Sonic Colors should be re-released for the Nintendo Switch.  When it comes down to 3D Sonic titles there have been some hits and missed over the past couple of years.  However, Sonic Colors was one of the most recent 3D games that many enjoyed for the Nintendo Wii.

Since its release back in Fall 2010 Sonic Colors has managed to close 2 million units worldwide.  Sonic Colors is definitely one of those platform games for the Wii that people would love to see for the Nintendo Switch.  However, if Sonic Colors is ever re-released for the Nintendo Switch it should probably take place sometime next year.  As cool as Sonic Colors was for the Nintendo Wii if the game is re-released in the near future it could possibly be overshadowed by titles such as Sonic Mania.

Should Kirby’s Return to Dream Land be ported for the Nintendo Switch?

We all remember when Kirby’s Return to Dream Land for the Wii U since it was probably one of the coolest multiplayer platform titles of the early 10’s next to Super Mario 3D World.  The game allowed players to enjoy some of their favorite characters such as Kirby, Waddle Dee and Meta Knight.  This 2.5D platform title was one of the many games for the Wii U that was worth owning and it did pretty well in terms of sales.  

Since its release in Fall 2011 the game has managed to sell over one million units worldwide and was probably one of the platform titles for the Wii U.  Even though, a new Kirby game has recently been announced for the Nintendo Switch Return to Dream Land is definitely a title that deserves to be ported for that console sometime in the near future.

Castlevania: Rondo of Blood: (1993)


The 16 bit era was such an exciting time period to be a fan of the platform genre of gaming.  When Castlevania: Rondo of Blood was released back in 1993 for multiple game consoles many people were interested in various aspects regarding the game including the plot, soundtrack along with gameplay.  The soundtrack for CastleVania: Rondo of Blood was exceptional good for the Super Nintendo Entertainment System and the level design for all nine stages were impressive.  The plot for Rondo of Blood takes place in the in later part of the 18th century where players are expected to navigate through nine different levels to defeat the likes of Dracula, Shaft and Death as Richard Belmont.

Throughout, the game players can collect all sorts of weapons including axes, daggers, holy water, crosses etc.  Even though, Castlevania: Rondo of Blood was originally released in Japan for the SNES it was later ported for the Nintendo Wii on the Virtual Console back in 2010.   As far as sales are concerned some people probably wonder how it would have done in America back in the early 90’s.  Super Castlevania IV which was released back in 1991 for the SNES had managed to sell over half a million units worldwide.  If Castlevaina: Rondo of Blood was released back in the early 90’s it would have been interesting to see how it would have done in sales in comparison to titles such as Super Castlevania IV or Symphony of the Night.

Are the use of gaming cartridges more helpful or harmful to Nintendo?

When it comes down to video games Nintendo became very popular during the 80’s and the 90’s by developing game consoles such as the NES, SNES and the N64 that were cartridge based.  When it comes down to sales Nintendo consoles they are probably the best in the gaming industry when it comes down to producing console based games.

The N64 had managed to sell over 32 million units worldwide since it was first released back in 1996.  Even, though it did not sell quite as much as the Sony PlayStation which hit close to 39 million units worldwide in terms of sales the N64 had still sold more than Dreamcast.

The  Super Nintendo Entertainment System had managed to sell over 49 million units worldwide since its release back in 1990 which is very impressive.   Some people would argue that cartridge based games can produce the same type of visual quality that CD ROM do and they are absolutely right.  Even though, the Nintendo Switch plays cartridge based games the console itself has managed to do great in the gaming market.  While the Wii utilized CD ROMs for their games it was also one of the best selling consoles ever produced by Nintendo and managed to sell over 101 million units worldwide.  

Will Virtual Reality help the dance genre of gaming?

We all remember when the dance genre of gaming first started to become popular in the late 90’s and the early 00’s with the Dance Dance Revolution games that released in arcade centers.  When Dance Dance Revolution games first arrived in arcade centers many people had so much fun because they got to listen to songs from underground artists in different countries around while learning how to dance.  The Dance Dance Revolution series was very popular and revolutionary when it first got started and the 10’s be another boom period for the dance genre with the inclusion of virtual reality gameplay.    Instead of looking at a screen and trying to make the right moves when prompted to do so with arrows players will actually feel like they are in the game trying to  learn new dance moves and listening to their favorite songs.

While it would be great to see new games such as Just Dance 2017 or Dance Dance Revolution A playable for virtual reality many people would love to play some of the older games or at least include music from the 90’s, 00’s or the early 10’s as soundtracks.   The idea of mixing the dance genre of gaming with virtual reality that seems like a recipe for success on both a commercial and financial level.  In fact, the dance genre of gaming is one of the few that would probably benefit the most along with racing since it provides players with new skills while having a lot fun in the process.   While the idea of including virtual reality into dancing game is one that sound spectacular in theory with hopes that gaming developers can make it work in practice.  If game designers such as Konami and Ubisoft can make virtual reality gameplay effective in dancing games than it could possibly take the genre itself to a whole new level.

Which decade was the best for platform games?

Super Mario Bros (2).jpgThe platform genre of gaming has been around since the 80’s and since then many people have wondered which decade was the best for that particular genre.   The original Super Mario Bros game is quite possibly the most popular title ever in the platform genre of gaming.  While the 80’s included mostly 8-bit gameplay for various Mario games we eventually got titles like the Sonic the Hedgehog series during the 16-bit era in the of gaming. 

As the Super Mario Bros series was slowly transitioning into the 16-bit Super Nintendo game console the Sonic the Hedgehog series was starting to become increasingly popular for the Sega Genesis.  Not only was the gameplay for both the Super Mario and Sonic the Hedgehog series impressive but the colorful graphics led and sprites used in most of the titles added to the appeal of those games.


 By the time we reached the mid to late 90’s we got games like Super Mario 64 and Sonic Adventure which introduced players to a whole different style of platform gaming.  The concept of a 3D open world environment was something that many people were amazed by when Super Mario 64 was released.  Instead of simply just running and jumping Mario could utilize various attacks against his enemies.  While Sonic Adventure was similar Sega had decided to Main the fast paced run and jump formula that was popular in the older Sonic games.  

Super Mario Galaxy (2).jpgBy the time we reached the 00’s the platform genre started to improve visually with some games such as Super Mario Galaxy.  The 2000’s was a good decade to be a fan of open world 3D platform gaming despite not being the most popular genre during time.  We got so many classics such as the New Super Mario Bros., Super Mario Galaxy 1 & 2 along with others.

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  When it came down to platform gaming in the 10’s we began to see more creativity develop in this genre.  Super Mario 3D World for the Wii-U was a great example of this.  The idea of having multiplayer open would gameplay with up to four characters was something that many peopl believed should have happened sooner.  Along with Super Mario 3D World we got Kirby’s Return to Dreamland which had  simultaneous multiplayer gameplay which is something that we might start to see more from platform games in the near future.  While many people argue on which decade is better in relation to the platform genre some would say that things are starting get even better going into the 2020’s. 

Would Zombie Ate My Neighbors work as a first person shooter?

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Zombie Ate My Neighbors was one of the coolest survival horror shooter games of the early 90’s.  This was especially true if one played Zombie Ate My Neighbors for the Super Nintendo Entertainment System.  This game allowed both single and co-op gameplay which was great since the game itself was very long and tough for one to complete on their own.  In terms of whether or not Zombie Ate My Neighbors would work as a modern day first person shooter game would be a scenario that many people find interesting.  If Zombie Ate My Neighbors received a 3D remake that would be very interesting but at the same time there would be concern by many fans of the series that changing its style would ruin what made the game appealing in the first place.

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The 2D Sprites and the cartoon-ish violence is what adds to the appeal of Zombie Ate My Neighboors.  The developers for Zombie Ate My Neighboors had found a perfect balance on making a violent game family friendly which was another aspect of this title which many people found appealing.  If LucasArts had found a way to make Zombie Ate My Neighbors a 3D first person shooter title it would probably be similar to games such as the Left For Dead series.   Even though, LucasArts tried to make spin-offs and sequels to Zombie Ate my Neighbors in the 90’s they did not reach the same level of such success as the original survival horror shooter game did following its release in 1993.  If LucasArts had decided to revive the series in 3D the 00’s would have been a decent time period to do so considering the fact that the first and third person genre was starting to rise in popularity.  However, Zombie Ate My Neighbors seemed like it was never intended to become a series in the first place otherwise it probably would have happened.  Besides, turning an excellent 2D shooter game into a 3D title might sound cool in theory but questionable in terms of how things would play out in practice.